Player Matchup

Gilgamesh
Gilgamesh
Authorize
Gilgamesh
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,570 Elo+
Solo
Chernobog
Chernobog
ShortPeen
Chernobog
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 119L
1,552 Elo+
Party 1
Ah Puch
Ah Puch
Spellcrest
Ah Puch
Level 72
God Stats
1W - 1L
1,169 SR
Queue Stats
89W - 83L
1,538 Elo+
Solo
Cerberus
Cerberus
benl1999
Cerberus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 175L
1,516 Elo+
Party 1
Fenrir
Fenrir
he1neken
Fenrir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 95
1,434 SR
1,535 Elo+

VS

Team Averages
Level 84
1,593 SR
1,454 Elo+
Jing Wei
Jing Wei
DreamHide
Jing Wei
Level 74
God Stats
15W - 21L
1,536 SR
Queue Stats
138W - 143L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
EmperorvarEmreis
Zhong Kui
Level 56
God Stats
6W - 6L
1,549 SR
Queue Stats
15W - 20L
1,460 Elo+
Party 2
Hel
Hel
Nig4tBlade
Hel
Level 123
God Stats
2W - 4L
1,748 SR
Queue Stats
428W - 433L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SioCookie
Jormungandr
Level 64
God Stats
9W - 4L
1,575 SR
Queue Stats
43W - 40L
1,474 Elo+
Solo
Nemesis
Nemesis
Thesmo111
Nemesis
Level 101
God Stats
0W - 2L
1,558 SR
Queue Stats
11W - 19L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Authorize
Gilgamesh
20
5 / 1 / 9
16,452
609
18,167
21,679
20,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
ShortPeen
Chernobog
20
13 / 1 / 9
16,111
597
22,049
18,511
9,301
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Spellcrest
Ah Puch
20
2 / 1 / 13
14,423
534
14,070
11,830
4,876
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
benl1999
Cerberus
20
5 / 2 / 21
15,090
559
16,368
24,290
30,392
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
he1neken
Fenrir
20
10 / 3 / 10
16,519
612
27,665
29,641
20,557
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DreamHide
Jing Wei
19
1 / 6 / 1
12,602
467
11,014
21,260
7,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
20
1 / 6 / 1
12,807
474
19,928
28,790
28,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 7 / 3
11,780
436
8,818
20,416
10,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
SioCookie
Jormungandr
16
0 / 7 / 2
10,320
382
12,997
22,661
19,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Thesmo111
Nemesis
17
4 / 9 / 2
11,287
418
12,738
29,616
16,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
16
35
Kills
7
8
Deaths
35
62
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Authorize
Gilgamesh
5
1
9
9.5
L
Jing Wei
DreamHide
Jing Wei
1
6
1
0.25
L
Zhong Kui
1
6
1
0.25
L
1
7
3
0.36
W
Chernobog
ShortPeen
Chernobog
13
1
9
17.5
L
Jormungandr
SioCookie
Jormungandr
0
7
2
0.14
W
Ah Puch
Spellcrest
Ah Puch
2
1
13
8.5
L
Nemesis
Thesmo111
Nemesis
4
9
2
0.56
W
Cerberus
benl1999
Cerberus
5
2
21
7.75
W
Fenrir
he1neken
Fenrir
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,319
Damage
65,495
105,951
Taken
122,743
86,084
Mitigated
83,692
44,084
Healing
37,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Authorize
Gilgamesh
18,167
5,053
0
7,339
21,679
20,958
2,902
13,230
8,449
0
105,955
L
Jing Wei
DreamHide
Jing Wei
11,014
8,057
0
5,124
21,260
7,570
793
2,219
19,016
0
107,361
L
Zhong Kui
19,928
1,027
0
11,880
28,790
28,882
598
1,610
26,355
97,752
0
L
8,818
287
3,383
6,803
20,416
10,579
0
9,437
10,954
80,063
0
W
Chernobog
ShortPeen
Chernobog
22,049
14,169
0
11,357
18,511
9,301
6,143
8,947
9,564
0
112,514
L
Jormungandr
SioCookie
Jormungandr
12,997
1,583
0
1,139
22,661
19,878
209
6,788
15,848
47,148
0
W
Ah Puch
Spellcrest
Ah Puch
14,070
344
0
4,310
11,830
4,876
1,108
6,164
5,666
89,050
0
L
Nemesis
Thesmo111
Nemesis
12,738
4,484
0
8,745
29,616
16,783
0
10,579
18,962
0
72,275
W
Cerberus
benl1999
Cerberus
16,368
1,056
0
10,149
24,290
30,392
1,243
8,540
15,750
73,134
0
W
Fenrir
he1neken
Fenrir
27,665
13,280
0
10,929
29,641
20,557
3,230
7,554
22,087
0
169,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,595
Gold Earned
58,796
756
Minions Killed
727
0
Camps Cleared
0
2,650,444
Distance Traveled
2,302,666
13
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,452
609
171
6
0
545,153
5
L
Jing Wei
12,602
467
183
7
0
475,536
7
L
Zhong Kui
12,807
474
192
7
0
386,958
4
L
Hel
11,780
436
186
7
0
471,893
3
W
Chernobog
16,111
597
172
6
0
467,297
0
L
Jormungandr
10,320
382
62
2
0
484,210
17
W
Ah Puch
14,423
534
135
5
0
522,865
5
L
Nemesis
11,287
418
104
4
0
484,069
7
W
Cerberus
15,090
559
103
4
0
545,336
0
W
Fenrir
16,519
612
175
6
0
569,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role