Player Matchup

Sun Wukong
Sun Wukong
BlueLife22
Sun Wukong
Level 129
God Stats
16W - 2L
1,729 SR
Queue Stats
335W - 261L
1,581 Elo+
Party 1
Chiron
Chiron
NumeralJet2
Chiron
Level 106
God Stats
16W - 15L
1,619 SR
Queue Stats
426W - 280L
1,597 Elo+
Party 1
Kukulkan
Kukulkan
ShowconTTB
Kukulkan
Level 21
God Stats
1W - 1L
1,364 SR
Queue Stats
43W - 31L
1,612 Elo+
Solo
Team Averages
Level 85
1,570 SR
1,596 Elo+

VS

Team Averages
Level 67
1,667 SR
1,546 Elo+
Bakasura
Bakasura
Believer灬xin
Bakasura
Level 7
God Stats
0W - 1L
1,636 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Geb
Geb
CorvexMercer
Geb
Level 106
God Stats
2W - 2L
1,558 SR
Queue Stats
229W - 221L
1,559 Elo+
Solo
Tiamat
Tiamat
Ghrimvenom
Tiamat
Level 87
God Stats
0W - 1L
1,807 SR
Queue Stats
2W - 3L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlueLife22
Sun Wukong
11
3 / 4 / 16
9,012
901
5,624
11,723
6,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
13
14 / 2 / 7
10,077
1,008
12,669
9,512
2,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
ShowconTTB
Kukulkan
13
6 / 3 / 13
9,147
915
7,540
5,803
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
0 / 8 / 4
6,825
683
2,649
9,250
2,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 7 / 3
8,119
812
5,460
10,261
9,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
Ghrimvenom
Tiamat
10
3 / 8 / 2
7,828
783
5,238
11,392
4,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
23
Kills
7
9
Deaths
23
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
8
4
0.25
W
Sun Wukong
BlueLife22
Sun Wukong
3
4
16
2.75
L
4
7
3
0.79
L
Tiamat
Ghrimvenom
Tiamat
3
8
2
0.5
W
Chiron
14
2
7
8.75
W
Kukulkan
ShowconTTB
Kukulkan
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,833
Damage
13,347
27,038
Taken
30,903
11,879
Mitigated
16,826
5,295
Healing
2,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
2,649
2,026
0
1,167
9,250
2,987
0
3,090
6,016
0
5,866
W
Sun Wukong
BlueLife22
Sun Wukong
5,624
972
724
1,329
11,723
6,950
341
1,721
9,478
0
17,194
L
5,460
728
0
0
10,261
9,534
0
1,582
8,585
22,033
0
L
Tiamat
Ghrimvenom
Tiamat
5,238
820
0
1,518
11,392
4,305
0
2,858
8,355
15,781
0
W
Chiron
12,669
6,456
849
1,533
9,512
2,993
1,670
4,732
4,241
0
32,442
W
Kukulkan
ShowconTTB
Kukulkan
7,540
1,364
0
860
5,803
1,936
886
3,142
2,246
34,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,236
Gold Earned
22,772
130
Minions Killed
81
0
Camps Cleared
0
554,530
Distance Traveled
468,271
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,825
683
19
2
0
152,735
0
W
Sun Wukong
9,012
901
18
2
0
180,803
1
L
Geb
8,119
812
28
3
0
155,370
3
L
Tiamat
7,828
783
34
3
0
160,166
1
W
Chiron
10,077
1,008
38
4
0
201,618
0
W
Kukulkan
9,147
915
74
7
0
172,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role