Player Matchup

Ares
Ares
Dopewhale
Ares
Level 24
God Stats
32W - 37L
1,468 SR
Queue Stats
433W - 458L
1,528 Elo+
Solo
Danzaburou
Danzaburou
MonkeyDjaffy
Danzaburou
Level 17
God Stats
52W - 50L
1,545 SR
Queue Stats
155W - 166L
1,404 Elo+
Solo
Loki
Loki
SnArch
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,606 Elo+
Solo
Fenrir
Fenrir
TeaBag-Two
Fenrir
Level 23
God Stats
10W - 4L
1,500 SR
Queue Stats
115W - 99L
1,485 Elo+
Solo
Sol
Sol
purplekityninja
Sol
Level 28
God Stats
22W - 23L
1,484 SR
Queue Stats
82W - 78L
1,387 Elo+
Solo
Team Averages
Level 24
1,499 SR
1,482 Elo+

VS

Team Averages
Level 19
1,561 SR
1,465 Elo+
Ra
Ra
Bobblywobbly
Ra
Level 28
God Stats
23W - 12L
1,806 SR
Queue Stats
140W - 115L
1,605 Elo+
Solo
Ah Puch
Ah Puch
Firefly127
Ah Puch
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Gangalf07
Skadi
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 66L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
Parazitik27
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,288 Elo+
Solo
Xing Tian
Xing Tian
Sunshinetofly
Xing Tian
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 4 / 3
5,706
408
3,205
10,336
7,714
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
MonkeyDjaffy
Danzaburou
13
6 / 2 / 2
8,001
572
5,608
7,919
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
SnArch
Loki
13
4 / 3 / 4
7,900
564
5,843
10,008
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
TeaBag-Two
Fenrir
15
12 / 1 / 3
9,196
657
11,055
12,007
6,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
2 / 2 / 2
7,148
511
3,135
10,546
4,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
8,328
595
12,186
9,427
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Firefly127
Ah Puch
9
0 / 6 / 3
5,896
421
4,343
6,536
1,479
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Skadi
Gangalf07
Skadi
11
6 / 5 / 0
7,005
500
8,490
9,824
3,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Parazitik27
Baron Samedi
9
1 / 9 / 0
6,022
430
1,291
7,397
2,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
Sunshinetofly
Xing Tian
11
0 / 1 / 3
6,877
491
2,138
7,438
6,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
24
Kills
12
12
Deaths
24
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
Ares
0
4
3
0.38
L
Ah Puch
Firefly127
Ah Puch
0
6
3
0.25
L
Skadi
Gangalf07
Skadi
6
5
0
1.2
W
Danzaburou
MonkeyDjaffy
Danzaburou
6
2
2
3.5
L
Baron Samedi
Parazitik27
Baron Samedi
1
9
0
0.11
W
Loki
SnArch
Loki
4
3
4
2
L
Xing Tian
Sunshinetofly
Xing Tian
0
1
3
1.5
W
Fenrir
TeaBag-Two
Fenrir
12
1
3
13.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,846
Damage
28,448
50,816
Taken
40,622
24,255
Mitigated
17,533
16,131
Healing
8,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,186
1,517
110
4,473
9,427
3,912
292
2,019
7,408
55,065
0
W
Ares
3,205
422
0
1,250
10,336
7,714
0
2,138
8,109
17,374
0
L
Ah Puch
Firefly127
Ah Puch
4,343
584
0
846
6,536
1,479
310
1,248
5,288
21,812
0
L
Skadi
Gangalf07
Skadi
8,490
5,471
0
2,302
9,824
3,065
716
1,893
7,931
0
34,848
W
Danzaburou
MonkeyDjaffy
Danzaburou
5,608
1,414
0
2,953
7,919
2,715
406
2,376
5,451
0
36,439
L
Baron Samedi
Parazitik27
Baron Samedi
1,291
120
0
468
7,397
2,229
0
180
7,217
13,544
0
W
Loki
SnArch
Loki
5,843
1,989
0
3,770
10,008
3,271
256
4,388
5,466
0
49,059
L
Xing Tian
Sunshinetofly
Xing Tian
2,138
64
0
573
7,438
6,848
0
916
6,522
18,260
0
W
Fenrir
TeaBag-Two
Fenrir
11,055
1,507
0
3,859
12,007
6,429
0
3,269
8,724
0
54,705
W
3,135
610
0
4,299
10,546
4,126
204
7,024
3,108
38,397
2,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,951
Gold Earned
34,128
377
Minions Killed
263
0
Camps Cleared
0
1,311,196
Distance Traveled
1,214,027
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,328
595
106
8
0
252,564
1
W
Ares
5,706
408
25
2
0
252,176
3
L
Ah Puch
5,896
421
36
3
0
220,617
0
L
Skadi
7,005
500
55
4
0
233,658
9
W
Danzaburou
8,001
572
79
6
0
235,251
3
L
Baron Samedi
6,022
430
24
2
0
238,099
5
W
Loki
7,900
564
90
6
0
282,143
0
L
Xing Tian
6,877
491
42
3
0
269,089
4
W
Fenrir
9,196
657
100
7
0
273,543
2
W
Sol
7,148
511
83
6
0
268,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role