Player Matchup

Ra
Ra
SHIYUQI
Ra
Level 47
God Stats
15W - 9L
1,373 SR
Queue Stats
45W - 42L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
XxBuDw3IS3RXxXx
Gilgamesh
Level 137
God Stats
38W - 26L
1,587 SR
Queue Stats
442W - 429L
1,540 Elo+
Party 1
Neith
Neith
newfiesniper23
Neith
Level 127
God Stats
12W - 10L
1,759 SR
Queue Stats
204W - 183L
1,562 Elo+
Party 1
Team Averages
Level 104
1,573 SR
1,560 Elo+

VS

Team Averages
Level 103
1,500 SR
1,524 Elo+
Erlang Shen
Erlang Shen
Kackis
Erlang Shen
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,479 Elo+
Solo
Janus
Janus
Magoovits
Janus
Level 144
God Stats
22W - 28L
1,527 SR
Queue Stats
417W - 402L
1,600 Elo+
Solo
Hou Yi
Hou Yi
SugaaDev
Hou Yi
Level 100
God Stats
23W - 22L
1,472 SR
Queue Stats
664W - 725L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 10
15,404
670
21,129
21,887
8,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
XxBuDw3IS3RXxXx
Gilgamesh
18
3 / 5 / 7
14,243
619
17,655
30,192
16,303
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 1 / 5
15,819
688
19,234
14,399
7,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kackis
Erlang Shen
16
4 / 5 / 8
13,776
599
13,700
31,284
33,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
Magoovits
Janus
18
2 / 6 / 7
13,751
598
23,082
18,148
6,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
SugaaDev
Hou Yi
18
8 / 6 / 3
14,632
636
19,908
20,389
9,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
17
Kills
14
14
Deaths
17
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Kackis
Erlang Shen
4
5
8
1.6
L
Janus
Magoovits
Janus
2
6
7
0.92
W
5
8
10
1.25
L
Hou Yi
SugaaDev
Hou Yi
8
6
3
1.58
W
Gilgamesh
XxBuDw3IS3RXxXx
Gilgamesh
3
5
7
1.3
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,018
Damage
56,690
66,478
Taken
69,821
31,889
Mitigated
49,484
27,156
Healing
18,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Kackis
Erlang Shen
13,700
6,656
1,149
6,041
31,284
33,542
28
8,846
21,935
0
40,292
L
Janus
Magoovits
Janus
23,082
192
680
3,725
18,148
6,760
377
6,152
11,871
99,248
0
W
21,129
1,142
7,283
8,259
21,887
8,544
502
8,984
12,678
118,890
0
L
Hou Yi
SugaaDev
Hou Yi
19,908
11,026
1,675
5,266
20,389
9,182
974
6,172
13,917
0
72,690
W
Gilgamesh
XxBuDw3IS3RXxXx
Gilgamesh
17,655
2,133
1,097
3,539
30,192
16,303
927
8,133
21,659
0
61,306
W
19,234
9,732
1,916
5,062
14,399
7,042
2,478
6,100
7,949
0
61,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,466
Gold Earned
42,159
286
Minions Killed
253
0
Camps Cleared
0
1,284,326
Distance Traveled
1,206,222
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
13,776
599
37
2
0
432,425
2
L
Janus
13,751
598
129
6
0
405,305
0
W
Ra
15,404
670
149
6
0
438,021
6
L
Hou Yi
14,632
636
87
4
0
368,492
0
W
Gilgamesh
14,243
619
65
3
0
450,653
2
W
Neith
15,819
688
72
3
0
395,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role