Player Matchup

Medusa
Medusa
DuBSTeP 140
Medusa
Level 125
God Stats
3W - 2L
1,732 SR
Queue Stats
137W - 141L
1,472 Elo+
Solo
Ymir
Ymir
Kanarayark
Ymir
Level 100
God Stats
1W - 2L
1,252 SR
Queue Stats
69W - 63L
1,563 Elo+
Party 1
Hera
Hera
Katharticark
Hera
Level 63
God Stats
3W - 3L
1,756 SR
Queue Stats
6W - 10L
1,618 Elo+
Party 1
Ratatoskr
Ratatoskr
SquintyChews
Ratatoskr
Level 89
God Stats
18W - 9L
1,620 SR
Queue Stats
114W - 128L
1,481 Elo+
Party 1
Sol
Sol
issai013
Sol
Level 108
God Stats
7W - 6L
1,632 SR
Queue Stats
118W - 123L
1,404 Elo+
Solo
Team Averages
Level 97
1,598 SR
1,507 Elo+

VS

Team Averages
Level 91
1,495 SR
1,461 Elo+
Apollo
Apollo
DaTrueWarrior18
Apollo
Level 69
God Stats
2W - 3L
1,511 SR
Queue Stats
272W - 251L
1,514 Elo+
Solo
Olorun
Olorun
FumetsuTA
Olorun
Level 88
God Stats
17W - 22L
1,274 SR
Queue Stats
814W - 824L
1,452 Elo+
Solo
Sylvanus
Sylvanus
Insurgency502
Sylvanus
Level 65
God Stats
4W - 3L
1,543 SR
Queue Stats
50W - 58L
1,468 Elo+
Solo
Cthulhu
Cthulhu
grovyle111
Cthulhu
Level 106
God Stats
10W - 6L
1,424 SR
Queue Stats
278W - 291L
1,424 Elo+
Solo
Chaac
Chaac
randalf2018
Chaac
Level 126
God Stats
9W - 0L
1,721 SR
Queue Stats
642W - 597L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
2 / 3 / 4
10,327
516
9,040
11,980
3,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 7 / 4
8,525
426
6,297
20,828
13,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 9 / 2
9,082
454
9,682
12,647
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
SquintyChews
Ratatoskr
13
4 / 10 / 4
9,174
459
10,851
15,654
5,200
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 3 / 2
10,738
537
13,725
10,314
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 5
10,687
534
5,695
10,212
3,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
FumetsuTA
Olorun
18
10 / 2 / 11
11,981
599
13,850
13,900
5,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Insurgency502
Sylvanus
16
5 / 4 / 11
9,701
485
8,577
19,490
9,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
grovyle111
Cthulhu
18
4 / 2 / 6
11,110
556
10,249
12,769
9,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
9 / 3 / 10
11,206
560
12,831
19,051
9,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
75
13
Kills
32
32
Deaths
13
16
Assists
43
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Medusa
2
3
4
1.33
W
Olorun
FumetsuTA
Olorun
10
2
11
7.75
W
Sylvanus
Insurgency502
Sylvanus
5
4
11
2.63
L
2
7
4
0.57
L
4
9
2
0.56
L
Ratatoskr
SquintyChews
Ratatoskr
4
10
4
0.6
W
Cthulhu
grovyle111
Cthulhu
4
2
6
3.5
L
1
3
2
0.67
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,595
Damage
51,202
71,423
Taken
75,422
30,097
Mitigated
37,862
13,626
Healing
38,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,695
2,718
0
4,060
10,212
3,549
2,836
2,112
7,876
0
66,795
L
Medusa
9,040
5,048
0
4,558
11,980
3,843
585
4,167
7,757
0
84,464
W
Olorun
FumetsuTA
Olorun
13,850
8,044
1,363
7,850
13,900
5,781
406
4,892
8,680
79,551
0
W
Sylvanus
Insurgency502
Sylvanus
8,577
2,824
3,834
8,498
19,490
9,349
35
7,662
11,394
38,252
9,367
L
6,297
663
0
2,025
20,828
13,548
453
12,121
8,609
30,568
0
L
9,682
3,085
0
786
12,647
3,956
0
4,882
7,701
34,389
0
L
Ratatoskr
SquintyChews
Ratatoskr
10,851
3,408
0
1,705
15,654
5,200
0
5,544
10,048
0
48,089
W
Cthulhu
grovyle111
Cthulhu
10,249
76
493
3,997
12,769
9,374
378
6,055
6,676
67,222
0
L
13,725
2,654
0
4,552
10,314
3,550
1,212
4,839
5,094
77,018
4,285
W
12,831
1,956
0
8,709
19,051
9,809
0
7,291
11,369
0
68,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,846
Gold Earned
54,685
499
Minions Killed
539
0
Camps Cleared
0
1,650,431
Distance Traveled
1,803,460
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,687
534
108
5
0
350,622
5
L
Medusa
10,327
516
143
7
0
359,199
0
W
Olorun
11,981
599
106
5
0
352,067
6
W
Sylvanus
9,701
485
74
4
0
342,836
1
L
Ymir
8,525
426
64
3
0
336,773
0
L
Hera
9,082
454
78
4
0
261,773
1
L
Ratatoskr
9,174
459
69
3
0
349,725
2
W
Cthulhu
11,110
556
136
7
0
352,669
3
L
Sol
10,738
537
145
7
0
342,961
3
W
Chaac
11,206
560
115
6
0
405,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role