Player Matchup

Tyr
Tyr
ClapACLam
Tyr
Level 8
God Stats
4W - 3L
1,399 SR
Queue Stats
35W - 22L
1,476 Elo+
Solo
Ra
Ra
SNKcharacters
Ra
Level 18
God Stats
2W - 3L
1,852 SR
Queue Stats
45W - 35L
1,568 Elo+
Solo
Da Ji
Da Ji
zxcvqw
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Horus
Horus
莫若芷雪
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
路某在线屠杀
Guan Yu
Level 29
God Stats
6W - 6L
1,574 SR
Queue Stats
104W - 101L
1,493 Elo+
Solo
Team Averages
Level 12
1,565 SR
1,507 Elo+

VS

Team Averages
Level 19
1,578 SR
1,450 Elo+
Artio
Artio
Cherreen05
Artio
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zap4Worlds
Ah Muzen Cab
Level 25
God Stats
8W - 4L
1,759 SR
Queue Stats
38W - 30L
1,611 Elo+
Solo
Susano
Susano
greleso
Susano
Level 27
God Stats
69W - 52L
1,725 SR
Queue Stats
92W - 78L
1,567 Elo+
Solo
Tsukuyomi
Tsukuyomi
itsWAHOO
Tsukuyomi
Level 15
God Stats
22W - 17L
1,240 SR
Queue Stats
208W - 246L
1,146 Elo+
Solo
Chaac
Chaac
lokimitos
Chaac
Level 24
God Stats
3W - 3L
1,668 SR
Queue Stats
100W - 105L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
7,633
449
7,753
15,175
9,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
6 / 9 / 3
10,361
609
11,561
11,390
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
zxcvqw
Da Ji
5
0 / 9 / 2
5,423
319
254
8,401
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
1 / 8 / 6
7,425
437
3,379
11,641
6,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 4 / 2
8,930
525
6,914
15,037
10,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
0 / 10 / 7
7,494
441
2,187
13,055
7,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Zap4Worlds
Ah Muzen Cab
16
8 / 2 / 2
10,029
590
11,286
14,700
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
greleso
Susano
16
22 / 2 / 1
11,344
667
19,401
11,918
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
itsWAHOO
Tsukuyomi
16
2 / 0 / 2
9,225
543
5,994
10,512
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
lokimitos
Chaac
13
1 / 1 / 7
7,940
467
3,122
8,485
6,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
14
Kills
33
35
Deaths
15
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artio
0
10
7
0.35
L
3
5
0
0.6
L
6
9
3
0.83
W
Ah Muzen Cab
Zap4Worlds
Ah Muzen Cab
8
2
2
4.5
W
Susano
greleso
Susano
22
2
1
11.25
W
Tsukuyomi
itsWAHOO
Tsukuyomi
2
0
2
3
W
Chaac
lokimitos
Chaac
1
1
7
4.5
L
Da Ji
zxcvqw
Da Ji
0
9
2
0.11
L
1
8
6
0.5
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,861
Damage
41,990
61,644
Taken
58,670
31,604
Mitigated
28,232
14,082
Healing
19,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
2,187
566
0
724
13,055
7,757
0
4,879
7,978
15,899
0
L
7,753
1,710
0
4,300
15,175
9,379
122
265
14,910
0
35,887
L
11,561
1,546
124
1,685
11,390
4,049
0
432
10,958
53,395
0
W
Ah Muzen Cab
Zap4Worlds
Ah Muzen Cab
11,286
4,743
0
9,376
14,700
4,704
1,782
3,047
11,523
0
67,658
W
Susano
greleso
Susano
19,401
7,708
0
2,407
11,918
4,917
1,459
2,975
8,611
0
58,862
W
Tsukuyomi
itsWAHOO
Tsukuyomi
5,994
1,091
0
4,386
10,512
4,276
399
0
10,512
0
60,368
W
Chaac
lokimitos
Chaac
3,122
907
0
2,708
8,485
6,578
537
0
8,485
0
25,174
L
Da Ji
zxcvqw
Da Ji
254
85
0
514
8,401
1,499
144
167
8,234
0
5,015
L
3,379
1,758
301
1,140
11,641
6,425
0
76
11,565
0
34,274
L
6,914
1,260
787
5,231
15,037
10,252
734
1,247
13,790
0
44,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,772
Gold Earned
46,032
356
Minions Killed
376
0
Camps Cleared
0
1,468,233
Distance Traveled
1,402,503
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,494
441
24
1
0
271,166
3
L
Tyr
7,633
449
76
4
0
270,564
2
L
Ra
10,361
609
116
7
0
312,199
2
W
Ah Muzen Cab
10,029
590
100
6
0
270,769
0
W
Susano
11,344
667
102
6
0
298,457
0
W
Tsukuyomi
9,225
543
113
7
0
321,464
0
W
Chaac
7,940
467
37
2
0
240,647
0
L
Da Ji
5,423
319
11
1
0
217,053
0
L
Horus
7,425
437
56
3
0
342,731
3
L
Guan Yu
8,930
525
97
6
0
325,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role