Player Matchup

Heimdallr
Heimdallr
Adeninas
Heimdallr
Level 28
God Stats
2W - 1L
1,736 SR
Queue Stats
55W - 39L
1,511 Elo+
Solo
Ares
Ares
BananaSpleef465
Ares
Level 17
God Stats
1W - 1L
1,373 SR
Queue Stats
5W - 7L
1,459 Elo+
Solo
Scylla
Scylla
HokusPokus96
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 20L
1,709 Elo+
Solo
Fenrir
Fenrir
Muxra
Fenrir
Level 25
God Stats
7W - 10L
1,500 SR
Queue Stats
117W - 113L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
johnthefox21
Gilgamesh
Level 23
God Stats
1W - 8L
1,225 SR
Queue Stats
136W - 153L
1,455 Elo+
Solo
Team Averages
Level 24
1,467 SR
1,517 Elo+

VS

Team Averages
Level 27
1,619 SR
1,512 Elo+
Chang'e
Chang'e
Berserker_ita98
Chang'e
Level 28
God Stats
13W - 6L
1,660 SR
Queue Stats
95W - 58L
1,496 Elo+
Solo
Apollo
Apollo
Leadoctopus1
Apollo
Level 29
God Stats
6W - 6L
1,478 SR
Queue Stats
151W - 153L
1,528 Elo+
Party 1
Nike
Nike
antonybtr
Nike
Level 27
God Stats
6W - 6L
1,509 SR
Queue Stats
167W - 162L
1,532 Elo+
Party 1
Neith
Neith
eddison102
Neith
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,513 Elo+
Solo
Ares
Ares
v_-sely-_v
Ares
Level 23
God Stats
7W - 2L
1,947 SR
Queue Stats
84W - 73L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adeninas
Heimdallr
14
3 / 7 / 4
9,559
416
17,590
16,728
6,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 8 / 4
7,777
338
5,728
20,949
16,490
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
15
7 / 4 / 0
10,461
455
8,673
11,471
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Muxra
Fenrir
16
4 / 5 / 8
10,507
457
11,389
21,188
10,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
johnthefox21
Gilgamesh
18
8 / 6 / 4
11,829
514
15,796
22,660
18,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 4
13,616
592
21,493
19,637
9,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
20
4 / 4 / 6
13,432
584
11,699
18,309
8,532
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
19
4 / 3 / 10
12,461
542
11,573
14,676
16,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
15
2 / 5 / 3
10,210
444
9,871
14,433
6,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
7 / 6 / 12
12,667
551
13,548
26,799
33,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
65
23
Kills
30
30
Deaths
23
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Adeninas
Heimdallr
3
7
4
0.71
L
1
8
4
0.38
W
13
5
4
3
L
Scylla
7
4
0
1.75
W
Apollo
4
4
6
1.75
L
Fenrir
Muxra
Fenrir
4
5
8
1.6
W
Nike
4
3
10
3
W
Neith
2
5
3
0.7
L
Gilgamesh
johnthefox21
Gilgamesh
8
6
4
1.67
W
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,176
Damage
68,184
92,996
Taken
93,854
57,128
Mitigated
74,320
13,103
Healing
29,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Adeninas
Heimdallr
17,590
6,627
0
500
16,728
6,958
285
8,379
8,274
0
57,720
L
5,728
620
1,101
1,632
20,949
16,490
193
10,550
10,224
17,801
0
W
21,493
1,301
3,380
8,544
19,637
9,246
2,024
5,163
14,471
95,537
0
L
Scylla
8,673
810
0
3,048
11,471
3,996
0
4,397
7,049
58,579
0
W
Apollo
11,699
8,197
0
7,720
18,309
8,532
1,206
1,842
16,467
0
111,514
L
Fenrir
Muxra
Fenrir
11,389
3,812
504
3,946
21,188
10,771
86
6,881
14,132
0
66,686
W
Nike
11,573
1,363
0
725
14,676
16,625
3,013
1,875
12,801
0
65,645
W
Neith
9,871
4,277
0
2,935
14,433
6,170
1,984
1,587
12,846
0
57,310
L
Gilgamesh
johnthefox21
Gilgamesh
15,796
4,343
0
2,372
22,660
18,913
700
4,834
17,476
0
79,598
W
13,548
704
0
6,526
26,799
33,747
1,276
3,934
22,865
31,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,133
Gold Earned
62,386
422
Minions Killed
541
0
Camps Cleared
0
1,897,333
Distance Traveled
2,290,120
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,559
416
79
3
0
357,440
2
L
Ares
7,777
338
21
1
0
397,135
4
W
Chang'e
13,616
592
130
6
0
456,557
5
L
Scylla
10,461
455
104
5
0
318,540
4
W
Apollo
13,432
584
176
8
0
462,471
3
L
Fenrir
10,507
457
106
5
0
448,217
1
W
Nike
12,461
542
123
5
0
502,761
0
W
Neith
10,210
444
88
4
0
419,780
4
L
Gilgamesh
11,829
514
112
5
0
376,001
0
W
Ares
12,667
551
24
1
0
448,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role