Player Matchup

Ra
Ra
Silver I
AzureList7
Ra
Silver I
Level 122
God Stats
0W - 1L
1,372 SR
Queue Stats
14W - 15L
1,456 MMR
Party 1
Bacchus
Bacchus
Silver I
Panichinho
Bacchus
Silver I
Level 139
God Stats
0W - 1L
1,556 SR
Queue Stats
14W - 15L
1,456 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
murucielago99
Cu Chulainn
Silver I
Level 108
God Stats
1W - 1L
1,673 SR
Queue Stats
14W - 15L
1,456 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,534 SR
1,456 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,531 SR
1,322 MMR
Sun Wukong
Sun Wukong
Gold IV
Kuuraaja
Sun Wukong
Gold IV
Level 109
God Stats
25W - 31L
1,500 SR
Queue Stats
161W - 220L
1,486 MMR
Party 2
Discordia
Discordia
Gold IV
Luc-Trip
Discordia
Gold IV
Level 153
God Stats
50W - 61L
1,566 SR
Queue Stats
400W - 458L
1,486 MMR
Party 2
Kuzenbo
Kuzenbo
Silver III
MFPara
Kuzenbo
Silver III
Level 121
God Stats
112W - 113L
1,528 SR
Queue Stats
236W - 308L
995 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
11,223
591
5,433
14,026
5,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Panichinho
Bacchus
16
2 / 3 / 1
11,188
589
6,147
15,443
21,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
murucielago99
Cu Chulainn
13
0 / 6 / 2
10,219
538
6,832
19,117
12,638
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
ZeusTiamatCthulhuAphroditeDanzaburou

VS

Bans
SobekAthenaScyllaCerberusHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kuuraaja
Sun Wukong
16
6 / 1 / 9
12,693
668
13,207
14,238
11,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Luc-Trip
Discordia
16
4 / 2 / 11
12,332
649
17,053
7,423
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
MFPara
Kuzenbo
16
5 / 1 / 10
13,269
698
10,854
12,940
19,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
15
15
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Sun Wukong
Kuuraaja
Sun Wukong
6
1
9
10.5
W
Discordia
Luc-Trip
Discordia
4
2
11
4.75
W
Kuzenbo
MFPara
Kuzenbo
5
1
10
10
L
Bacchus
Panichinho
Bacchus
2
3
1
0.83
L
Cu Chulainn
murucielago99
Cu Chulainn
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,412
Damage
41,114
48,586
Taken
34,601
39,066
Mitigated
33,647
8,384
Healing
6,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,433
425
2,107
4,813
14,026
5,393
0
7,179
6,385
59,032
0
W
Sun Wukong
Kuuraaja
Sun Wukong
13,207
2,373
0
2,566
14,238
11,564
1,036
4,068
10,074
0
71,669
W
Discordia
Luc-Trip
Discordia
17,053
754
0
1,724
7,423
3,069
1,425
4,127
3,266
75,913
0
W
Kuzenbo
MFPara
Kuzenbo
10,854
3,813
0
1,818
12,940
19,014
434
4,371
8,456
29,569
0
L
Bacchus
Panichinho
Bacchus
6,147
792
0
828
15,443
21,035
0
8,067
6,934
18,243
0
L
Cu Chulainn
murucielago99
Cu Chulainn
6,832
629
0
636
19,117
12,638
0
11,365
7,206
10,121
47,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,630
Gold Earned
38,294
199
Minions Killed
236
0
Camps Cleared
0
990,407
Distance Traveled
1,120,696
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,223
591
95
5
0
334,916
8
W
Sun Wukong
12,693
668
86
5
0
382,518
7
W
Discordia
12,332
649
111
6
0
339,526
9
W
Kuzenbo
13,269
698
39
2
0
398,652
1
L
Bacchus
11,188
589
35
2
0
341,291
5
L
Cu Chulainn
10,219
538
69
4
0
314,200
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role