Player Matchup

Mercury
Mercury
 
Mercury
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AFR0NINJA2000
Merlin
Level 104
God Stats
7W - 5L
1,527 SR
Queue Stats
265W - 247L
1,545 Elo+
Party 1
Cabrakan
Cabrakan
Black_Hammer_Bub
Cabrakan
Level 136
God Stats
9W - 7L
1,518 SR
Queue Stats
172W - 148L
1,478 Elo+
Solo
Chiron
Chiron
MacFrenChFR
Chiron
Level 84
God Stats
7W - 3L
1,774 SR
Queue Stats
234W - 210L
1,532 Elo+
Solo
King Arthur
King Arthur
PaleCaliburn
King Arthur
Level 125
God Stats
191W - 126L
1,638 SR
Queue Stats
532W - 485L
1,539 Elo+
Party 1
Team Averages
Level 106
1,592 SR
1,519 Elo+

VS

Team Averages
Level 95
1,616 SR
1,470 Elo+
Discordia
Discordia
A-alfa-M
Discordia
Level 92
God Stats
0W - 1L
1,766 SR
Queue Stats
7W - 7L
1,367 Elo+
Solo
Poseidon
Poseidon
Azron230
Poseidon
Level 149
God Stats
17W - 14L
1,478 SR
Queue Stats
448W - 450L
1,524 Elo+
Solo
Rama
Rama
GroovyElfBum
Rama
Level 62
God Stats
2W - 3L
1,456 SR
Queue Stats
151W - 140L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
Wendenjon
Cthulhu
Level 66
God Stats
7W - 4L
1,794 SR
Queue Stats
150W - 158L
1,472 Elo+
Party 2
Pele
Pele
draconiansir
Pele
Level 108
God Stats
5W - 5L
1,586 SR
Queue Stats
375W - 404L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 2 / 4
5,953
595
2,457
6,221
1,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 2 / 3
5,851
585
3,201
4,477
1,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 0 / 8
5,891
589
4,089
5,202
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
11
6 / 1 / 1
6,258
626
5,693
4,329
1,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
PaleCaliburn
King Arthur
12
7 / 0 / 3
7,021
702
4,442
5,058
2,398
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A-alfa-M
Discordia
8
0 / 5 / 0
4,602
460
1,771
5,365
1,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Azron230
Poseidon
8
0 / 2 / 1
4,742
474
2,334
3,471
936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

10
1 / 4 / 0
5,735
574
2,605
6,897
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Wendenjon
Cthulhu
6
0 / 5 / 2
4,576
458
1,977
7,248
4,450
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 3 / 1
5,820
582
5,196
6,739
2,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
19
Kills
5
5
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
2
4
2
L
Discordia
A-alfa-M
Discordia
0
5
0
0
W
2
2
3
1.75
L
Poseidon
Azron230
Poseidon
0
2
1
0.25
W
2
0
8
6
L
1
4
0
0.25
W
Chiron
6
1
1
6.5
W
King Arthur
PaleCaliburn
King Arthur
7
0
3
8.5
L
Cthulhu
Wendenjon
Cthulhu
0
5
2
0.2
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,882
Damage
13,883
25,287
Taken
29,720
10,717
Mitigated
10,730
6,817
Healing
5,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,457
1,180
0
430
6,221
1,905
0
662
5,559
0
29,290
L
Discordia
A-alfa-M
Discordia
1,771
0
123
541
5,365
1,154
380
825
4,540
17,696
0
W
3,201
151
135
1,154
4,477
1,601
0
873
3,604
30,084
0
L
Poseidon
Azron230
Poseidon
2,334
466
0
0
3,471
936
0
745
2,726
20,284
0
W
4,089
508
0
1,460
5,202
3,428
18
1,490
3,712
11,658
0
L
2,605
2,421
0
2,355
6,897
1,712
901
1,639
5,258
0
29,969
W
Chiron
5,693
2,686
594
1,974
4,329
1,385
826
653
3,676
0
36,871
W
King Arthur
PaleCaliburn
King Arthur
4,442
693
0
1,070
5,058
2,398
58
2,404
2,654
0
34,221
L
Cthulhu
Wendenjon
Cthulhu
1,977
248
0
1,092
7,248
4,450
0
2,050
5,198
11,027
0
L
5,196
1,818
0
1,765
6,739
2,478
0
2,031
4,708
0
27,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,974
Gold Earned
25,475
293
Minions Killed
215
0
Camps Cleared
0
863,291
Distance Traveled
820,138
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,953
595
59
6
0
204,164
1
L
Discordia
4,602
460
41
4
0
147,445
2
W
Merlin
5,851
585
53
5
0
164,650
4
L
Poseidon
4,742
474
40
4
0
146,422
0
W
Cabrakan
5,891
589
16
2
0
179,037
3
L
Rama
5,735
574
73
7
0
163,990
3
W
Chiron
6,258
626
86
9
0
152,631
3
W
King Arthur
7,021
702
79
8
0
162,809
3
L
Cthulhu
4,576
458
7
1
0
179,273
1
L
Pele
5,820
582
54
5
0
183,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role