Player Matchup

Agni
Agni
JerichoAkuma
Agni
Level 66
God Stats
8W - 7L
1,469 SR
Queue Stats
330W - 341L
1,400 Elo+
Solo
Artio
Artio
TigerLesGarcons
Artio
Level 48
God Stats
7W - 12L
1,441 SR
Queue Stats
60W - 105L
1,250 Elo+
Solo
Medusa
Medusa
Xucolm
Medusa
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 183L
1,388 Elo+
Solo
Neith
Neith
techydawn73684
Neith
Level 45
God Stats
13W - 16L
1,516 SR
Queue Stats
312W - 286L
1,424 Elo+
Solo
Vamana
Vamana
temor_remetido
Vamana
Level 141
God Stats
17W - 31L
1,442 SR
Queue Stats
1,170W - 1,244L
1,413 Elo+
Solo
Team Averages
Level 79
1,474 SR
1,375 Elo+

VS

Team Averages
Level 101
1,356 SR
1,397 Elo+
Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CHAPA2345
Scylla
Level 85
God Stats
6W - 11L
1,365 SR
Queue Stats
184W - 186L
1,373 Elo+
Solo
Athena
Athena
Talnoy79
Athena
Level 108
God Stats
90W - 77L
1,514 SR
Queue Stats
346W - 412L
1,343 Elo+
Solo
Xbalanque
Xbalanque
UmBruxo5418
Xbalanque
Level 106
God Stats
1W - 3L
1,091 SR
Queue Stats
228W - 265L
1,407 Elo+
Solo
Thor
Thor
mortal382caballo
Thor
Level 102
God Stats
2W - 8L
1,311 SR
Queue Stats
336W - 341L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,165
517
3,211
5,126
1,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
1,881
188
0
0
0
Medusa
Xucolm
Medusa
7
0 / 2 / 0
4,810
481
2,358
5,604
1,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 1 / 1
5,705
571
2,850
4,414
1,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
5,202
520
5,915
6,169
4,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 0 / 0
6,306
631
4,319
9,295
5,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
CHAPA2345
Scylla
9
1 / 1 / 1
5,762
576
2,312
4,261
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
Talnoy79
Athena
7
0 / 0 / 2
5,050
505
1,083
4,695
2,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
UmBruxo5418
Xbalanque
9
1 / 0 / 1
5,398
540
1,816
2,593
837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 0 / 0
6,030
603
2,880
5,973
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
7
7
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
0
2
W
Scylla
CHAPA2345
Scylla
1
1
1
1.5
L
1
2
0
0.5
W
Athena
Talnoy79
Athena
0
0
2
1
L
0
0
0
0
W
Xbalanque
UmBruxo5418
Xbalanque
1
0
1
1.5
L
Medusa
Xucolm
Medusa
0
2
0
0
W
3
0
0
3
L
0
1
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,334
Damage
12,410
21,313
Taken
26,817
8,070
Mitigated
11,979
6,374
Healing
14,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,319
1,519
0
6,543
9,295
5,949
685
0
9,295
0
31,776
W
Scylla
CHAPA2345
Scylla
2,312
101
0
771
4,261
1,214
532
2,138
2,123
25,914
0
L
3,211
413
0
809
5,126
1,433
0
2,740
2,386
20,388
0
W
Athena
Talnoy79
Athena
1,083
342
0
1,964
4,695
2,183
288
877
3,818
11,347
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
UmBruxo5418
Xbalanque
1,816
818
0
1,108
2,593
837
572
0
2,593
0
22,979
L
Medusa
Xucolm
Medusa
2,358
672
267
2,469
5,604
1,416
0
0
5,604
0
19,438
W
2,880
258
0
4,281
5,973
1,796
0
196
5,777
0
32,150
L
2,850
1,457
0
1,135
4,414
1,177
0
655
3,759
0
28,277
L
5,915
2,914
0
1,694
6,169
4,044
0
0
6,169
5
29,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,763
Gold Earned
28,546
216
Minions Killed
256
0
Camps Cleared
0
722,035
Distance Traveled
1,001,050
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,306
631
68
7
0
188,466
0
W
Scylla
5,762
576
47
5
0
180,064
6
L
Agni
5,165
517
50
5
0
184,567
2
W
Athena
5,050
505
19
2
0
223,364
6
L
Artio
1,881
188
0
0
0
0
0
W
Xbalanque
5,398
540
44
4
0
198,040
2
L
Medusa
4,810
481
39
4
0
178,510
3
W
Thor
6,030
603
78
8
0
211,116
4
L
Neith
5,705
571
67
7
0
182,137
4
L
Vamana
5,202
520
60
6
0
176,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role