Player Matchup

Arachne
Arachne
Cursam
Arachne
Level 26
God Stats
9W - 7L
1,763 SR
Queue Stats
200W - 211L
1,383 Elo+
Solo
Hel
Hel
Suasito00
Hel
Level 16
God Stats
5W - 8L
1,393 SR
Queue Stats
132W - 98L
1,337 Elo+
Party 2
Heimdallr
Heimdallr
charlyalpha25
Heimdallr
Level 21
God Stats
20W - 16L
1,485 SR
Queue Stats
32W - 34L
1,337 Elo+
Party 2
Gilgamesh
Gilgamesh
philbeen
Gilgamesh
Level 27
God Stats
11W - 2L
1,403 SR
Queue Stats
84W - 76L
1,424 Elo+
Solo
Set
Set
sertziopetsa632
Set
Level 22
God Stats
30W - 43L
1,539 SR
Queue Stats
55W - 77L
1,293 Elo+
Solo
Team Averages
Level 22
1,517 SR
1,355 Elo+

VS

Team Averages
Level 16
1,545 SR
1,334 Elo+
Gilgamesh
Gilgamesh
SK-GeNoCiiDe_
Gilgamesh
Level 5
God Stats
7W - 11L
1,500 SR
Queue Stats
154W - 163L
1,166 Elo+
Party 1
Loki
Loki
Sk-Itxalexx_
Loki
Level 7
God Stats
5W - 7L
1,399 SR
Queue Stats
52W - 59L
1,280 Elo+
Party 1
Thanatos
Thanatos
buoyantsphinxx2
Thanatos
Level 12
God Stats
15W - 10L
1,484 SR
Queue Stats
217W - 219L
1,401 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lakaido135
Tsukuyomi
Level 29
God Stats
47W - 42L
1,549 SR
Queue Stats
320W - 353L
1,337 Elo+
Solo
Hera
Hera
sergisergioramos
Hera
Level 27
God Stats
2W - 2L
1,793 SR
Queue Stats
11W - 8L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cursam
Arachne
20
23 / 1 / 13
16,345
584
22,951
23,108
16,727
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 3 / 21
14,854
531
22,088
20,565
23,074
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
charlyalpha25
Heimdallr
20
9 / 3 / 16
14,497
518
16,497
20,013
9,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
philbeen
Gilgamesh
19
11 / 5 / 9
14,370
513
15,412
25,854
18,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 12 / 10
11,754
420
13,224
25,948
16,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SK-GeNoCiiDe_
Gilgamesh
16
3 / 14 / 2
11,323
404
7,606
27,327
17,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
5 / 9 / 4
11,721
419
14,979
25,532
9,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
18
10 / 12 / 5
12,775
456
20,245
26,798
11,370
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
lakaido135
Tsukuyomi
19
3 / 10 / 9
12,737
455
18,989
28,239
11,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 11 / 5
11,373
406
16,646
18,698
5,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
49
54
Kills
24
24
Deaths
56
69
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cursam
Arachne
23
1
13
29.5
L
Gilgamesh
SK-GeNoCiiDe_
Gilgamesh
3
14
2
0.29
L
5
9
4
0.78
W
9
3
21
6.5
L
Thanatos
10
12
5
1.04
W
Heimdallr
charlyalpha25
Heimdallr
9
3
16
5.67
L
Tsukuyomi
lakaido135
Tsukuyomi
3
10
9
0.75
W
Gilgamesh
philbeen
Gilgamesh
11
5
9
3.1
L
3
11
5
0.5
W
2
12
10
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,172
Damage
78,465
115,488
Taken
126,594
84,147
Mitigated
55,599
35,967
Healing
24,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cursam
Arachne
22,951
15,837
0
5,231
23,108
16,727
1,221
2,055
21,053
0
79,495
L
Gilgamesh
SK-GeNoCiiDe_
Gilgamesh
7,606
2,094
0
1,101
27,327
17,247
624
3,523
23,804
0
69,593
L
14,979
6,338
0
5,329
25,532
9,936
0
5,143
20,389
0
61,877
W
22,088
1,984
11,819
11,027
20,565
23,074
3,578
4,465
16,100
107,643
0
L
Thanatos
20,245
12,076
0
12,454
26,798
11,370
124
2,928
23,870
0
81,206
W
Heimdallr
charlyalpha25
Heimdallr
16,497
10,071
0
2,993
20,013
9,437
3,847
3,777
16,236
0
78,843
L
Tsukuyomi
lakaido135
Tsukuyomi
18,989
5,557
0
4,891
28,239
11,548
128
5,466
22,773
0
81,357
W
Gilgamesh
philbeen
Gilgamesh
15,412
5,072
0
4,401
25,854
18,472
2,610
2,349
23,505
0
78,640
L
16,646
3,972
0
965
18,698
5,498
1,029
5,028
13,670
55,805
0
W
13,224
7,712
0
496
25,948
16,437
1,948
4,000
21,948
0
42,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,820
Gold Earned
59,929
543
Minions Killed
526
0
Camps Cleared
0
2,698,281
Distance Traveled
2,452,818
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,345
584
110
4
0
634,149
1
L
Gilgamesh
11,323
404
91
3
0
472,275
1
L
Loki
11,721
419
104
4
0
542,137
2
W
Hel
14,854
531
168
6
0
534,800
2
L
Thanatos
12,775
456
130
5
0
435,543
0
W
Heimdallr
14,497
518
102
4
0
512,554
4
L
Tsukuyomi
12,737
455
120
4
0
538,904
1
W
Gilgamesh
14,370
513
107
4
0
526,144
1
L
Hera
11,373
406
81
3
0
463,959
0
W
Set
11,754
420
56
2
0
490,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role