Player Matchup

Anhur
Anhur
Bad-man1609
Anhur
Level 24
God Stats
2W - 1L
1,462 SR
Queue Stats
32W - 35L
1,341 Elo+
Party 1
Xbalanque
Xbalanque
GTR_FLANGU3R
Xbalanque
Level 29
God Stats
10W - 10L
1,421 SR
Queue Stats
97W - 97L
1,479 Elo+
Solo
Thor
Thor
Indapoopah
Thor
Level 29
God Stats
1W - 4L
1,093 SR
Queue Stats
21W - 34L
1,273 Elo+
Solo
Chaac
Chaac
Sori_I_am_get
Chaac
Level 18
God Stats
24W - 22L
1,491 SR
Queue Stats
35W - 43L
1,352 Elo+
Party 1
Hel
Hel
Zagreus77
Hel
Level 29
God Stats
4W - 8L
1,435 SR
Queue Stats
71W - 79L
1,507 Elo+
Solo
Team Averages
Level 26
1,380 SR
1,390 Elo+

VS

Team Averages
Level 13
1,430 SR
1,467 Elo+
Ra
Ra
Ali_Huss_N
Ra
Level 22
God Stats
7W - 15L
1,206 SR
Queue Stats
144W - 183L
1,323 Elo+
Solo
Fenrir
Fenrir
HugoBV
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Horus
Horus
MLVistan
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Solo
Hachiman
Hachiman
Nightwalker1159
Hachiman
Level 10
God Stats
0W - 1L
1,271 SR
Queue Stats
40W - 26L
1,544 Elo+
Solo
Agni
Agni
UtileHare522630
Agni
Level 25
God Stats
2W - 5L
1,675 SR
Queue Stats
38W - 49L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 2 / 2
7,582
689
9,367
7,503
2,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
GTR_FLANGU3R
Xbalanque
11
4 / 1 / 3
6,504
591
5,599
7,521
2,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 2
6,707
610
320
6,832
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 0 / 1
6,961
633
4,012
5,416
2,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 1
5,252
477
2,551
4,623
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,316
483
2,901
4,513
1,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
HugoBV
Fenrir
6
0 / 6 / 1
4,217
383
520
7,242
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
MLVistan
Horus
8
0 / 6 / 0
4,596
418
1,498
6,134
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
9
1 / 3 / 1
4,892
445
2,853
7,375
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 4 / 0
5,939
540
4,018
7,801
1,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
22
Kills
5
5
Deaths
22
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
9
2
2
5
W
Xbalanque
GTR_FLANGU3R
Xbalanque
4
1
3
5.5
L
Fenrir
HugoBV
Fenrir
0
6
1
0.08
W
3
0
2
4
L
Horus
MLVistan
Horus
0
6
0
0
L
Hachiman
1
3
1
0.5
W
4
0
1
4.5
L
2
4
0
0.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,849
Damage
11,790
31,895
Taken
33,065
10,597
Mitigated
9,022
14,153
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,901
289
703
791
4,513
1,764
70
829
3,684
13,817
0
W
9,367
6,622
0
2,567
7,503
2,549
1,048
4,018
3,485
0
34,731
W
Xbalanque
GTR_FLANGU3R
Xbalanque
5,599
2,734
0
2,434
7,521
2,086
1,028
1,672
5,849
0
35,490
L
Fenrir
HugoBV
Fenrir
520
220
0
254
7,242
1,330
496
0
7,242
0
5,151
W
320
66
0
1,819
6,832
2,018
0
0
6,832
0
40,007
L
Horus
MLVistan
Horus
1,498
987
36
216
6,134
2,792
0
0
6,134
0
10,319
L
Hachiman
2,853
1,521
0
1,678
7,375
1,719
0
1,722
5,653
0
28,048
W
4,012
1,018
0
3,319
5,416
2,903
620
0
5,416
0
28,611
L
4,018
219
0
2,377
7,801
1,417
682
0
7,801
25,647
0
W
2,551
293
1,862
2,152
4,623
1,041
0
1,229
3,394
13,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,006
Gold Earned
24,960
292
Minions Killed
143
0
Camps Cleared
0
983,268
Distance Traveled
904,374
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,316
483
16
1
0
194,836
2
W
Anhur
7,582
689
59
5
0
173,288
0
W
Xbalanque
6,504
591
70
6
0
189,287
1
L
Fenrir
4,217
383
11
1
0
190,732
0
W
Thor
6,707
610
81
7
0
208,433
1
L
Horus
4,596
418
26
2
0
181,868
0
L
Hachiman
4,892
445
50
5
0
163,649
0
W
Chaac
6,961
633
54
5
0
220,457
0
L
Agni
5,939
540
40
4
0
173,289
0
W
Hel
5,252
477
28
3
0
191,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role