Player Matchup

Fenrir
Fenrir
Ffffffttt
Fenrir
Level 31
God Stats
1W - 1L
1,673 SR
Queue Stats
102W - 89L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Icy_legend_
Danzaburou
Level 27
God Stats
5W - 13L
1,356 SR
Queue Stats
53W - 67L
1,387 Elo+
Solo
Cernunnos
Cernunnos
KillPhillin
Cernunnos
Level 5
God Stats
24W - 22L
1,525 SR
Queue Stats
116W - 123L
1,592 Elo+
Solo
Aphrodite
Aphrodite
Morena9837
Aphrodite
Level 4
God Stats
0W - 2L
1,203 SR
Queue Stats
3W - 4L
1,433 Elo+
Solo
Sol
Sol
iivchfh
Sol
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 14L
1,617 Elo+
Solo
Team Averages
Level 18
1,451 SR
1,499 Elo+

VS

Team Averages
Level 22
1,463 SR
1,484 Elo+
Bellona
Bellona
Dxc0
Bellona
Level 29
God Stats
16W - 17L
1,458 SR
Queue Stats
45W - 47L
1,389 Elo+
Solo
Neith
Neith
JT WAVY 1
Neith
Level 4
God Stats
17W - 21L
1,490 SR
Queue Stats
23W - 35L
1,388 Elo+
Solo
Athena
Athena
UwUbigboiz
Athena
Level 25
God Stats
2W - 1L
1,283 SR
Queue Stats
145W - 98L
1,716 Elo+
Solo
Sol
Sol
YogiNY_
Sol
Level 28
God Stats
35W - 25L
1,592 SR
Queue Stats
66W - 55L
1,509 Elo+
Solo
Nemesis
Nemesis
xXGHOTHICGHOSTXx
Nemesis
Level 23
God Stats
22W - 16L
1,493 SR
Queue Stats
75W - 59L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ffffffttt
Fenrir
10
3 / 5 / 0
6,591
471
3,560
10,829
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Icy_legend_
Danzaburou
12
4 / 5 / 3
7,288
521
11,780
13,229
3,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
KillPhillin
Cernunnos
12
1 / 3 / 1
7,303
522
4,746
8,136
3,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Morena9837
Aphrodite
11
2 / 3 / 6
7,408
529
3,370
12,860
9,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sol
10
0 / 5 / 1
5,949
425
3,984
10,485
3,548
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dxc0
Bellona
15
8 / 1 / 2
8,731
624
6,998
8,116
5,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
JT WAVY 1
Neith
12
3 / 4 / 4
7,963
569
7,851
6,739
2,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

Athena
UwUbigboiz
Athena
11
1 / 3 / 6
7,134
510
7,111
12,755
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
15
7 / 0 / 4
9,020
644
9,977
8,224
3,089
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 3
7,164
512
9,070
9,977
4,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
10
Kills
21
21
Deaths
10
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dxc0
Bellona
8
1
2
9
L
Fenrir
Ffffffttt
Fenrir
3
5
0
0.6
L
Danzaburou
Icy_legend_
Danzaburou
4
5
3
1.1
W
Neith
JT WAVY 1
Neith
3
4
4
1.25
L
Cernunnos
KillPhillin
Cernunnos
1
3
1
0.5
L
Aphrodite
Morena9837
Aphrodite
2
3
6
1.67
W
Athena
UwUbigboiz
Athena
1
3
6
1.33
W
Sol
7
0
4
9
L
Sol
0
5
1
0.1
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,440
Damage
41,007
55,539
Taken
45,811
23,195
Mitigated
23,817
19,180
Healing
12,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dxc0
Bellona
6,998
2,833
0
831
8,116
5,773
412
371
7,745
0
51,193
L
Fenrir
Ffffffttt
Fenrir
3,560
1,301
0
1,821
10,829
3,595
0
1,716
9,113
0
23,048
L
Danzaburou
Icy_legend_
Danzaburou
11,780
6,344
0
5,023
13,229
3,959
1,080
3,896
9,333
0
50,067
W
Neith
JT WAVY 1
Neith
7,851
3,868
0
2,211
6,739
2,030
1,241
685
6,054
0
43,451
L
Cernunnos
KillPhillin
Cernunnos
4,746
1,980
0
1,365
8,136
3,073
1,382
585
7,551
0
43,132
L
Aphrodite
Morena9837
Aphrodite
3,370
804
2,745
6,370
12,860
9,020
250
4,368
8,492
18,172
0
W
Athena
UwUbigboiz
Athena
7,111
2,393
0
2,975
12,755
8,920
0
2,260
10,495
26,725
0
W
Sol
9,977
2,273
0
5,189
8,224
3,089
3,504
2,769
5,455
53,734
0
L
Sol
3,984
560
0
1,856
10,485
3,548
48
6,523
3,962
20,482
644
W
9,070
4,918
0
1,263
9,977
4,005
0
1,261
8,716
0
45,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,539
Gold Earned
40,012
282
Minions Killed
399
0
Camps Cleared
0
1,190,656
Distance Traveled
1,311,864
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,731
624
106
8
0
293,449
2
L
Fenrir
6,591
471
43
3
0
221,863
0
L
Danzaburou
7,288
521
73
5
0
252,070
3
W
Neith
7,963
569
87
6
0
200,747
0
L
Cernunnos
7,303
522
84
6
0
231,396
1
L
Aphrodite
7,408
529
38
3
0
233,172
4
W
Athena
7,134
510
37
3
0
289,507
1
W
Sol
9,020
644
106
8
0
253,649
1
L
Sol
5,949
425
44
3
0
252,155
1
W
Nemesis
7,164
512
63
5
0
274,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role