Player Matchup

Sobek
Sobek
LordDangleberry
Sobek
Level 46
God Stats
9W - 5L
1,849 SR
Queue Stats
290W - 177L
1,659 Elo+
Solo
Osiris
Osiris
NinjaTurtlesFan
Osiris
Level 33
God Stats
3W - 0L
1,703 SR
Queue Stats
98W - 109L
1,428 Elo+
Party 3
Nemesis
Nemesis
SkyyGk
Nemesis
Level 49
God Stats
14W - 16L
1,556 SR
Queue Stats
345W - 347L
1,534 Elo+
Party 4
Merlin
Merlin
Tadrazion
Merlin
Level 46
God Stats
1W - 3L
1,254 SR
Queue Stats
108W - 141L
1,352 Elo+
Party 3
Danzaburou
Danzaburou
xIMP_Blizzard74
Danzaburou
Level 84
God Stats
44W - 32L
1,622 SR
Queue Stats
216W - 208L
1,523 Elo+
Party 4
Team Averages
Level 52
1,597 SR
1,499 Elo+

VS

Team Averages
Level 53
1,390 SR
1,442 Elo+
Thoth
Thoth
Avatorss
Thoth
Level 29
God Stats
3W - 10L
1,210 SR
Queue Stats
85W - 100L
1,401 Elo+
Party 2
Hercules
Hercules
Glopflare
Hercules
Level 78
God Stats
0W - 1L
1,216 SR
Queue Stats
4W - 9L
1,402 Elo+
Party 1
Kuzenbo
Kuzenbo
Luca6
Kuzenbo
Level 106
God Stats
1W - 6L
1,265 SR
Queue Stats
50W - 58L
1,503 Elo+
Solo
Xbalanque
Xbalanque
RawMythology
Xbalanque
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
edoroto
Arachne
Level 35
God Stats
13W - 5L
1,759 SR
Queue Stats
92W - 103L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 16
9,046
565
8,283
16,330
15,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 2 / 8
9,175
573
8,948
10,840
7,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
SkyyGk
Nemesis
14
8 / 2 / 9
9,225
577
10,471
10,156
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
Tadrazion
Merlin
13
1 / 3 / 3
8,168
511
5,810
7,037
2,464
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
xIMP_Blizzard74
Danzaburou
15
11 / 3 / 6
10,275
642
13,499
11,792
4,877
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Avatorss
Thoth
11
1 / 7 / 3
6,945
434
7,307
8,230
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Glopflare
Hercules
13
1 / 2 / 3
7,564
473
6,089
11,526
10,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Luca6
Kuzenbo
9
1 / 5 / 4
6,741
421
5,427
13,938
15,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
RawMythology
Xbalanque
11
3 / 7 / 2
7,553
472
7,386
10,897
3,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
edoroto
Arachne
10
5 / 7 / 2
7,302
456
10,685
15,154
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
27
Kills
11
11
Deaths
28
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
Avatorss
Thoth
1
7
3
0.36
L
Hercules
Glopflare
Hercules
1
2
3
1.25
W
4
1
16
12
L
Kuzenbo
Luca6
Kuzenbo
1
5
4
0.6
W
3
2
8
3.5
L
Xbalanque
RawMythology
Xbalanque
3
7
2
0.57
W
Nemesis
SkyyGk
Nemesis
8
2
9
6.25
W
Merlin
Tadrazion
Merlin
1
3
3
0.83
L
Arachne
edoroto
Arachne
5
7
2
0.86
W
Danzaburou
xIMP_Blizzard74
Danzaburou
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,011
Damage
36,894
56,155
Taken
59,745
34,156
Mitigated
37,747
18,765
Healing
10,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Avatorss
Thoth
7,307
317
0
72
8,230
2,799
506
3,654
4,576
32,923
0
L
Hercules
Glopflare
Hercules
6,089
2,698
0
2,910
11,526
10,958
843
1,021
10,505
0
34,190
W
8,283
1,689
0
5,654
16,330
15,560
530
3,606
12,499
25,902
0
L
Kuzenbo
Luca6
Kuzenbo
5,427
1,900
0
1,486
13,938
15,163
90
2,153
11,785
16,785
0
W
8,948
3,349
0
5,193
10,840
7,110
1,421
1,239
9,190
0
53,792
L
Xbalanque
RawMythology
Xbalanque
7,386
4,891
0
1,279
10,897
3,563
0
2,305
8,592
0
33,071
W
Nemesis
SkyyGk
Nemesis
10,471
6,226
0
1,765
10,156
4,145
0
2,617
7,413
0
56,241
W
Merlin
Tadrazion
Merlin
5,810
284
0
0
7,037
2,464
1,616
2,577
4,277
44,109
0
L
Arachne
edoroto
Arachne
10,685
8,520
282
4,452
15,154
5,264
0
4,960
10,194
0
27,292
W
Danzaburou
xIMP_Blizzard74
Danzaburou
13,499
7,888
0
6,153
11,792
4,877
2,386
2,152
9,579
0
64,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,889
Gold Earned
36,105
449
Minions Killed
237
0
Camps Cleared
0
1,515,695
Distance Traveled
1,342,859
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,945
434
62
4
0
229,950
0
L
Hercules
7,564
473
70
4
0
300,636
1
W
Sobek
9,046
565
40
3
0
310,807
2
L
Kuzenbo
6,741
421
15
1
0
250,322
6
W
Osiris
9,175
573
101
6
0
315,941
1
L
Xbalanque
7,553
472
55
3
0
264,034
0
W
Nemesis
9,225
577
100
6
0
330,632
7
W
Merlin
8,168
511
95
6
0
265,805
0
L
Arachne
7,302
456
35
2
0
297,917
0
W
Danzaburou
10,275
642
113
7
0
292,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role