Player Matchup

Hel
Hel
ASKAender05
Hel
Level 23
God Stats
0W - 1L
1,358 SR
Queue Stats
60W - 61L
1,506 Elo+
Solo
Neith
Neith
Afro54
Neith
Level 12
God Stats
1W - 7L
1,257 SR
Queue Stats
11W - 15L
1,389 Elo+
Solo
Bellona
Bellona
Andreluizkdg
Bellona
Level 16
God Stats
0W - 3L
1,415 SR
Queue Stats
73W - 104L
1,374 Elo+
Solo
Fenrir
Fenrir
AshleyHendricks
Fenrir
Level 7
God Stats
6W - 16L
1,179 SR
Queue Stats
13W - 28L
1,248 Elo+
Solo
Hachiman
Hachiman
AstleyHo
Hachiman
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,342 SR
1,404 Elo+

VS

Team Averages
Level 13
1,522 SR
1,381 Elo+
Thor
Thor
Eddie33888
Thor
Level 9
God Stats
11W - 9L
1,532 SR
Queue Stats
59W - 59L
1,374 Elo+
Solo
Bastet
Bastet
Goblinsaurus
Bastet
Level 18
God Stats
8W - 10L
1,356 SR
Queue Stats
36W - 52L
1,324 Elo+
Solo
Geb
Geb
ISINCELE
Geb
Level 19
God Stats
5W - 5L
1,724 SR
Queue Stats
33W - 36L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
JHSDS
Sun Wukong
Level 14
God Stats
4W - 6L
1,500 SR
Queue Stats
52W - 50L
1,325 Elo+
Solo
Olorun
Olorun
TwinFlower35808
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 5
13,801
920
20,468
17,152
7,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
Afro54
Neith
19
3 / 4 / 5
13,117
874
22,158
19,373
7,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Andreluizkdg
Bellona
18
0 / 6 / 5
12,003
800
492
23,296
11,439
18
1 / 12 / 5
12,525
835
7,581
21,825
13,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
AstleyHo
Hachiman
19
4 / 8 / 4
13,340
889
11,351
16,342
6,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 16
16,227
1,082
27,293
14,453
8,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
20
11 / 0 / 16
15,621
1,041
24,008
11,034
5,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 2 / 23
15,224
1,015
18,954
13,234
16,446
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
JHSDS
Sun Wukong
20
5 / 1 / 24
15,117
1,008
17,149
20,164
33,523
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 9 / 4
11,460
764
2,437
13,860
5,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
120
14
Kills
37
37
Deaths
14
24
Assists
83
Player
Kills
Deaths
Assists
KDA
L
6
7
5
1.21
L
Neith
Afro54
Neith
3
4
5
1.38
L
Bellona
Andreluizkdg
Bellona
0
6
5
0.42
L
1
12
5
0.29
L
Hachiman
AstleyHo
Hachiman
4
8
4
0.75
W
13
2
16
10.5
W
Bastet
11
0
16
19
W
8
2
23
9.75
W
Sun Wukong
JHSDS
Sun Wukong
5
1
24
17
W
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,050
Damage
89,841
97,988
Taken
72,745
46,083
Mitigated
69,234
5,061
Healing
5,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,468
3,271
249
1,685
17,152
7,028
0
4,042
13,110
58,272
0
L
Neith
Afro54
Neith
22,158
10,825
0
2,371
19,373
7,723
0
3,395
15,978
0
53,000
L
Bellona
Andreluizkdg
Bellona
492
492
0
0
23,296
11,439
0
4,268
19,028
0
3,491
L
7,581
2,955
0
168
21,825
13,458
0
6,892
14,933
0
25,557
L
Hachiman
AstleyHo
Hachiman
11,351
7,366
0
588
16,342
6,435
0
2,794
13,548
0
24,245
W
27,293
6,943
1,201
1,251
14,453
8,941
0
4,304
10,149
0
51,849
W
Bastet
24,008
3,527
0
0
11,034
5,252
0
3,695
7,339
0
43,128
W
18,954
2,113
0
0
13,234
16,446
0
2,041
11,193
42,450
0
W
Sun Wukong
JHSDS
Sun Wukong
17,149
3,185
0
1,445
20,164
33,523
0
6,052
14,112
0
45,460
W
2,437
1,278
115
1,406
13,860
5,072
0
4,376
8,768
5,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,786
Gold Earned
73,649
247
Minions Killed
228
9
Camps Cleared
2
1,184,449
Distance Traveled
1,363,261
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,801
920
93
6
1
262,357
0
L
Neith
13,117
874
75
5
1
225,238
0
L
Bellona
12,003
800
5
0
3
268,692
0
L
Fenrir
12,525
835
34
2
4
214,718
0
L
Hachiman
13,340
889
40
3
0
213,444
0
W
Thor
16,227
1,082
49
3
2
263,192
0
W
Bastet
15,621
1,041
50
3
0
362,864
0
W
Geb
15,224
1,015
56
4
0
308,482
0
W
Sun Wukong
15,117
1,008
62
4
0
249,492
0
W
Olorun
11,460
764
11
1
0
179,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role