Player Matchup

Athena
Athena
DdaviDoff22
Athena
Level 16
God Stats
7W - 3L
1,572 SR
Queue Stats
37W - 44L
1,361 Elo+
Party 1
Ullr
Ullr
INFERNALKNIGHTZZ
Ullr
Level 26
God Stats
13W - 16L
1,421 SR
Queue Stats
38W - 47L
1,428 Elo+
Solo
Achilles
Achilles
Neosbsotiris
Achilles
Level 6
God Stats
9W - 10L
1,439 SR
Queue Stats
21W - 22L
1,355 Elo+
Solo
Tsukuyomi
Tsukuyomi
Samura1_Hack
Tsukuyomi
Level 38
God Stats
5W - 2L
1,569 SR
Queue Stats
54W - 55L
1,423 Elo+
Party 1
Agni
Agni
TFX_PePpAs_
Agni
Level 21
God Stats
3W - 2L
1,761 SR
Queue Stats
70W - 83L
1,241 Elo+
Solo
Team Averages
Level 21
1,552 SR
1,362 Elo+

VS

Team Averages
Level 21
1,463 SR
1,399 Elo+
Odin
Odin
DennisKsr64
Odin
Level 17
God Stats
6W - 5L
1,606 SR
Queue Stats
37W - 32L
1,451 Elo+
Party 2
Nox
Nox
MasterExotic
Nox
Level 11
God Stats
3W - 6L
1,249 SR
Queue Stats
38W - 31L
1,391 Elo+
Solo
Tiamat
Tiamat
crags-
Tiamat
Level 17
God Stats
1W - 2L
1,708 SR
Queue Stats
21W - 25L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
eddison102
Danzaburou
Level 29
God Stats
4W - 5L
1,556 SR
Queue Stats
52W - 52L
1,540 Elo+
Solo
Yemoja
Yemoja
sophiemarieotto
Yemoja
Level 29
God Stats
12W - 21L
1,195 SR
Queue Stats
90W - 122L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
5 / 0 / 15
13,353
477
8,738
17,602
21,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 2 / 10
13,832
494
12,628
11,425
5,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Neosbsotiris
Achilles
17
1 / 3 / 5
11,559
413
5,785
14,952
11,854
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Samura1_Hack
Tsukuyomi
20
19 / 2 / 8
16,066
574
33,499
27,231
12,130
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 10 / 6
12,770
456
9,636
21,269
11,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 2
11,986
428
13,841
20,966
26,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

6
1 / 2 / 1
7,830
280
254
4,720
1,174
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
crags-
Tiamat
14
3 / 9 / 3
10,093
360
9,138
16,121
6,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
eddison102
Danzaburou
18
4 / 11 / 2
11,720
419
14,826
24,259
8,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 12 / 0
9,236
330
5,944
24,385
8,945
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
37
Kills
15
17
Deaths
37
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
5
0
15
12.5
L
7
3
2
2.67
W
7
2
10
6
L
1
2
1
0.75
W
Achilles
Neosbsotiris
Achilles
1
3
5
1.17
W
Tsukuyomi
Samura1_Hack
Tsukuyomi
19
2
8
11.5
W
5
10
6
0.8
L
Tiamat
crags-
Tiamat
3
9
3
0.5
L
Danzaburou
eddison102
Danzaburou
4
11
2
0.45
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,286
Damage
44,003
92,479
Taken
90,451
62,138
Mitigated
51,723
33,286
Healing
9,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
8,738
1,546
0
5,116
17,602
21,062
609
2,889
14,588
28,235
0
L
13,841
2,676
0
627
20,966
26,179
0
5,321
15,279
0
64,251
W
12,628
7,334
0
4,726
11,425
5,718
4,499
1,596
9,804
0
80,189
L
254
0
0
537
4,720
1,174
0
0
4,510
9,197
0
W
Achilles
Neosbsotiris
Achilles
5,785
2,266
0
1,511
14,952
11,854
4,078
2,055
12,622
0
50,772
W
Tsukuyomi
Samura1_Hack
Tsukuyomi
33,499
7,615
359
18,434
27,231
12,130
1,376
4,979
20,021
0
145,462
W
9,636
1,187
0
3,140
21,269
11,374
1,601
3,817
17,220
63,410
0
L
Tiamat
crags-
Tiamat
9,138
641
0
1,422
16,121
6,980
606
2,898
13,143
39,193
0
L
Danzaburou
eddison102
Danzaburou
14,826
5,739
0
3,651
24,259
8,445
470
2,835
21,344
0
80,402
L
5,944
1,420
1,510
1,365
24,385
8,945
426
6,752
17,271
35,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,580
Gold Earned
50,865
578
Minions Killed
347
0
Camps Cleared
0
2,565,644
Distance Traveled
1,779,705
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,353
477
41
1
0
579,133
4
L
Odin
11,986
428
82
3
0
487,862
0
W
Ullr
13,832
494
147
5
0
542,368
4
L
Nox
7,830
280
32
1
0
73,754
0
W
Achilles
11,559
413
85
3
0
403,660
0
W
Tsukuyomi
16,066
574
192
7
0
580,639
1
W
Agni
12,770
456
113
4
0
459,844
3
L
Tiamat
10,093
360
48
2
0
478,994
0
L
Danzaburou
11,720
419
130
5
0
415,195
2
L
Yemoja
9,236
330
55
2
0
323,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role