Player Matchup

Da Ji
Da Ji
AmyHuntr
Da Ji
Level 29
God Stats
3W - 6L
1,304 SR
Queue Stats
117W - 121L
1,543 Elo+
Solo
Kukulkan
Kukulkan
Zeshantae
Kukulkan
Level 28
God Stats
25W - 9L
1,624 SR
Queue Stats
117W - 113L
1,473 Elo+
Solo
Odin
Odin
jojokla
Odin
Level 16
God Stats
3W - 0L
1,844 SR
Queue Stats
6W - 4L
1,645 Elo+
Solo
Neith
Neith
natefa11
Neith
Level 25
God Stats
21W - 20L
1,572 SR
Queue Stats
58W - 52L
1,357 Elo+
Solo
Terra
Terra
squeegeelo
Terra
Level 27
God Stats
7W - 6L
1,848 SR
Queue Stats
26W - 26L
1,498 Elo+
Solo
Team Averages
Level 25
1,638 SR
1,503 Elo+

VS

Team Averages
Level 25
1,542 SR
1,449 Elo+
Yemoja
Yemoja
Darkerebuz
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 128L
1,379 Elo+
Solo
Apollo
Apollo
notaIan
Apollo
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
omnishow
Amaterasu
Level 26
God Stats
46W - 45L
1,538 SR
Queue Stats
415W - 485L
1,428 Elo+
Solo
Hel
Hel
qlincoln
Hel
Level 25
God Stats
27W - 26L
1,673 SR
Queue Stats
402W - 430L
1,414 Elo+
Solo
Kali
Kali
sneakylurch
Kali
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 126L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AmyHuntr
Da Ji
19
11 / 3 / 10
12,332
587
17,820
14,392
5,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Zeshantae
Kukulkan
18
11 / 4 / 13
12,073
575
29,496
10,627
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
jojokla
Odin
16
3 / 4 / 13
10,581
504
12,904
13,619
14,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
natefa11
Neith
17
6 / 10 / 9
10,745
512
15,191
16,635
5,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
15
3 / 4 / 14
10,569
503
5,237
16,232
13,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Darkerebuz
Yemoja
14
2 / 7 / 8
9,786
466
6,662
20,475
22,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
notaIan
Apollo
17
16 / 6 / 2
12,203
581
16,455
20,473
10,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
omnishow
Amaterasu
17
3 / 5 / 5
10,426
496
11,135
23,720
23,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 7 / 7
10,193
485
7,125
18,354
8,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 9 / 6
9,653
460
5,504
20,102
9,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
53
34
Kills
25
25
Deaths
34
59
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AmyHuntr
Da Ji
11
3
10
5.33
L
Yemoja
Darkerebuz
Yemoja
2
7
8
0.86
W
Kukulkan
Zeshantae
Kukulkan
11
4
13
4.38
W
Odin
jojokla
Odin
3
4
13
2.38
W
Neith
natefa11
Neith
6
10
9
1.05
L
Apollo
notaIan
Apollo
16
6
2
2.83
L
Amaterasu
omnishow
Amaterasu
3
5
5
1.1
L
3
7
7
0.93
L
1
9
6
0.44
W
Terra
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,648
Damage
46,881
71,505
Taken
103,124
43,173
Mitigated
75,158
20,072
Healing
36,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AmyHuntr
Da Ji
17,820
6,321
0
5,152
14,392
5,495
150
1,392
12,975
0
80,516
L
Yemoja
Darkerebuz
Yemoja
6,662
1,084
2,121
2,311
20,475
22,347
390
6,833
13,291
19,398
0
W
Kukulkan
Zeshantae
Kukulkan
29,496
4,492
0
2,247
10,627
4,092
2,962
3,273
7,045
86,078
0
W
Odin
jojokla
Odin
12,904
3,065
0
601
13,619
14,134
1,146
2,341
10,942
0
48,014
W
Neith
natefa11
Neith
15,191
10,527
0
4,271
16,635
5,608
61
4,149
12,436
0
78,815
L
Apollo
notaIan
Apollo
16,455
10,569
0
7,567
20,473
10,305
620
6,761
13,479
0
63,482
L
Amaterasu
omnishow
Amaterasu
11,135
5,121
0
7,329
23,720
23,881
223
5,375
17,651
0
52,228
L
7,125
713
4,873
7,207
18,354
8,628
1,665
8,613
9,247
52,579
0
L
5,504
2,414
0
5,585
20,102
9,997
270
6,073
13,869
0
60,228
W
Terra
5,237
1,544
2,659
5,142
16,232
13,844
457
2,093
13,835
17,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,300
Gold Earned
52,261
429
Minions Killed
414
0
Camps Cleared
0
1,828,672
Distance Traveled
1,770,224
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,332
587
111
5
0
393,125
3
L
Yemoja
9,786
466
27
1
0
329,190
0
W
Kukulkan
12,073
575
116
6
0
347,820
2
W
Odin
10,581
504
79
4
0
383,618
0
W
Neith
10,745
512
101
5
0
299,346
0
L
Apollo
12,203
581
91
4
0
369,902
6
L
Amaterasu
10,426
496
89
4
0
318,831
2
L
Hel
10,193
485
113
5
0
387,956
0
L
Kali
9,653
460
94
4
0
364,345
0
W
Terra
10,569
503
22
1
0
404,763
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role