Player Matchup

Cupid
Cupid
Gold V
ApoDeMakato
Cupid
Gold V
Level 139
God Stats
62W - 48L
1,583 SR
Queue Stats
1,085W - 1,130L
1,320 MMR
Solo
Scylla
Scylla
Gold III
Asialils
Scylla
Gold III
Level 156
God Stats
59W - 54L
1,611 SR
Queue Stats
357W - 358L
1,341 MMR
Solo
Sobek
Sobek
Gold IV
Capta1nCoCo
Sobek
Gold IV
Level 128
God Stats
14W - 13L
1,590 SR
Queue Stats
81W - 86L
1,372 MMR
Solo
Chaac
Chaac
Bronze III
SuperKawaiiGod
Chaac
Bronze III
Level 126
God Stats
1W - 0L
1,570 SR
Queue Stats
3W - 9L
1,327 MMR
Solo
Awilix
Awilix
Gold V
Trix919
Awilix
Gold V
Level 110
God Stats
6W - 2L
1,812 SR
Queue Stats
369W - 370L
1,314 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,633 SR
1,335 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,541 SR
1,379 MMR
Guan Yu
Guan Yu
Silver IV
Drackous
Guan Yu
Silver IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,312 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Dracodine
Danzaburou
Gold IV
Level 155
God Stats
25W - 32L
1,499 SR
Queue Stats
405W - 395L
1,393 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
KENSHI9
Zhong Kui
Gold IV
Level 158
God Stats
12W - 11L
1,616 SR
Queue Stats
452W - 473L
1,362 MMR
Solo
Ravana
Ravana
Gold III
TattooMasterz
Ravana
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold V
ckart
Cthulhu
Gold V
Level 95
God Stats
146W - 109L
1,592 SR
Queue Stats
308W - 322L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 7
12,372
589
13,113
16,245
7,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Asialils
Scylla
19
9 / 4 / 6
12,950
617
14,405
11,763
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 1 / 21
12,296
586
9,617
17,829
21,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
8 / 0 / 8
13,004
619
16,427
23,915
22,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
Trix919
Awilix
18
3 / 3 / 12
11,893
566
10,342
15,968
8,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SetAthenaTsukuyomiApolloNu Wa

VS

Bans
TiamatKing ArthurNemesisHun BatzAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Drackous
Guan Yu
17
0 / 6 / 0
10,250
488
10,577
19,341
22,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Dracodine
Danzaburou
16
4 / 6 / 1
10,910
520
11,021
21,144
8,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
KENSHI9
Zhong Kui
16
3 / 7 / 1
9,915
472
9,808
15,531
10,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
2 / 3 / 3
10,661
508
6,744
11,284
5,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
ckart
Cthulhu
13
2 / 6 / 5
9,253
441
16,520
22,399
25,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
28
Kills
11
11
Deaths
28
54
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
W
Scylla
Asialils
Scylla
9
4
6
3
W
3
1
21
13.5
L
Guan Yu
Drackous
Guan Yu
0
6
0
0
L
Danzaburou
Dracodine
Danzaburou
4
6
1
0.75
L
Zhong Kui
KENSHI9
Zhong Kui
3
7
1
0.5
W
8
0
8
12
L
2
3
3
1.17
W
Awilix
Trix919
Awilix
3
3
12
3
L
Cthulhu
ckart
Cthulhu
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,904
Damage
54,670
85,720
Taken
89,699
65,905
Mitigated
71,457
34,336
Healing
22,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,113
9,799
157
8,061
16,245
7,577
6,443
4,762
11,483
0
90,669
W
Scylla
Asialils
Scylla
14,405
2,696
0
3,453
11,763
5,233
1,822
4,564
7,174
94,371
0
W
9,617
543
0
9,407
17,829
21,878
767
8,504
9,325
32,126
0
L
Guan Yu
Drackous
Guan Yu
10,577
2,937
0
6,285
19,341
22,456
396
723
18,618
0
79,398
L
Danzaburou
Dracodine
Danzaburou
11,021
5,227
0
8,408
21,144
8,322
1,079
4,156
16,988
0
82,063
L
Zhong Kui
KENSHI9
Zhong Kui
9,808
501
0
5,342
15,531
10,343
0
7,618
7,913
55,780
0
W
16,427
5,117
0
11,995
23,915
22,710
2,851
2,967
20,373
0
82,657
L
6,744
1,070
0
1,062
11,284
5,009
0
4,270
7,014
0
82,192
W
Awilix
Trix919
Awilix
10,342
4,216
0
1,263
15,968
8,507
177
6,106
9,862
0
79,459
L
Cthulhu
ckart
Cthulhu
16,520
1,277
250
1,231
22,399
25,327
0
7,255
15,144
37,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,515
Gold Earned
50,989
570
Minions Killed
571
0
Camps Cleared
0
2,035,794
Distance Traveled
1,828,454
35
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,372
589
130
6
0
378,049
11
W
Scylla
12,950
617
171
8
0
381,606
8
W
Sobek
12,296
586
26
1
0
433,249
7
L
Guan Yu
10,250
488
146
7
0
344,228
0
L
Danzaburou
10,910
520
134
6
0
333,939
8
L
Zhong Kui
9,915
472
101
5
0
324,484
11
W
Chaac
13,004
619
129
6
0
390,520
2
L
Ravana
10,661
508
147
7
0
440,167
2
W
Awilix
11,893
566
114
5
0
452,370
7
L
Cthulhu
9,253
441
43
2
0
385,636
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role