Player Matchup

Ullr
Ullr
DaddyCaillou
Ullr
Level 47
God Stats
32W - 12L
1,748 SR
Queue Stats
96W - 48L
1,629 Elo+
Party 1
Tiamat
Tiamat
DaddyNeckIt
Tiamat
Level 23
God Stats
4W - 0L
1,500 SR
Queue Stats
88W - 62L
1,540 Elo+
Party 1
Khepri
Khepri
ProtoMercer
Khepri
Level 105
God Stats
5W - 0L
1,756 SR
Queue Stats
92W - 74L
1,540 Elo+
Party 1
Team Averages
Level 58
1,668 SR
1,570 Elo+

VS

Team Averages
Level 79
1,560 SR
1,497 Elo+
Bastet
Bastet
Flavius2019
Bastet
Level 69
God Stats
54W - 55L
1,553 SR
Queue Stats
312W - 277L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
Negodyai4ik
Sun Wukong
Level 155
God Stats
2W - 1L
1,625 SR
Queue Stats
121W - 134L
1,579 Elo+
Solo
Merlin
Merlin
pikomor
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 2 / 0
9,590
959
12,696
6,904
2,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
10
0 / 1 / 10
7,096
710
3,982
4,735
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
10
0 / 0 / 14
7,872
787
2,844
6,157
5,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
1 / 3 / 1
7,266
727
5,444
7,798
2,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Negodyai4ik
Sun Wukong
8
1 / 3 / 0
6,837
684
3,260
7,760
4,807
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
pikomor
Merlin
8
1 / 8 / 0
6,549
655
3,603
7,728
2,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
14
Kills
3
3
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
14
2
0
7
W
Tiamat
0
1
10
5
L
Bastet
1
3
1
0.5
L
Sun Wukong
Negodyai4ik
Sun Wukong
1
3
0
0.33
W
Khepri
0
0
14
7
L
Merlin
pikomor
Merlin
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,522
Damage
12,307
17,796
Taken
23,286
11,647
Mitigated
10,460
4,479
Healing
886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,696
4,113
0
520
6,904
2,859
839
1,040
5,864
0
44,337
W
Tiamat
3,982
581
0
1,210
4,735
2,917
0
776
3,959
22,513
0
L
Bastet
5,444
3,201
0
8
7,798
2,836
0
1,317
6,481
0
18,458
L
Sun Wukong
Negodyai4ik
Sun Wukong
3,260
1,000
0
531
7,760
4,807
0
3,633
4,127
0
14,817
W
Khepri
2,844
161
807
1,942
6,157
5,871
125
1,906
4,251
7,639
0
L
Merlin
pikomor
Merlin
3,603
420
0
347
7,728
2,817
0
1,940
5,788
19,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,558
Gold Earned
20,652
125
Minions Killed
95
0
Camps Cleared
0
550,992
Distance Traveled
489,331
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,590
959
65
7
0
188,622
2
W
Tiamat
7,096
710
46
5
0
192,143
1
L
Bastet
7,266
727
34
3
0
176,740
3
L
Sun Wukong
6,837
684
24
2
0
158,001
2
W
Khepri
7,872
787
14
1
0
170,227
2
L
Merlin
6,549
655
37
4
0
154,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role