Player Matchup

Yemoja
Yemoja
Jaded 211
Yemoja
Level 29
God Stats
42W - 36L
1,401 SR
Queue Stats
101W - 92L
1,343 Elo+
Solo
Hera
Hera
LOTUS x BOMB
Hera
Level 24
God Stats
9W - 10L
1,819 SR
Queue Stats
109W - 82L
1,616 Elo+
Solo
King Arthur
King Arthur
Rathlos89
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 79L
1,273 Elo+
Solo
Cupid
Cupid
imqnevaeh6
Cupid
Level 8
God Stats
12W - 20L
1,635 SR
Queue Stats
14W - 26L
1,588 Elo+
Solo
Tiamat
Tiamat
thimote
Tiamat
Level 5
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 3L
1,148 Elo+
Solo
Team Averages
Level 17
1,528 SR
1,394 Elo+

VS

Team Averages
Level 10
1,554 SR
1,517 Elo+
Fenrir
Fenrir
CaioGTnunrs
Fenrir
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
243W - 249L
1,380 Elo+
Solo
Ah Puch
Ah Puch
DJ Cody Wins
Ah Puch
Level 9
God Stats
20W - 4L
1,787 SR
Queue Stats
30W - 8L
1,590 Elo+
Solo
Artemis
Artemis
Zoidberg941103
Artemis
Level 6
God Stats
6W - 1L
1,758 SR
Queue Stats
9W - 1L
1,722 Elo+
Solo
Geb
Geb
emahn
Geb
Level 12
God Stats
17W - 18L
1,474 SR
Queue Stats
48W - 43L
1,392 Elo+
Solo
Hades
Hades
wan chance
Hades
Level 4
God Stats
1W - 0L
1,252 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jaded 211
Yemoja
18
2 / 3 / 5
11,312
943
9,655
18,061
10,798
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
6 / 4 / 5
12,792
1,066
20,953
12,525
5,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Rathlos89
King Arthur
17
1 / 10 / 5
11,038
920
6,091
27,542
19,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cupid
17
1 / 5 / 5
10,855
905
5,774
13,304
5,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
thimote
Tiamat
16
1 / 6 / 3
10,929
911
4,820
15,258
12,223
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

120

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
4 / 6 / 6
11,309
942
7,083
13,613
8,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
DJ Cody Wins
Ah Puch
20
16 / 2 / 8
15,877
1,323
39,496
13,206
5,331
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
4 / 2 / 10
12,088
1,007
15,460
12,328
4,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Geb
emahn
Geb
18
1 / 0 / 9
11,433
953
9,673
11,540
5,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
14
1 / 1 / 0
9,458
788
490
970
302
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
11
Kills
26
28
Deaths
11
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
6
6
1.17
W
Ah Puch
DJ Cody Wins
Ah Puch
16
2
8
10
L
Yemoja
Jaded 211
Yemoja
2
3
5
1.5
L
6
4
5
2.13
L
King Arthur
Rathlos89
King Arthur
1
10
5
0.35
W
4
2
10
4.5
W
Geb
emahn
Geb
1
0
9
5.5
L
Cupid
1
5
5
0.7
L
Tiamat
thimote
Tiamat
1
6
3
0.42
W
Hades
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,293
Damage
72,202
86,690
Taken
51,657
52,686
Mitigated
24,346
12,239
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,083
2,114
0
591
13,613
8,224
0
8,049
5,564
0
12,333
W
Ah Puch
DJ Cody Wins
Ah Puch
39,496
91
0
3,159
13,206
5,331
0
9,921
3,285
82,850
0
L
Yemoja
Jaded 211
Yemoja
9,655
1,536
4,126
2,595
18,061
10,798
0
11,317
6,744
26,557
0
L
20,953
4,350
0
0
12,525
5,179
0
7,629
4,896
51,469
0
L
King Arthur
Rathlos89
King Arthur
6,091
1,108
0
4,453
27,542
19,077
0
15,020
12,522
140
18,658
W
15,460
7,093
461
650
12,328
4,740
0
11,045
1,283
0
47,696
W
Geb
emahn
Geb
9,673
581
0
522
11,540
5,749
0
6,187
5,353
25,089
0
L
Cupid
5,774
1,886
41
487
13,304
5,409
0
9,204
4,100
0
25,229
L
Tiamat
thimote
Tiamat
4,820
868
0
537
15,258
12,223
0
6,489
8,769
19,385
0
W
Hades
490
147
0
124
970
302
0
366
604
1,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,926
Gold Earned
60,165
197
Minions Killed
218
7
Camps Cleared
7
928,557
Distance Traveled
866,779
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,309
942
7
1
1
162,885
1
W
Ah Puch
15,877
1,323
98
8
3
242,357
0
L
Yemoja
11,312
943
40
3
1
160,160
0
L
Hera
12,792
1,066
69
6
0
239,001
0
L
King Arthur
11,038
920
27
2
1
201,162
2
W
Artemis
12,088
1,007
81
7
2
195,740
0
W
Geb
11,433
953
31
3
1
248,423
0
L
Cupid
10,855
905
42
4
0
160,822
0
L
Tiamat
10,929
911
19
2
5
167,412
2
W
Hades
9,458
788
1
0
0
17,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role