Player Matchup

Thor
Thor
AhKILLyou
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 94L
1,427 Elo+
Solo
Loki
Loki
Alphalight24
Loki
Level 29
God Stats
1W - 2L
1,309 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Discordia
Discordia
SrLobo01
Discordia
Level 28
God Stats
49W - 35L
1,625 SR
Queue Stats
795W - 783L
1,551 Elo+
Solo
Nox
Nox
WarGirl26
Nox
Level 26
God Stats
38W - 47L
1,276 SR
Queue Stats
584W - 614L
1,476 Elo+
Solo
Tiamat
Tiamat
sthatfany
Tiamat
Level 27
God Stats
3W - 2L
1,897 SR
Queue Stats
107W - 120L
1,540 Elo+
Solo
Team Averages
Level 27
1,521 SR
1,499 Elo+

VS

Team Averages
Level 25
1,386 SR
1,498 Elo+
Kukulkan
Kukulkan
Gmnewman
Kukulkan
Level 5
God Stats
11W - 7L
1,279 SR
Queue Stats
12W - 11L
1,233 Elo+
Party 1
Artemis
Artemis
MasterEta
Artemis
Level 27
God Stats
15W - 12L
1,543 SR
Queue Stats
35W - 40L
1,484 Elo+
Party 1
Tiamat
Tiamat
RayBergooni
Tiamat
Level 60
God Stats
5W - 7L
1,108 SR
Queue Stats
178W - 171L
1,448 Elo+
Party 1
Nemesis
Nemesis
Smurftasticbro
Nemesis
Level 27
God Stats
9W - 5L
1,502 SR
Queue Stats
296W - 256L
1,550 Elo+
Solo
Horus
Horus
theturquie
Horus
Level 8
God Stats
13W - 9L
1,500 SR
Queue Stats
103W - 105L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
1 / 4 / 8
10,866
906
8,794
19,152
10,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 7 / 7
11,538
962
14,142
19,300
7,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
SrLobo01
Discordia
17
2 / 6 / 10
10,942
912
23,472
17,967
7,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 10 / 5
10,845
904
7,197
17,096
6,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
sthatfany
Tiamat
17
2 / 3 / 6
10,948
912
13,321
14,988
9,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

96

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gmnewman
Kukulkan
16
1 / 1 / 6
10,147
846
5,422
6,250
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
MasterEta
Artemis
20
8 / 0 / 11
13,475
1,123
19,833
10,257
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
20
9 / 1 / 11
13,367
1,114
29,014
13,028
9,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 8 / 13
13,137
1,095
16,829
20,210
9,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Horus
18
4 / 3 / 12
11,566
964
9,842
23,230
21,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
83
13
Kills
30
30
Deaths
13
36
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Thor
1
4
8
1.25
L
5
7
7
1.21
W
Kukulkan
Gmnewman
Kukulkan
1
1
6
4
W
Artemis
MasterEta
Artemis
8
0
11
13.5
W
Tiamat
9
1
11
14.5
W
8
8
13
1.81
L
Discordia
SrLobo01
Discordia
2
6
10
1.17
L
3
10
5
0.55
L
Tiamat
sthatfany
Tiamat
2
3
6
1.67
W
Horus
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,926
Damage
80,940
88,503
Taken
72,975
41,023
Mitigated
47,434
6,183
Healing
21,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
8,794
1,078
0
1,458
19,152
10,792
0
7,484
11,380
0
31,682
L
14,142
3,729
0
2,541
19,300
7,161
0
7,172
11,856
0
35,018
W
Kukulkan
Gmnewman
Kukulkan
5,422
221
0
250
6,250
2,692
0
3,914
2,311
21,511
0
W
Artemis
MasterEta
Artemis
19,833
11,827
0
4,685
10,257
4,174
0
6,524
3,658
0
50,333
W
Tiamat
29,014
779
0
1,844
13,028
9,432
0
8,212
4,734
54,171
0
W
16,829
7,837
0
4,535
20,210
9,433
0
8,521
11,589
0
33,514
L
Discordia
SrLobo01
Discordia
23,472
3,043
0
784
17,967
7,026
0
5,942
11,796
33,476
0
L
7,197
968
0
0
17,096
6,904
0
7,460
9,342
21,591
0
L
Tiamat
sthatfany
Tiamat
13,321
811
0
1,400
14,988
9,140
0
5,542
9,258
34,151
0
W
Horus
9,842
4,769
4,231
5,916
23,230
21,703
0
16,819
6,286
1,278
12,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,139
Gold Earned
61,692
205
Minions Killed
208
4
Camps Cleared
10
1,068,233
Distance Traveled
1,045,643
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,866
906
58
5
1
204,352
0
L
Loki
11,538
962
47
4
2
227,193
0
W
Kukulkan
10,147
846
42
4
0
117,395
0
W
Artemis
13,475
1,123
80
7
5
208,866
0
W
Tiamat
13,367
1,114
52
4
1
260,056
1
W
Nemesis
13,137
1,095
26
2
4
242,378
3
L
Discordia
10,942
912
21
2
0
227,668
0
L
Nox
10,845
904
40
3
1
182,626
3
L
Tiamat
10,948
912
39
3
0
226,394
0
W
Horus
11,566
964
8
1
0
216,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role