Player Matchup

Izanami
Izanami
Bedx
Izanami
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,405 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Locke269
Tsukuyomi
Level 29
God Stats
7W - 0L
1,848 SR
Queue Stats
18W - 15L
1,465 Elo+
Party 4
Scylla
Scylla
Reevedsoogeil
Scylla
Level 28
God Stats
4W - 5L
1,115 SR
Queue Stats
154W - 180L
1,435 Elo+
Solo
Fenrir
Fenrir
SimontheFlash
Fenrir
Level 22
God Stats
2W - 1L
1,209 SR
Queue Stats
35W - 26L
1,454 Elo+
Party 4
Yemoja
Yemoja
Sinpunk
Yemoja
Level 13
God Stats
1W - 1L
1,160 SR
Queue Stats
30W - 23L
1,403 Elo+
Party 2
Team Averages
Level 21
1,366 SR
1,433 Elo+

VS

Team Averages
Level 19
1,496 SR
1,467 Elo+
Odin
Odin
ArByz77
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,284 Elo+
Party 3
Loki
Loki
SHINIKARASU
Loki
Level 7
God Stats
1W - 2L
1,306 SR
Queue Stats
5W - 8L
1,480 Elo+
Solo
Jing Wei
Jing Wei
SwollenPustule
Jing Wei
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,841 Elo+
Party 1
Zeus
Zeus
sion09
Zeus
Level 15
God Stats
0W - 1L
1,592 SR
Queue Stats
2W - 6L
1,284 Elo+
Party 3
Cu Chulainn
Cu Chulainn
xdCLuTcHez
Cu Chulainn
Level 61
God Stats
10W - 13L
1,584 SR
Queue Stats
228W - 231L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bedx
Izanami
11
3 / 1 / 3
6,735
561
5,382
6,845
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Locke269
Tsukuyomi
12
5 / 0 / 4
7,478
623
6,255
6,660
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
7 / 1 / 1
7,732
644
5,193
4,398
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 0 / 0
7,624
635
4,969
6,170
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Sinpunk
Yemoja
10
2 / 0 / 6
6,547
546
2,524
5,090
2,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ArByz77
Odin
7
0 / 8 / 2
5,099
425
1,838
8,371
4,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

2
0 / 1 / 0
3,973
331
18
612
101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
10
1 / 3 / 0
6,226
519
4,169
9,810
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
sion09
Zeus
8
1 / 6 / 1
5,396
450
6,777
6,438
1,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
xdCLuTcHez
Cu Chulainn
11
0 / 5 / 0
6,162
514
3,401
11,759
5,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
23
Kills
2
2
Deaths
23
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
ArByz77
Odin
0
8
2
0.13
W
Izanami
Bedx
Izanami
3
1
3
4.5
W
Tsukuyomi
Locke269
Tsukuyomi
5
0
4
7
W
7
1
1
7.5
L
0
1
0
0
W
6
0
0
6
W
Yemoja
Sinpunk
Yemoja
2
0
6
5
L
Jing Wei
1
3
0
0.33
L
Zeus
sion09
Zeus
1
6
1
0.25
L
Cu Chulainn
xdCLuTcHez
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,323
Damage
16,203
29,163
Taken
36,990
10,742
Mitigated
14,052
9,395
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
ArByz77
Odin
1,838
700
0
175
8,371
4,215
0
4,261
3,832
0
18,497
W
Izanami
Bedx
Izanami
5,382
3,886
0
1,586
6,845
2,292
1,183
2,463
4,357
0
39,694
W
Tsukuyomi
Locke269
Tsukuyomi
6,255
1,786
0
2,784
6,660
2,314
0
957
5,703
0
40,415
W
5,193
910
0
1,476
4,398
1,447
1,853
1,103
3,195
39,857
0
L
18
0
0
0
612
101
0
0
612
0
1,505
W
4,969
847
0
1,996
6,170
2,339
0
0
6,170
0
30,803
W
Yemoja
Sinpunk
Yemoja
2,524
837
659
894
5,090
2,350
91
2,677
2,338
11,136
0
L
Jing Wei
4,169
2,990
0
2,667
9,810
2,463
0
987
8,823
0
34,438
L
Zeus
sion09
Zeus
6,777
1,589
147
1,094
6,438
1,513
0
2,157
4,247
25,192
0
L
Cu Chulainn
xdCLuTcHez
Cu Chulainn
3,401
935
0
1,237
11,759
5,760
0
0
11,759
900
36,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,116
Gold Earned
26,856
320
Minions Killed
219
0
Camps Cleared
0
1,131,581
Distance Traveled
914,841
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,099
425
34
3
0
237,809
0
W
Izanami
6,735
561
70
6
0
197,577
2
W
Tsukuyomi
7,478
623
78
7
0
291,800
0
W
Scylla
7,732
644
78
7
0
199,685
1
L
Loki
3,973
331
5
0
0
36,415
0
W
Fenrir
7,624
635
69
6
0
200,224
0
W
Yemoja
6,547
546
25
2
0
242,295
1
L
Jing Wei
6,226
519
60
5
0
229,493
1
L
Zeus
5,396
450
41
3
0
203,056
0
L
Cu Chulainn
6,162
514
79
7
0
208,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role