Player Matchup

Medusa
Medusa
Adang
Medusa
Level 17
God Stats
6W - 8L
1,553 SR
Queue Stats
142W - 138L
1,338 Elo+
Solo
Gilgamesh
Gilgamesh
GodTheBeast
Gilgamesh
Level 22
God Stats
13W - 7L
1,674 SR
Queue Stats
103W - 70L
1,455 Elo+
Solo
Merlin
Merlin
LordOdai
Merlin
Level 27
God Stats
22W - 20L
1,464 SR
Queue Stats
283W - 306L
1,264 Elo+
Solo
Ares
Ares
Pirous
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Tsytheza
Nemesis
Level 29
God Stats
11W - 14L
1,440 SR
Queue Stats
69W - 108L
1,347 Elo+
Solo
Team Averages
Level 20
1,526 SR
1,381 Elo+

VS

Team Averages
Level 7
1,509 SR
1,488 Elo+
Hachiman
Hachiman
Holmebeksfo3
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Yemoja
Yemoja
Holmebeksfo5
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Horus
Horus
Holmebeksfo6
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Da Ji
Da Ji
Hugabletiger
Da Ji
Level 29
God Stats
11W - 14L
1,547 SR
Queue Stats
214W - 194L
1,438 Elo+
Solo
Ra
Ra
holmebeksfo2
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adang
Medusa
15
7 / 4 / 0
9,698
570
6,159
11,506
4,543
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
GodTheBeast
Gilgamesh
15
10 / 5 / 5
9,863
580
16,053
17,405
15,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
LordOdai
Merlin
15
11 / 3 / 4
10,013
589
11,749
9,212
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
Pirous
Ares
13
3 / 3 / 7
9,136
537
4,986
11,431
10,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Tsytheza
Nemesis
14
5 / 3 / 4
9,043
532
5,437
9,951
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Holmebeksfo3
Hachiman
11
5 / 8 / 6
8,104
477
7,196
12,696
4,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
12
5 / 6 / 2
8,963
527
3,771
11,912
8,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 5 / 3
6,709
395
1,569
7,197
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 7 / 3
8,630
508
10,534
14,571
5,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 10 / 3
7,462
439
5,128
11,297
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
36
Kills
17
18
Deaths
36
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
Adang
Medusa
7
4
0
1.75
W
Gilgamesh
GodTheBeast
Gilgamesh
10
5
5
2.5
L
Hachiman
Holmebeksfo3
Hachiman
5
8
6
1
L
Yemoja
5
6
2
1
L
0
5
3
0.3
L
6
7
3
1.07
W
Merlin
LordOdai
Merlin
11
3
4
4.33
W
Ares
Pirous
Ares
3
3
7
2.17
W
Nemesis
Tsytheza
Nemesis
5
3
4
2.33
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,384
Damage
28,198
59,505
Taken
57,673
38,105
Mitigated
26,531
14,145
Healing
3,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Adang
Medusa
6,159
3,231
0
3,298
11,506
4,543
2,124
1,218
10,218
0
61,540
W
Gilgamesh
GodTheBeast
Gilgamesh
16,053
5,294
0
7,285
17,405
15,043
0
3,328
14,037
0
52,374
L
Hachiman
Holmebeksfo3
Hachiman
7,196
3,321
0
0
12,696
4,400
54
2,447
10,179
0
22,674
L
Yemoja
3,771
1,781
505
378
11,912
8,537
147
2,942
8,896
10,991
0
L
1,569
965
303
582
7,197
3,634
648
2,205
4,948
0
17,930
L
10,534
2,837
0
500
14,571
5,728
0
2,995
11,378
0
49,038
W
Merlin
LordOdai
Merlin
11,749
960
207
963
9,212
3,630
454
1,278
7,830
54,797
0
W
Ares
Pirous
Ares
4,986
228
0
1,304
11,431
10,457
1,296
1,502
9,769
15,906
0
W
Nemesis
Tsytheza
Nemesis
5,437
2,185
0
1,088
9,951
4,432
450
1,115
8,752
0
44,916
L
5,128
1,119
77
1,151
11,297
4,232
346
5,370
5,537
29,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,753
Gold Earned
39,868
365
Minions Killed
229
0
Camps Cleared
0
1,512,082
Distance Traveled
1,427,888
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,698
570
111
7
0
263,213
6
W
Gilgamesh
9,863
580
66
4
0
280,283
7
L
Hachiman
8,104
477
29
2
0
290,238
2
L
Yemoja
8,963
527
15
1
0
310,825
0
L
Horus
6,709
395
39
2
0
279,619
1
L
Da Ji
8,630
508
78
5
0
293,538
4
W
Merlin
10,013
589
91
5
0
303,503
7
W
Ares
9,136
537
24
1
0
302,719
2
W
Nemesis
9,043
532
73
4
0
362,364
0
L
Ra
7,462
439
68
4
0
253,668
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role