Player Matchup

Ymir
Ymir
Gold IV
ScOrP1oNz
Ymir
Gold IV
Level 159
God Stats
2W - 1L
1,506 SR
Queue Stats
166W - 178L
1,525 MMR
Solo
Anhur
Anhur
Bronze III
SilverArt
Anhur
Bronze III
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 18L
1,500 MMR
Solo
Discordia
Discordia
Gold II
TheMemesGod
Discordia
Gold II
Level 109
God Stats
10W - 8L
1,582 SR
Queue Stats
464W - 453L
1,559 MMR
Solo
Artio
Artio
Bronze III
skotinosmago
Artio
Bronze III
Level 47
God Stats
3W - 1L
1,608 SR
Queue Stats
4W - 2L
1,503 MMR
Solo
Nemesis
Nemesis
Gold III
ℓαdy
Nemesis
Gold III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,539 SR
1,517 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 67
1,568 SR
1,519 MMR
Thanatos
Thanatos
Silver II
Jkathunder0
Thanatos
Silver II
Level 57
God Stats
1W - 3L
1,628 SR
Queue Stats
4W - 6L
1,554 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
Minime98
Kuzenbo
Silver I
Level 123
God Stats
1W - 3L
1,329 SR
Queue Stats
15W - 29L
1,512 MMR
Solo
Mulan
Mulan
Silver I
RumbekickDK
Mulan
Silver I
Level 39
God Stats
5W - 1L
1,883 SR
Queue Stats
12W - 7L
1,527 MMR
Party 1
Neith
Neith
Bronze III
danimaster4
Neith
Bronze III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
iDontSimpiDrink
Thoth
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 0 / 7
5,803
528
1,327
6,047
3,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
SilverArt
Anhur
11
5 / 1 / 2
6,571
597
5,944
5,819
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
TheMemesGod
Discordia
12
5 / 0 / 3
7,053
641
6,005
1,356
407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 1
5,401
491
4,894
11,597
6,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ℓαdy
Nemesis
13
6 / 0 / 5
7,472
679
4,551
5,456
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetAthenaTiamatScyllaApollo

VS

Bans
JanusPersephoneYemojaCerberusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jkathunder0
Thanatos
9
0 / 5 / 1
5,321
484
1,062
8,805
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Minime98
Kuzenbo
8
1 / 3 / 0
5,286
481
2,086
6,965
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 3 / 1
6,421
584
9,285
11,266
4,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 3 / 1
5,428
493
4,091
6,308
1,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 0
4,396
400
215
4,160
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
17
Kills
5
5
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Jkathunder0
Thanatos
0
5
1
0.1
L
Kuzenbo
Minime98
Kuzenbo
1
3
0
0.33
L
3
3
1
1.17
W
Ymir
1
0
7
4.5
W
Anhur
SilverArt
Anhur
5
1
2
6
W
Discordia
TheMemesGod
Discordia
5
0
3
6.5
L
1
3
1
0.5
L
0
3
0
0
W
0
4
1
0.13
W
Nemesis
ℓαdy
Nemesis
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,721
Damage
16,739
30,275
Taken
37,504
14,292
Mitigated
12,131
10,593
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Jkathunder0
Thanatos
1,062
71
0
5,808
8,805
2,620
0
2,350
6,239
0
27,080
L
Kuzenbo
Minime98
Kuzenbo
2,086
673
234
1,695
6,965
3,098
0
903
6,044
14,558
0
L
9,285
2,563
0
5,610
11,266
4,265
0
5,483
5,741
0
36,789
W
Ymir
1,327
150
222
1,535
6,047
3,480
116
937
5,070
13,637
0
W
Anhur
SilverArt
Anhur
5,944
2,730
0
2,304
5,819
1,596
280
819
5,000
0
38,709
W
Discordia
TheMemesGod
Discordia
6,005
229
0
317
1,356
407
333
0
1,356
38,084
0
L
4,091
1,730
0
1,839
6,308
1,224
0
1,291
4,947
0
26,819
L
215
32
0
868
4,160
924
0
1,699
2,307
11,063
0
W
4,894
491
0
5,826
11,597
6,725
70
0
11,597
27,438
0
W
Nemesis
ℓαdy
Nemesis
4,551
2,821
0
389
5,456
2,084
0
469
4,951
0
44,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,300
Gold Earned
26,852
349
Minions Killed
253
0
Camps Cleared
0
1,013,390
Distance Traveled
923,334
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,321
484
62
6
0
210,009
3
L
Kuzenbo
5,286
481
19
2
0
187,541
3
L
Mulan
6,421
584
75
7
0
188,797
1
W
Ymir
5,803
528
24
2
0
195,726
6
W
Anhur
6,571
597
78
7
0
178,468
1
W
Discordia
7,053
641
93
8
0
203,205
1
L
Neith
5,428
493
67
6
0
168,120
3
L
Thoth
4,396
400
30
3
0
168,867
2
W
Artio
5,401
491
59
5
0
198,497
3
W
Nemesis
7,472
679
95
9
0
237,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role