Player Matchup

Cabrakan
Cabrakan
Dzking44
Cabrakan
Level 107
God Stats
20W - 8L
1,698 SR
Queue Stats
225W - 237L
1,495 Elo+
Party 2
King Arthur
King Arthur
JuiceK47
King Arthur
Level 100
God Stats
6W - 4L
1,485 SR
Queue Stats
99W - 90L
1,501 Elo+
Party 2
Ymir
Ymir
MADvillain00
Ymir
Level 126
God Stats
104W - 81L
1,532 SR
Queue Stats
788W - 804L
1,390 Elo+
Solo
Fenrir
Fenrir
OneBigOwO
Fenrir
Level 28
God Stats
4W - 0L
1,702 SR
Queue Stats
27W - 10L
1,794 Elo+
Party 2
Ullr
Ullr
XxXKingMidasXxX
Ullr
Level 87
God Stats
15W - 8L
1,271 SR
Queue Stats
57W - 66L
1,360 Elo+
Solo
Team Averages
Level 90
1,538 SR
1,508 Elo+

VS

Team Averages
Level 56
1,440 SR
1,381 Elo+
Anhur
Anhur
C0rvo Attano
Anhur
Level 41
God Stats
7W - 10L
1,907 SR
Queue Stats
107W - 123L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
RidgyApollo1
Kukulkan
Level 57
God Stats
2W - 8L
1,234 SR
Queue Stats
81W - 130L
1,275 Elo+
Solo
Heimdallr
Heimdallr
WhisperingEye-_-
Heimdallr
Level 35
God Stats
2W - 7L
1,321 SR
Queue Stats
31W - 49L
1,311 Elo+
Solo
Ymir
Ymir
XxRwby RoseX
Ymir
Level 107
God Stats
12W - 12L
1,445 SR
Queue Stats
266W - 259L
1,517 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sin_god394
Tsukuyomi
Level 38
God Stats
3W - 7L
1,292 SR
Queue Stats
58W - 88L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dzking44
Cabrakan
8
2 / 0 / 1
5,003
715
684
1,674
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
JuiceK47
King Arthur
8
1 / 0 / 2
4,866
695
1,372
2,324
861
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
5 / 3 / 3
5,098
728
2,320
4,836
1,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
OneBigOwO
Fenrir
9
1 / 0 / 3
4,898
700
1,651
4,654
1,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 1 / 5
4,396
628
2,227
2,839
694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 4
4,189
598
2,154
4,473
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
RidgyApollo1
Kukulkan
7
0 / 1 / 0
3,607
515
798
1,814
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
3
0 / 1 / 0
3,098
443
166
1,042
209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
3 / 2 / 0
4,730
676
2,749
5,968
2,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
sin_god394
Tsukuyomi
6
1 / 3 / 1
3,914
559
1,293
5,428
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
4
4
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Cabrakan
Dzking44
Cabrakan
2
0
1
2.5
W
King Arthur
JuiceK47
King Arthur
1
0
2
2
W
5
3
3
2.17
W
Fenrir
OneBigOwO
Fenrir
1
0
3
2.5
L
Kukulkan
RidgyApollo1
Kukulkan
0
1
0
0
L
Heimdallr
0
1
0
0
L
3
2
0
1.5
W
1
1
5
3.5
L
Tsukuyomi
sin_god394
Tsukuyomi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,254
Damage
7,160
16,327
Taken
18,725
5,412
Mitigated
5,905
5,361
Healing
4,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,154
1,244
0
394
4,473
964
0
756
3,703
0
13,806
W
Cabrakan
Dzking44
Cabrakan
684
57
0
1,061
1,674
698
369
690
876
20,069
0
W
King Arthur
JuiceK47
King Arthur
1,372
289
0
399
2,324
861
88
298
2,026
0
18,820
W
2,320
312
0
1,147
4,836
1,788
0
1,526
3,310
10,174
0
W
Fenrir
OneBigOwO
Fenrir
1,651
682
0
1,565
4,654
1,371
0
0
4,654
0
29,019
L
Kukulkan
RidgyApollo1
Kukulkan
798
216
0
207
1,814
470
0
229
1,565
10,810
0
L
Heimdallr
166
114
0
179
1,042
209
0
0
1,042
0
3,077
L
2,749
910
0
1,532
5,968
2,922
0
1,345
4,623
11,522
0
W
2,227
1,003
0
1,189
2,839
694
0
925
1,914
0
13,887
L
Tsukuyomi
sin_god394
Tsukuyomi
1,293
451
0
1,927
5,428
1,340
0
622
4,788
0
11,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,261
Gold Earned
19,538
227
Minions Killed
102
0
Camps Cleared
0
718,238
Distance Traveled
569,579
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,189
598
30
4
0
121,607
1
W
Cabrakan
5,003
715
64
9
0
153,912
0
W
King Arthur
4,866
695
47
7
0
147,805
0
W
Ymir
5,098
728
13
2
0
133,158
1
W
Fenrir
4,898
700
68
10
0
155,286
1
L
Kukulkan
3,607
515
20
3
0
128,100
3
L
Heimdallr
3,098
443
6
1
0
35,872
0
L
Ymir
4,730
676
12
2
0
126,903
2
W
Ullr
4,396
628
35
5
0
128,077
0
L
Tsukuyomi
3,914
559
34
5
0
157,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role