Player Matchup

Gilgamesh
Gilgamesh
Bettmis
Gilgamesh
Level 160
God Stats
2W - 5L
1,213 SR
Queue Stats
200W - 213L
1,496 Elo+
Party 1
Fenrir
Fenrir
Chumplee
Fenrir
Level 27
God Stats
5W - 1L
1,201 SR
Queue Stats
14W - 13L
1,172 Elo+
Party 1
Athena
Athena
DonarTheThunder
Athena
Level 32
God Stats
12W - 11L
1,699 SR
Queue Stats
76W - 79L
1,560 Elo+
Solo
Cernunnos
Cernunnos
IAmTheValeyard
Cernunnos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
katszilla
Baba Yaga
Level 22
God Stats
2W - 1L
1,603 SR
Queue Stats
24W - 22L
1,728 Elo+
Party 1
Team Averages
Level 62
1,443 SR
1,491 Elo+

VS

Team Averages
Level 36
1,477 SR
1,575 Elo+
Tiamat
Tiamat
Casaki
Tiamat
Level 24
God Stats
4W - 2L
1,239 SR
Queue Stats
50W - 26L
1,516 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Filiin
Tsukuyomi
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 8L
1,705 Elo+
Party 2
Sobek
Sobek
Grubota
Sobek
Level 63
God Stats
4W - 3L
1,583 SR
Queue Stats
63W - 62L
1,597 Elo+
Party 3
Aphrodite
Aphrodite
Lazulys77
Aphrodite
Level 26
God Stats
14W - 4L
1,562 SR
Queue Stats
45W - 25L
1,433 Elo+
Party 2
Hou Yi
Hou Yi
katroks68
Hou Yi
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 10L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bettmis
Gilgamesh
13
1 / 6 / 1
8,383
466
6,865
13,968
9,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Chumplee
Fenrir
13
0 / 4 / 2
7,681
427
2,985
13,432
6,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
3 / 4 / 1
8,245
458
9,814
23,328
11,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
IAmTheValeyard
Cernunnos
13
0 / 6 / 1
7,153
397
6,668
11,582
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
katszilla
Baba Yaga
13
0 / 7 / 2
7,511
417
2,353
10,648
4,714
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Casaki
Tiamat
18
10 / 1 / 5
11,424
635
18,270
11,963
9,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Filiin
Tsukuyomi
18
8 / 0 / 3
10,585
588
11,005
12,801
5,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
Grubota
Sobek
14
1 / 1 / 12
9,003
500
7,030
14,336
12,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Lazulys77
Aphrodite
15
2 / 1 / 8
9,118
507
7,845
10,021
9,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
katroks68
Hou Yi
14
5 / 1 / 6
8,674
482
9,181
8,126
3,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
4
Kills
26
27
Deaths
4
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bettmis
Gilgamesh
1
6
1
0.25
W
Tiamat
Casaki
Tiamat
10
1
5
12.5
L
Fenrir
Chumplee
Fenrir
0
4
2
0.25
L
3
4
1
0.88
W
Tsukuyomi
Filiin
Tsukuyomi
8
0
3
9.5
W
Sobek
Grubota
Sobek
1
1
12
7
L
Cernunnos
IAmTheValeyard
Cernunnos
0
6
1
0.08
W
Aphrodite
Lazulys77
Aphrodite
2
1
8
6
W
Hou Yi
katroks68
Hou Yi
5
1
6
8
L
Baba Yaga
katszilla
Baba Yaga
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,685
Damage
53,331
72,958
Taken
57,247
36,739
Mitigated
39,922
18,210
Healing
30,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bettmis
Gilgamesh
6,865
1,442
0
3,319
13,968
9,578
0
6,121
7,779
0
44,340
W
Tiamat
Casaki
Tiamat
18,270
1,295
0
4,659
11,963
9,981
689
3,389
8,574
79,100
0
L
Fenrir
Chumplee
Fenrir
2,985
788
0
4,332
13,432
6,546
0
4,811
8,456
0
44,234
L
9,814
3,538
0
8,078
23,328
11,249
0
12,508
10,562
32,229
0
W
Tsukuyomi
Filiin
Tsukuyomi
11,005
3,463
0
5,905
12,801
5,223
348
1,136
11,665
0
80,570
W
Sobek
Grubota
Sobek
7,030
547
0
6,875
14,336
12,409
518
3,877
10,459
27,224
0
L
Cernunnos
IAmTheValeyard
Cernunnos
6,668
2,863
0
1,182
11,582
4,652
0
3,560
7,936
0
44,295
W
Aphrodite
Lazulys77
Aphrodite
7,845
1,387
3,439
7,138
10,021
9,211
2,158
2,264
7,757
45,601
0
W
Hou Yi
katroks68
Hou Yi
9,181
4,821
123
2,611
8,126
3,098
3,729
1,501
6,625
0
48,146
L
Baba Yaga
katszilla
Baba Yaga
2,353
230
0
1,299
10,648
4,714
548
5,311
5,080
39,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,973
Gold Earned
48,804
373
Minions Killed
515
0
Camps Cleared
0
1,591,434
Distance Traveled
1,674,382
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,383
466
93
5
0
310,982
3
W
Tiamat
11,424
635
157
9
0
350,251
3
L
Fenrir
7,681
427
77
4
0
371,808
0
L
Athena
8,245
458
50
3
0
345,156
5
W
Tsukuyomi
10,585
588
136
8
0
386,331
1
W
Sobek
9,003
500
34
2
0
363,033
6
L
Cernunnos
7,153
397
81
5
0
303,671
2
W
Aphrodite
9,118
507
95
5
0
293,174
2
W
Hou Yi
8,674
482
93
5
0
281,593
2
L
Baba Yaga
7,511
417
72
4
0
259,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role