Player Matchup

Arachne
Arachne
Foefoefoefoe
Arachne
Level 26
God Stats
161W - 164L
1,478 SR
Queue Stats
257W - 261L
1,471 Elo+
Solo
Ares
Ares
PyuPyu717
Ares
Level 24
God Stats
1W - 1L
1,684 SR
Queue Stats
94W - 96L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
WasntG
Gilgamesh
Level 28
God Stats
4W - 7L
1,492 SR
Queue Stats
51W - 64L
1,317 Elo+
Party 1
Artemis
Artemis
hidorasuko
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,205 Elo+
Party 1
Fenrir
Fenrir
spyzene
Fenrir
Level 8
God Stats
0W - 1L
1,121 SR
Queue Stats
4W - 5L
1,494 Elo+
Solo
Team Averages
Level 18
1,455 SR
1,399 Elo+

VS

Team Averages
Level 19
1,589 SR
1,507 Elo+
Chaac
Chaac
Kempires
Chaac
Level 29
God Stats
18W - 24L
1,497 SR
Queue Stats
86W - 114L
1,344 Elo+
Solo
Jing Wei
Jing Wei
TheChronoWalker
Jing Wei
Level 8
God Stats
2W - 1L
1,764 SR
Queue Stats
64W - 52L
1,817 Elo+
Solo
Ymir
Ymir
YagamiKain
Ymir
Level 28
God Stats
5W - 3L
1,701 SR
Queue Stats
125W - 131L
1,334 Elo+
Solo
Tiamat
Tiamat
Zombie432
Tiamat
Level 23
God Stats
2W - 1L
1,483 SR
Queue Stats
69W - 77L
1,529 Elo+
Solo
Fenrir
Fenrir
pitolone
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Foefoefoefoe
Arachne
20
4 / 3 / 1
13,023
620
13,936
16,426
9,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
15
0 / 3 / 0
8,982
428
6,818
15,873
11,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
WasntG
Gilgamesh
15
5 / 3 / 1
9,727
463
7,612
14,818
7,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
hidorasuko
Artemis
10
0 / 9 / 1
7,397
352
3,262
8,944
2,680
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
spyzene
Fenrir
5
0 / 2 / 0
6,208
296
247
1,948
496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kempires
Chaac
18
1 / 3 / 2
10,753
512
3,956
12,317
10,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Jing Wei
19
7 / 1 / 3
11,924
568
15,122
18,346
8,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 0 / 2
10,064
479
6,313
11,774
10,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Zombie432
Tiamat
17
7 / 1 / 3
11,329
539
12,618
9,575
6,608
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
pitolone
Fenrir
11
2 / 4 / 1
8,263
393
865
5,534
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
9
Kills
20
20
Deaths
9
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
Foefoefoefoe
Arachne
4
3
1
1.5
W
Chaac
Kempires
Chaac
1
3
2
0.67
L
Ares
0
3
0
0
W
Jing Wei
7
1
3
8.5
L
Gilgamesh
WasntG
Gilgamesh
5
3
1
1.83
W
3
0
2
4
W
Tiamat
Zombie432
Tiamat
7
1
3
8.5
L
Artemis
hidorasuko
Artemis
0
9
1
0.06
W
Fenrir
pitolone
Fenrir
2
4
1
0.63
L
Fenrir
spyzene
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,875
Damage
38,874
58,009
Taken
57,546
31,447
Mitigated
38,664
7,195
Healing
18,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Foefoefoefoe
Arachne
13,936
10,304
0
4,276
16,426
9,714
2,780
3,689
12,737
0
98,503
W
Chaac
Kempires
Chaac
3,956
645
279
4,004
12,317
10,863
0
0
12,317
0
67,380
L
Ares
6,818
455
0
2,611
15,873
11,548
598
6,490
9,383
50,895
0
W
Jing Wei
15,122
11,952
0
8,369
18,346
8,304
1,209
1,442
16,904
0
120,481
L
Gilgamesh
WasntG
Gilgamesh
7,612
1,977
0
246
14,818
7,009
0
4,200
10,618
0
40,485
W
6,313
1,650
0
0
11,774
10,988
1,153
4,686
7,088
42,361
0
W
Tiamat
Zombie432
Tiamat
12,618
1,044
513
4,958
9,575
6,608
141
475
9,100
63,739
0
L
Artemis
hidorasuko
Artemis
3,262
2,346
0
0
8,944
2,680
0
4,036
4,908
0
15,600
W
Fenrir
pitolone
Fenrir
865
260
0
287
5,534
1,901
261
215
5,319
0
8,329
L
Fenrir
spyzene
Fenrir
247
87
0
62
1,948
496
0
516
1,432
0
2,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,337
Gold Earned
52,333
350
Minions Killed
487
0
Camps Cleared
0
1,535,211
Distance Traveled
1,868,546
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,023
620
188
9
0
382,664
6
W
Chaac
10,753
512
122
6
0
372,430
5
L
Ares
8,982
428
61
3
0
347,742
4
W
Jing Wei
11,924
568
151
7
0
383,820
2
L
Gilgamesh
9,727
463
56
3
0
375,249
1
W
Ymir
10,064
479
73
3
0
391,584
0
W
Tiamat
11,329
539
118
6
0
393,458
3
L
Artemis
7,397
352
35
2
0
312,399
0
W
Fenrir
8,263
393
23
1
0
327,254
1
L
Fenrir
6,208
296
10
0
0
117,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role