Player Matchup

Nu Wa
Nu Wa
Mackimus
Nu Wa
Level 26
God Stats
8W - 4L
1,500 SR
Queue Stats
252W - 286L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mryeye20
Tsukuyomi
Level 15
God Stats
29W - 22L
1,510 SR
Queue Stats
32W - 33L
1,395 Elo+
Solo
Danzaburou
Danzaburou
SernieBenders
Danzaburou
Level 16
God Stats
11W - 7L
1,600 SR
Queue Stats
36W - 31L
1,424 Elo+
Solo
Cthulhu
Cthulhu
ZaykerBu
Cthulhu
Level 12
God Stats
11W - 8L
1,580 SR
Queue Stats
14W - 17L
1,358 Elo+
Solo
King Arthur
King Arthur
w4keupd3ad
King Arthur
Level 28
God Stats
5W - 0L
1,525 SR
Queue Stats
82W - 63L
1,645 Elo+
Solo
Team Averages
Level 19
1,543 SR
1,449 Elo+

VS

Team Averages
Level 18
1,578 SR
1,369 Elo+
Tyr
Tyr
FXprime
Tyr
Level 26
God Stats
5W - 9L
1,449 SR
Queue Stats
333W - 343L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jerryatrick
Tsukuyomi
Level 25
God Stats
40W - 25L
1,615 SR
Queue Stats
368W - 194L
1,583 Elo+
Party 1
Merlin
Merlin
MagnusEatsCheese
Merlin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,111 Elo+
Party 2
Ah Puch
Ah Puch
Reptopry
Ah Puch
Level 26
God Stats
12W - 4L
1,828 SR
Queue Stats
471W - 274L
1,583 Elo+
Party 1
Tiamat
Tiamat
Woolfsta
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,080 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Mackimus
Nu Wa
20
10 / 2 / 25
12,613
1,147
20,658
11,685
4,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Mryeye20
Tsukuyomi
18
8 / 8 / 13
11,490
1,045
16,454
12,319
4,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SernieBenders
Danzaburou
18
9 / 4 / 14
11,717
1,065
11,660
11,453
4,217
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
ZaykerBu
Cthulhu
19
7 / 3 / 27
12,213
1,110
12,260
14,470
14,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
w4keupd3ad
King Arthur
19
13 / 2 / 24
13,439
1,222
17,638
17,580
20,756
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

214

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
6 / 10 / 7
11,268
1,024
11,477
22,890
20,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Jerryatrick
Tsukuyomi
17
1 / 2 / 11
11,115
1,010
12,384
14,159
4,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 18 / 6
10,363
942
12,227
21,912
7,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Reptopry
Ah Puch
18
10 / 4 / 4
13,430
1,221
25,863
11,224
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
Woolfsta
Tiamat
15
0 / 13 / 6
9,077
825
1,927
16,835
6,934

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
53
47
Kills
19
19
Deaths
47
103
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tyr
6
10
7
0.95
L
Tsukuyomi
Jerryatrick
Tsukuyomi
1
2
11
3.25
W
Nu Wa
Mackimus
Nu Wa
10
2
25
11.25
L
2
18
6
0.28
W
Tsukuyomi
Mryeye20
Tsukuyomi
8
8
13
1.81
L
Ah Puch
Reptopry
Ah Puch
10
4
4
3
W
Danzaburou
SernieBenders
Danzaburou
9
4
14
4
L
Tiamat
Woolfsta
Tiamat
0
13
6
0.23
W
Cthulhu
ZaykerBu
Cthulhu
7
3
27
6.83
W
King Arthur
w4keupd3ad
King Arthur
13
2
24
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,670
Damage
63,878
67,507
Taken
87,020
48,751
Mitigated
42,770
10,890
Healing
4,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
11,477
2,060
0
1,422
22,890
20,248
0
9,247
13,643
0
22,098
L
Tsukuyomi
Jerryatrick
Tsukuyomi
12,384
3,727
0
823
14,159
4,892
0
5,325
8,834
0
44,994
W
Nu Wa
Mackimus
Nu Wa
20,658
6,984
805
2,968
11,685
4,246
0
7,908
3,777
40,867
0
L
12,227
1,172
0
0
21,912
7,034
0
8,925
12,987
41,176
0
W
Tsukuyomi
Mryeye20
Tsukuyomi
16,454
4,915
0
139
12,319
4,727
0
4,566
7,753
0
32,686
L
Ah Puch
Reptopry
Ah Puch
25,863
446
0
2,149
11,224
3,662
0
3,629
7,595
62,707
0
W
Danzaburou
SernieBenders
Danzaburou
11,660
9,891
0
590
11,453
4,217
0
7,620
3,833
0
28,668
L
Tiamat
Woolfsta
Tiamat
1,927
381
0
296
16,835
6,934
0
5,792
11,043
3,315
0
W
Cthulhu
ZaykerBu
Cthulhu
12,260
690
1,223
610
14,470
14,805
0
10,645
3,825
24,010
0
W
King Arthur
w4keupd3ad
King Arthur
17,638
2,753
0
4,555
17,580
20,756
0
9,278
8,302
0
24,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,472
Gold Earned
55,253
187
Minions Killed
203
3
Camps Cleared
4
993,514
Distance Traveled
938,729
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,268
1,024
5
0
2
199,860
1
L
Tsukuyomi
11,115
1,010
64
6
0
219,620
1
W
Nu Wa
12,613
1,147
53
5
1
175,152
0
L
Merlin
10,363
942
39
4
0
159,531
0
W
Tsukuyomi
11,490
1,045
41
4
1
183,790
0
L
Ah Puch
13,430
1,221
91
8
1
200,822
2
W
Danzaburou
11,717
1,065
34
3
0
179,960
0
L
Tiamat
9,077
825
4
0
1
158,896
0
W
Cthulhu
12,213
1,110
40
4
0
220,282
1
W
King Arthur
13,439
1,222
19
2
1
234,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role