Player Matchup

Janus
Janus
jonoma01
Janus
Level 69
God Stats
5W - 0L
1,777 SR
Queue Stats
73W - 37L
1,615 Elo+
Party 2
Gilgamesh
Gilgamesh
salgue2013
Gilgamesh
Level 29
God Stats
5W - 1L
1,838 SR
Queue Stats
86W - 45L
1,564 Elo+
Party 2
Ymir
Ymir
salmoncucho
Ymir
Level 36
God Stats
3W - 0L
1,621 SR
Queue Stats
38W - 17L
1,588 Elo+
Party 2
Team Averages
Level 45
1,745 SR
1,589 Elo+

VS

Team Averages
Level 79
1,711 SR
1,457 Elo+
Cthulhu
Cthulhu
Kalameetos
Cthulhu
Level 6
God Stats
0W - 3L
1,539 SR
Queue Stats
0W - 3L
1,263 Elo+
Solo
Ra
Ra
TheSingingNature
Ra
Level 109
God Stats
13W - 10L
1,971 SR
Queue Stats
380W - 299L
1,565 Elo+
Party 1
Ullr
Ullr
Xx_AzureBlaze_xX
Ullr
Level 122
God Stats
84W - 65L
1,622 SR
Queue Stats
566W - 526L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
jonoma01
Janus
12
7 / 5 / 8
9,714
810
9,873
8,025
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
salgue2013
Gilgamesh
12
4 / 3 / 7
8,948
746
8,128
12,764
5,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
5 / 0 / 11
9,024
752
7,639
10,067
9,886
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kalameetos
Cthulhu
8
0 / 8 / 3
6,640
553
3,541
12,047
8,754
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
7 / 4 / 0
8,676
723
10,088
8,521
3,132
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 4 / 7
7,936
661
6,183
8,576
2,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
16
Kills
8
8
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Kalameetos
Cthulhu
0
8
3
0.19
L
7
4
0
1.75
L
1
4
7
1.13
W
Janus
jonoma01
Janus
7
5
8
2.2
W
Gilgamesh
salgue2013
Gilgamesh
4
3
7
2.5
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,640
Damage
19,812
30,856
Taken
29,144
18,733
Mitigated
14,867
5,462
Healing
3,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Kalameetos
Cthulhu
3,541
171
0
0
12,047
8,754
0
5,883
6,029
11,391
0
L
10,088
1,221
808
1,872
8,521
3,132
0
5,751
2,670
39,914
0
L
6,183
2,179
0
666
8,576
2,981
0
5,449
2,905
0
20,329
W
Janus
jonoma01
Janus
9,873
665
0
779
8,025
2,939
476
3,051
4,882
46,342
0
W
Gilgamesh
salgue2013
Gilgamesh
8,128
2,321
0
3,383
12,764
5,908
1,230
5,246
7,174
0
33,092
W
7,639
1,611
579
721
10,067
9,886
358
4,537
5,114
15,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,686
Gold Earned
23,252
139
Minions Killed
108
0
Camps Cleared
0
676,027
Distance Traveled
602,611
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,640
553
5
0
0
170,369
0
L
Ra
8,676
723
65
5
0
224,151
4
L
Ullr
7,936
661
38
3
0
208,091
4
W
Janus
9,714
810
73
6
0
202,781
1
W
Gilgamesh
8,948
746
48
4
0
246,246
3
W
Ymir
9,024
752
18
2
0
227,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role