Player Matchup

Neith
Neith
JetskiZA
Neith
Level 14
God Stats
5W - 21L
1,482 SR
Queue Stats
13W - 35L
1,214 Elo+
Solo
Da Ji
Da Ji
Weedoy
Da Ji
Level 27
God Stats
6W - 11L
1,429 SR
Queue Stats
46W - 55L
1,267 Elo+
Solo
Vulcan
Vulcan
iWantMemes
Vulcan
Level 20
God Stats
8W - 8L
1,586 SR
Queue Stats
360W - 333L
1,462 Elo+
Solo
Artemis
Artemis
ПавелФлориан
Artemis
Level 25
God Stats
0W - 2L
1,290 SR
Queue Stats
43W - 62L
1,402 Elo+
Party 1
Geb
Geb
Форгон
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 77L
1,389 Elo+
Party 1
Team Averages
Level 23
1,457 SR
1,347 Elo+

VS

Team Averages
Level 15
1,533 SR
1,300 Elo+
Hou Yi
Hou Yi
Daaros
Hou Yi
Level 28
God Stats
1W - 1L
1,787 SR
Queue Stats
31W - 35L
1,389 Elo+
Solo
Freya
Freya
Inzerrt
Freya
Level 11
God Stats
3W - 2L
1,225 SR
Queue Stats
11W - 19L
1,219 Elo+
Party 2
Ares
Ares
notatino
Ares
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,248 Elo+
Party 2
Horus
Horus
orrrrrrrrro
Horus
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 29L
1,219 Elo+
Party 2
Ne Zha
Ne Zha
契约者黑
Ne Zha
Level 17
God Stats
20W - 11L
1,652 SR
Queue Stats
124W - 119L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JetskiZA
Neith
10
1 / 11 / 2
7,112
395
4,862
10,810
3,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Weedoy
Da Ji
14
4 / 4 / 5
8,663
481
9,820
12,729
6,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
iWantMemes
Vulcan
13
8 / 5 / 2
8,807
489
17,682
9,190
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 3 / 6
8,320
462
9,441
8,904
4,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 5 / 7
8,014
445
8,182
14,083
10,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Daaros
Hou Yi
15
5 / 1 / 7
9,104
506
8,992
13,276
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
Inzerrt
Freya
15
7 / 5 / 11
9,627
535
11,509
16,982
7,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
12
3 / 4 / 10
8,532
474
5,716
12,368
9,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 2 / 11
8,681
482
3,878
13,227
11,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Boots

Boots

+6%
Movement Speed

Ne Zha
16
8 / 4 / 8
10,114
562
12,657
17,210
6,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
16
Kills
27
28
Deaths
16
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Daaros
Hou Yi
5
1
7
8.5
W
Freya
Inzerrt
Freya
7
5
11
2.5
L
Neith
JetskiZA
Neith
1
11
2
0.18
L
Da Ji
Weedoy
Da Ji
4
4
5
1.63
L
Vulcan
iWantMemes
Vulcan
8
5
2
1.8
W
Ares
3
4
10
2
W
4
2
11
4.75
L
2
3
6
1.67
L
1
5
7
0.9
W
Ne Zha
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,987
Damage
42,752
55,716
Taken
73,063
28,373
Mitigated
39,851
4,973
Healing
27,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Daaros
Hou Yi
8,992
4,599
200
5,453
13,276
4,899
3,266
2,680
10,546
0
56,837
W
Freya
Inzerrt
Freya
11,509
4,223
0
7,942
16,982
7,079
553
8,340
8,396
50,548
2,959
L
Neith
JetskiZA
Neith
4,862
1,711
0
301
10,810
3,691
120
3,292
7,468
0
18,609
L
Da Ji
Weedoy
Da Ji
9,820
3,434
0
2,905
12,729
6,350
0
1,036
11,578
0
50,753
L
Vulcan
iWantMemes
Vulcan
17,682
4,785
0
692
9,190
3,411
410
2,122
7,018
49,713
0
W
Ares
5,716
538
0
1,114
12,368
9,976
700
5,618
6,620
18,712
0
W
3,878
1,860
436
5,724
13,227
11,150
0
4,366
8,719
0
28,829
L
9,441
3,133
0
0
8,904
4,725
0
2,660
6,169
0
26,103
L
8,182
744
0
1,075
14,083
10,196
0
7,478
6,455
23,161
0
W
Ne Zha
12,657
4,608
0
6,137
17,210
6,747
870
4,138
12,918
0
69,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,916
Gold Earned
46,058
262
Minions Killed
395
0
Camps Cleared
0
1,510,547
Distance Traveled
1,553,556
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,104
506
98
5
0
304,724
1
W
Freya
9,627
535
98
5
0
310,382
0
L
Neith
7,112
395
41
2
0
261,153
2
L
Da Ji
8,663
481
85
5
0
284,223
1
L
Vulcan
8,807
489
77
4
0
318,520
5
W
Ares
8,532
474
32
2
0
334,966
0
W
Horus
8,681
482
48
3
0
269,011
2
L
Artemis
8,320
462
34
2
0
286,585
0
L
Geb
8,014
445
25
1
0
360,066
0
W
Ne Zha
10,114
562
119
7
0
334,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role