Player Matchup

Yemoja
Yemoja
Matttyiao
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 46L
1,552 Elo+
Party 1
Pele
Pele
Misakō
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,557 Elo+
Party 2
Nu Wa
Nu Wa
OhMoose
Nu Wa
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Susano
Susano
Omeh17
Susano
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 54L
1,552 Elo+
Party 1
Raijin
Raijin
Prïmarina
Raijin
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 40L
1,511 Elo+
Party 2
Team Averages
Level 22
1,500 SR
1,534 Elo+

VS

Team Averages
Level 16
1,548 SR
1,433 Elo+
Fenrir
Fenrir
Bekir1903
Fenrir
Level 6
God Stats
0W - 3L
1,198 SR
Queue Stats
4W - 14L
1,251 Elo+
Solo
Ares
Ares
BlinkUareDead
Ares
Level 21
God Stats
8W - 5L
1,740 SR
Queue Stats
31W - 20L
1,525 Elo+
Solo
Ra
Ra
PROSTO777POZANI
Ra
Level 6
God Stats
1W - 1L
1,731 SR
Queue Stats
3W - 3L
1,558 Elo+
Solo
Thor
Thor
darkmanu12
Thor
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
64W - 73L
1,429 Elo+
Solo
Kukulkan
Kukulkan
ven66610
Kukulkan
Level 21
God Stats
1W - 1L
1,572 SR
Queue Stats
26W - 25L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Matttyiao
Yemoja
20
2 / 0 / 30
14,032
1,169
9,401
16,322
19,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pele
Misakō
Pele
19
15 / 4 / 12
14,198
1,183
28,141
16,911
12,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
OhMoose
Nu Wa
20
10 / 4 / 25
14,248
1,187
34,166
15,604
6,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Omeh17
Susano
18
6 / 7 / 21
12,321
1,027
13,770
15,678
7,025
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
Prïmarina
Raijin
20
13 / 4 / 17
14,211
1,184
21,523
13,923
5,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bekir1903
Fenrir
17
1 / 9 / 3
10,717
893
6,662
24,191
11,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 4 / 8
13,997
1,166
16,196
23,203
26,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 17 / 6
11,948
996
15,270
25,113
9,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
5 / 10 / 8
13,172
1,098
18,108
24,265
13,076
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
ven66610
Kukulkan
17
2 / 6 / 5
11,692
974
17,243
17,678
6,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
49
46
Kills
19
19
Deaths
46
105
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bekir1903
Fenrir
1
9
3
0.28
L
8
4
8
3
W
Yemoja
Matttyiao
Yemoja
2
0
30
17
W
Pele
Misakō
Pele
15
4
12
5.25
W
Nu Wa
OhMoose
Nu Wa
10
4
25
5.63
W
Susano
Omeh17
Susano
6
7
21
2.36
L
3
17
6
0.35
W
Raijin
Prïmarina
Raijin
13
4
17
5.38
L
5
10
8
0.9
L
Kukulkan
ven66610
Kukulkan
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,001
Damage
73,479
78,438
Taken
114,450
51,388
Mitigated
67,319
14,006
Healing
3,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bekir1903
Fenrir
6,662
1,346
0
23
24,191
11,297
0
11,502
11,319
0
26,752
L
16,196
951
0
0
23,203
26,921
0
14,663
8,540
30,422
0
W
Yemoja
Matttyiao
Yemoja
9,401
1,221
2,340
2,236
16,322
19,095
0
10,626
5,696
23,477
0
W
Pele
Misakō
Pele
28,141
11,435
0
3,508
16,911
12,584
0
9,215
7,696
0
45,353
W
Nu Wa
OhMoose
Nu Wa
34,166
8,840
1,013
3,292
15,604
6,711
0
10,294
5,310
56,214
0
W
Susano
Omeh17
Susano
13,770
3,325
0
504
15,678
7,025
0
9,128
6,550
0
23,610
L
15,270
2,564
1,689
1,609
25,113
9,400
0
14,757
10,356
55,543
0
W
Raijin
Prïmarina
Raijin
21,523
3,440
238
875
13,923
5,973
0
9,446
4,477
49,379
0
L
18,108
3,978
0
250
24,265
13,076
0
14,081
10,184
0
37,331
L
Kukulkan
ven66610
Kukulkan
17,243
697
0
0
17,678
6,625
0
10,087
7,591
42,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,010
Gold Earned
61,526
198
Minions Killed
225
6
Camps Cleared
4
1,099,800
Distance Traveled
1,120,794
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,717
893
19
2
0
238,221
0
L
Ares
13,997
1,166
14
1
1
238,449
0
W
Yemoja
14,032
1,169
23
2
0
264,431
2
W
Pele
14,198
1,183
36
3
1
228,972
0
W
Nu Wa
14,248
1,187
49
4
3
216,787
2
W
Susano
12,321
1,027
32
3
1
194,897
2
L
Ra
11,948
996
94
8
0
193,474
3
W
Raijin
14,211
1,184
58
5
1
194,713
0
L
Thor
13,172
1,098
41
3
2
211,528
0
L
Kukulkan
11,692
974
57
5
1
239,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role