Player Matchup

Ares
Ares
Angelius22
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,125 Elo+
Party 1
Skadi
Skadi
ArtONzy
Skadi
Level 5
God Stats
6W - 4L
1,199 SR
Queue Stats
32W - 19L
1,125 Elo+
Party 1
Achilles
Achilles
Hymnns
Achilles
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Nemesis
Nemesis
SnaiterKot
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 18L
1,204 Elo+
Party 1
Erlang Shen
Erlang Shen
hesoyamPWNZ
Erlang Shen
Level 14
God Stats
11W - 12L
1,195 SR
Queue Stats
99W - 98L
1,293 Elo+
Solo
Team Averages
Level 6
1,379 SR
1,249 Elo+

VS

Team Averages
Level 25
1,522 SR
1,482 Elo+
Fenrir
Fenrir
BeR53eRk3R
Fenrir
Level 27
God Stats
2W - 9L
1,156 SR
Queue Stats
7W - 13L
1,326 Elo+
Solo
Hou Yi
Hou Yi
Jamy21
Hou Yi
Level 29
God Stats
8W - 2L
1,787 SR
Queue Stats
58W - 48L
1,491 Elo+
Solo
Aphrodite
Aphrodite
LirycCZ
Aphrodite
Level 27
God Stats
11W - 8L
1,424 SR
Queue Stats
58W - 52L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
YuVioleGrace
Ao Kuang
Level 18
God Stats
3W - 2L
1,743 SR
Queue Stats
4W - 2L
1,657 Elo+
Solo
Kuzenbo
Kuzenbo
ramomn444
Kuzenbo
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 3
6,354
454
4,440
11,368
9,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
ArtONzy
Skadi
9
2 / 7 / 1
6,165
440
6,817
8,333
4,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Hymnns
Achilles
12
4 / 4 / 1
7,775
555
5,074
9,578
9,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
SnaiterKot
Nemesis
10
0 / 4 / 2
6,142
439
2,257
8,603
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
hesoyamPWNZ
Erlang Shen
12
2 / 4 / 2
6,904
493
5,800
8,003
4,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeR53eRk3R
Fenrir
11
2 / 1 / 11
6,806
486
5,179
8,207
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Jamy21
Hou Yi
13
9 / 2 / 7
8,023
573
9,503
6,882
2,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
LirycCZ
Aphrodite
13
3 / 1 / 2
7,528
538
3,528
5,528
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
YuVioleGrace
Ao Kuang
12
3 / 2 / 2
7,441
532
2,840
6,841
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kuzenbo
ramomn444
Kuzenbo
12
5 / 3 / 11
8,101
579
6,427
12,585
11,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
9
Kills
22
26
Deaths
9
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Skadi
ArtONzy
Skadi
2
7
1
0.36
W
Fenrir
BeR53eRk3R
Fenrir
2
1
11
7.5
L
Achilles
Hymnns
Achilles
4
4
1
1.13
W
Hou Yi
Jamy21
Hou Yi
9
2
7
6.25
W
Aphrodite
LirycCZ
Aphrodite
3
1
2
4
L
Nemesis
SnaiterKot
Nemesis
0
4
2
0.25
W
Ao Kuang
YuVioleGrace
Ao Kuang
3
2
2
2
L
Erlang Shen
hesoyamPWNZ
Erlang Shen
2
4
2
0.75
W
Kuzenbo
ramomn444
Kuzenbo
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,388
Damage
27,477
45,885
Taken
40,043
30,828
Mitigated
21,161
4,668
Healing
18,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,440
565
0
843
11,368
9,045
0
2,642
8,726
10,653
0
L
Skadi
ArtONzy
Skadi
6,817
4,343
0
0
8,333
4,007
0
2,117
6,216
0
30,412
W
Fenrir
BeR53eRk3R
Fenrir
5,179
1,281
390
3,108
8,207
2,991
88
612
7,495
0
23,195
L
Achilles
Hymnns
Achilles
5,074
1,864
0
545
9,578
9,926
0
3,853
5,321
0
30,755
W
Hou Yi
Jamy21
Hou Yi
9,503
5,788
0
2,978
6,882
2,543
2,524
1,433
5,424
0
36,429
W
Aphrodite
LirycCZ
Aphrodite
3,528
232
871
3,511
5,528
2,316
1,219
136
5,242
36,144
0
L
Nemesis
SnaiterKot
Nemesis
2,257
1,192
0
2,516
8,603
3,063
0
1,408
7,151
0
28,965
W
Ao Kuang
YuVioleGrace
Ao Kuang
2,840
775
0
3,288
6,841
1,985
0
0
6,816
28,009
0
L
Erlang Shen
hesoyamPWNZ
Erlang Shen
5,800
3,101
0
764
8,003
4,787
18
2,327
5,676
0
36,573
W
Kuzenbo
ramomn444
Kuzenbo
6,427
2,991
0
4,327
12,585
11,326
306
2,259
10,305
19,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
37,899
275
Minions Killed
287
0
Camps Cleared
0
1,203,694
Distance Traveled
1,222,457
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,354
454
19
1
0
195,439
1
L
Skadi
6,165
440
55
4
0
200,383
0
W
Fenrir
6,806
486
39
3
0
282,808
3
L
Achilles
7,775
555
73
5
0
246,126
2
W
Hou Yi
8,023
573
71
5
0
209,514
1
W
Aphrodite
7,528
538
83
6
0
247,435
0
L
Nemesis
6,142
439
58
4
0
277,449
1
W
Ao Kuang
7,441
532
71
5
0
225,510
4
L
Erlang Shen
6,904
493
70
5
0
284,297
0
W
Kuzenbo
8,101
579
23
2
0
257,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role