Player Matchup

Arachne
Arachne
Silver III
Matoutous77
Arachne
Silver III
Level 83
God Stats
19W - 10L
1,663 SR
Queue Stats
269W - 277L
879 MMR
Solo
Cabrakan
Cabrakan
Silver III
RoanokeWarrior
Cabrakan
Silver III
Level 101
God Stats
1W - 0L
1,261 SR
Queue Stats
319W - 331L
878 MMR
Solo
Poseidon
Poseidon
Bronze III
XDani_Ka_PanikaX
Poseidon
Bronze III
Level 85
God Stats
5W - 6L
1,783 SR
Queue Stats
400W - 454L
-280 MMR
Solo
Bellona
Bellona
Silver III
barco-24
Bellona
Silver III
Level 60
God Stats
20W - 15L
1,597 SR
Queue Stats
87W - 92L
721 MMR
Solo
Danzaburou
Danzaburou
Silver III
xIMP_Blizzard74
Danzaburou
Silver III
Level 83
God Stats
5W - 12L
1,612 SR
Queue Stats
23W - 45L
880 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,583 SR
616 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,439 SR
734 MMR
Chaac
Chaac
Silver IV
 
Chaac
Silver IV
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Bronze II
Bucheron490
The Morrigan
Bronze II
Level 44
God Stats
1W - 3L
1,363 SR
Queue Stats
52W - 77L
329 MMR
Solo
Fafnir
Fafnir
Silver IV
STON3D PREDATOR
Fafnir
Silver IV
Level 125
God Stats
10W - 6L
1,518 SR
Queue Stats
476W - 498L
700 MMR
Solo
Neith
Neith
Bronze II
simplu123
Neith
Bronze II
Level 66
God Stats
71W - 69L
1,472 SR
Queue Stats
224W - 252L
218 MMR
Solo
Merlin
Merlin
Bronze I
varoelcapo
Merlin
Bronze I
Level 73
God Stats
3W - 9L
1,341 SR
Queue Stats
60W - 58L
925 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Matoutous77
Arachne
20
11 / 1 / 7
13,902
604
17,829
21,883
14,022
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
17
1 / 4 / 16
11,716
509
7,581
16,300
18,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
7 / 4 / 4
12,867
559
12,849
13,076
5,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
barco-24
Bellona
17
4 / 3 / 6
11,466
499
9,596
17,927
13,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
xIMP_Blizzard74
Danzaburou
20
6 / 4 / 4
14,070
612
13,124
18,331
8,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
TsukuyomiPersephoneGuan YuAo KuangTiamat

VS

Bans
AthenaCu ChulainnApolloScyllaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 4 / 1
11,242
489
15,497
19,744
16,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
Bucheron490
The Morrigan
15
2 / 8 / 5
9,935
432
3,772
15,275
7,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 4 / 7
10,122
440
9,946
20,018
18,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
simplu123
Neith
18
7 / 5 / 3
12,609
548
13,858
16,109
5,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
varoelcapo
Merlin
16
1 / 8 / 3
9,766
425
10,137
16,220
6,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
29
Kills
16
16
Deaths
29
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
1
0.88
L
The Morrigan
Bucheron490
The Morrigan
2
8
5
0.56
W
Arachne
Matoutous77
Arachne
11
1
7
14.5
W
Cabrakan
1
4
16
2.25
L
3
4
7
1.63
W
7
4
4
2.25
W
Bellona
barco-24
Bellona
4
3
6
2.33
L
Neith
simplu123
Neith
7
5
3
1.7
L
Merlin
varoelcapo
Merlin
1
8
3
0.31
W
Danzaburou
xIMP_Blizzard74
Danzaburou
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,979
Damage
53,210
87,517
Taken
87,366
59,153
Mitigated
54,238
32,334
Healing
21,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,497
2,248
0
5,372
19,744
16,376
2
2,932
16,716
0
70,266
L
The Morrigan
Bucheron490
The Morrigan
3,772
695
0
3,200
15,275
7,203
56
2,833
12,347
59,465
6,230
W
Arachne
Matoutous77
Arachne
17,829
13,388
0
11,993
21,883
14,022
1,433
5,564
16,319
0
124,471
W
Cabrakan
7,581
1,167
0
2,512
16,300
18,332
282
8,192
8,108
28,925
0
L
9,946
2,420
216
4,401
20,018
18,928
0
6,017
13,751
44,195
0
W
12,849
1,029
757
3,995
13,076
5,531
857
5,065
8,011
81,670
0
W
Bellona
barco-24
Bellona
9,596
3,776
0
4,558
17,927
13,191
1,122
5,159
12,768
0
56,479
L
Neith
simplu123
Neith
13,858
3,955
0
5,819
16,109
5,384
1,538
3,270
12,727
0
72,631
L
Merlin
varoelcapo
Merlin
10,137
434
0
2,576
16,220
6,347
0
4,764
11,208
72,365
0
W
Danzaburou
xIMP_Blizzard74
Danzaburou
13,124
7,000
0
8,519
18,331
8,077
3,520
3,883
14,448
0
114,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,021
Gold Earned
53,674
609
Minions Killed
553
0
Camps Cleared
0
2,186,126
Distance Traveled
1,881,670
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,242
489
132
6
0
414,004
4
L
The Morrigan
9,935
432
108
5
0
349,334
6
W
Arachne
13,902
604
159
7
0
469,852
2
W
Cabrakan
11,716
509
32
1
0
466,436
16
L
Fafnir
10,122
440
59
3
0
406,943
2
W
Poseidon
12,867
559
145
6
0
401,247
1
W
Bellona
11,466
499
119
5
0
445,990
2
L
Neith
12,609
548
130
6
0
346,760
1
L
Merlin
9,766
425
124
5
0
364,629
8
W
Danzaburou
14,070
612
154
7
0
402,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role