Player Matchup

Scylla
Scylla
BenFr0
Scylla
Level 139
God Stats
4W - 5L
1,444 SR
Queue Stats
14W - 20L
1,424 Elo+
Solo
Cupid
Cupid
DivinePanthera
Cupid
Level 122
God Stats
6W - 5L
1,817 SR
Queue Stats
746W - 668L
1,556 Elo+
Solo
Kali
Kali
KwestBandedUp
Kali
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 84L
1,405 Elo+
Solo
Osiris
Osiris
WinterFox_1
Osiris
Level 49
God Stats
12W - 8L
1,617 SR
Queue Stats
57W - 68L
1,432 Elo+
Solo
Ymir
Ymir
lickmesilly23
Ymir
Level 128
God Stats
5W - 12L
1,550 SR
Queue Stats
96W - 89L
1,584 Elo+
Solo
Team Averages
Level 95
1,585 SR
1,480 Elo+

VS

Team Averages
Level 93
1,483 SR
1,522 Elo+
Khepri
Khepri
CantexnikDoma
Khepri
Level 59
God Stats
3W - 1L
1,645 SR
Queue Stats
13W - 12L
1,534 Elo+
Solo
Nox
Nox
Godliness7
Nox
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
JustJP
Hou Yi
Level 156
God Stats
2W - 0L
1,273 SR
Queue Stats
156W - 165L
1,509 Elo+
Solo
Ravana
Ravana
camilo1001
Ravana
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
262W - 254L
1,593 Elo+
Solo
Bellona
Bellona
ericanilox
Bellona
Level 66
God Stats
23W - 23L
1,497 SR
Queue Stats
169W - 199L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BenFr0
Scylla
10
1 / 2 / 0
5,626
511
3,937
5,810
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 3 / 1
6,127
557
5,371
6,771
1,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
4,896
445
453
6,952
1,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
8
0 / 6 / 0
4,889
444
1,898
8,279
4,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 2 / 3
5,818
529
2,984
8,697
3,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,482
498
1,310
6,835
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 3
6,441
586
1,841
3,415
1,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
JustJP
Hou Yi
11
2 / 1 / 2
6,457
587
5,307
4,912
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
camilo1001
Ravana
12
8 / 0 / 3
7,293
663
8,400
4,504
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
ericanilox
Bellona
13
3 / 0 / 3
7,601
691
5,006
6,363
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
15
15
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
BenFr0
Scylla
1
2
0
0.5
W
0
4
2
0.25
L
3
3
1
1.17
W
2
0
3
3.5
W
Hou Yi
JustJP
Hou Yi
2
1
2
3
L
0
2
0
0
L
Osiris
0
6
0
0
W
Ravana
camilo1001
Ravana
8
0
3
9.5
W
Bellona
ericanilox
Bellona
3
0
3
4.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,643
Damage
21,864
36,509
Taken
26,029
13,375
Mitigated
12,450
8,244
Healing
10,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BenFr0
Scylla
3,937
238
0
2,056
5,810
1,270
0
171
5,637
26,707
0
W
1,310
159
0
1,358
6,835
3,149
0
2,218
4,547
12,975
0
L
5,371
3,472
607
1,766
6,771
1,726
0
677
6,079
0
32,319
W
1,841
147
0
677
3,415
1,218
360
2,080
1,193
26,325
0
W
Hou Yi
JustJP
Hou Yi
5,307
3,189
0
2,217
4,912
1,558
0
894
3,986
0
37,458
L
453
59
0
535
6,952
1,880
0
572
6,317
0
21,499
L
Osiris
1,898
826
0
1,710
8,279
4,877
0
0
8,279
0
16,987
W
Ravana
camilo1001
Ravana
8,400
2,475
0
2,531
4,504
1,878
0
1,028
3,322
0
41,525
W
Bellona
ericanilox
Bellona
5,006
2,729
0
3,335
6,363
4,647
0
303
5,735
0
43,283
L
2,984
322
0
1,570
8,697
3,622
0
1,602
7,046
17,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,356
Gold Earned
33,274
252
Minions Killed
342
0
Camps Cleared
0
1,006,285
Distance Traveled
1,115,123
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,626
511
73
7
0
208,132
4
W
Khepri
5,482
498
18
2
0
227,126
3
L
Cupid
6,127
557
63
6
0
194,035
5
W
Nox
6,441
586
55
5
0
222,789
1
W
Hou Yi
6,457
587
73
7
0
191,542
3
L
Kali
4,896
445
49
4
0
203,005
0
L
Osiris
4,889
444
39
4
0
187,976
2
W
Ravana
7,293
663
77
7
0
240,828
1
W
Bellona
7,601
691
119
11
0
232,838
2
L
Ymir
5,818
529
28
3
0
213,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role