Player Matchup

Anubis
Anubis
Gamemaniak80
Anubis
Level 16
God Stats
27W - 21L
1,642 SR
Queue Stats
39W - 33L
1,606 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Livetoto
Ah Muzen Cab
Level 28
God Stats
1W - 2L
1,747 SR
Queue Stats
81W - 56L
1,589 Elo+
Solo
Fenrir
Fenrir
NoShrome
Fenrir
Level 18
God Stats
5W - 6L
1,489 SR
Queue Stats
15W - 16L
1,342 Elo+
Party 1
Ares
Ares
Wormii
Ares
Level 22
God Stats
7W - 12L
1,488 SR
Queue Stats
397W - 417L
1,317 Elo+
Party 1
Tiamat
Tiamat
agente2764
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 244L
1,355 Elo+
Solo
Team Averages
Level 22
1,573 SR
1,442 Elo+

VS

Team Averages
Level 27
1,613 SR
1,510 Elo+
Pele
Pele
B3ndz1nas
Pele
Level 28
God Stats
16W - 18L
1,537 SR
Queue Stats
47W - 68L
1,360 Elo+
Solo
Zhong Kui
Zhong Kui
Duffei
Zhong Kui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,808 Elo+
Solo
Sylvanus
Sylvanus
MoreRice3
Sylvanus
Level 26
God Stats
14W - 7L
1,738 SR
Queue Stats
82W - 61L
1,511 Elo+
Solo
Jing Wei
Jing Wei
Srfranatletico12
Jing Wei
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
175W - 176L
1,515 Elo+
Solo
Achilles
Achilles
k-muca307
Achilles
Level 27
God Stats
4W - 1L
1,788 SR
Queue Stats
76W - 87L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
9 / 6 / 2
16,317
563
20,318
19,472
10,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Livetoto
Ah Muzen Cab
20
3 / 5 / 1
13,329
460
8,687
20,734
7,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
NoShrome
Fenrir
20
8 / 4 / 3
14,788
510
9,537
21,315
10,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Wormii
Ares
17
1 / 7 / 3
11,570
399
7,004
20,114
19,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
agente2764
Tiamat
15
2 / 7 / 3
11,341
391
6,791
16,531
8,071
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
4 / 7 / 1
15,801
545
7,424
15,881
5,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Duffei
Zhong Kui
20
3 / 4 / 8
16,024
553
15,423
16,867
12,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
MoreRice3
Sylvanus
20
3 / 2 / 15
16,838
581
10,689
25,277
33,267
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
17 / 2 / 3
21,023
725
29,772
25,822
14,776
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
k-muca307
Achilles
20
2 / 10 / 0
15,201
524
6,794
25,086
17,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
23
Kills
29
29
Deaths
25
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Pele
4
7
1
0.64
W
Zhong Kui
Duffei
Zhong Kui
3
4
8
1.75
L
Anubis
9
6
2
1.67
L
Ah Muzen Cab
Livetoto
Ah Muzen Cab
3
5
1
0.7
W
Sylvanus
MoreRice3
Sylvanus
3
2
15
5.25
L
Fenrir
NoShrome
Fenrir
8
4
3
2.38
W
17
2
3
9.25
L
Ares
Wormii
Ares
1
7
3
0.36
L
Tiamat
agente2764
Tiamat
2
7
3
0.5
W
Achilles
k-muca307
Achilles
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,337
Damage
70,102
98,166
Taken
108,933
57,212
Mitigated
84,242
24,514
Healing
39,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
7,424
1,647
0
427
15,881
5,981
2,871
4,852
11,029
0
103,857
W
Zhong Kui
Duffei
Zhong Kui
15,423
1,661
0
8,644
16,867
12,916
2,014
4,945
11,922
112,661
0
L
Anubis
20,318
1,239
0
5,082
19,472
10,892
1,900
8,333
11,139
129,729
0
L
Ah Muzen Cab
Livetoto
Ah Muzen Cab
8,687
3,170
632
9,624
20,734
7,890
1,398
4,085
16,649
0
142,081
W
Sylvanus
MoreRice3
Sylvanus
10,689
1,803
3,545
8,638
25,277
33,267
636
9,295
15,451
33,846
0
L
Fenrir
NoShrome
Fenrir
9,537
2,985
0
6,008
21,315
10,778
0
6,304
15,011
0
96,308
W
29,772
26,517
0
13,818
25,822
14,776
8,716
7,094
18,443
0
208,755
L
Ares
Wormii
Ares
7,004
206
0
204
20,114
19,581
225
6,511
13,603
26,590
0
L
Tiamat
agente2764
Tiamat
6,791
899
0
2,964
16,531
8,071
1,323
879
15,652
45,242
0
W
Achilles
k-muca307
Achilles
6,794
2,222
0
3,962
25,086
17,302
1,758
12,736
12,350
0
89,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,345
Gold Earned
84,887
693
Minions Killed
828
0
Camps Cleared
0
2,267,233
Distance Traveled
2,501,817
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,801
545
181
6
0
454,997
3
W
Zhong Kui
16,024
553
184
6
0
505,224
0
L
Anubis
16,317
563
229
8
0
431,625
0
L
Ah Muzen Cab
13,329
460
181
6
0
423,596
0
W
Sylvanus
16,838
581
60
2
0
521,993
13
L
Fenrir
14,788
510
167
6
0
566,673
1
W
Jing Wei
21,023
725
239
8
0
538,339
3
L
Ares
11,570
399
40
1
0
515,868
5
L
Tiamat
11,341
391
76
3
0
329,471
2
W
Achilles
15,201
524
164
6
0
481,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role