Player Matchup

Chang'e
Chang'e
AveXMightyXThor
Chang'e
Level 109
God Stats
13W - 8L
1,807 SR
Queue Stats
282W - 262L
1,614 Elo+
Party 1
Jing Wei
Jing Wei
Triefo
Jing Wei
Level 51
God Stats
3W - 2L
1,377 SR
Queue Stats
98W - 69L
1,606 Elo+
Party 1
Ares
Ares
twistedminion
Ares
Level 157
God Stats
3W - 6L
1,271 SR
Queue Stats
439W - 401L
1,652 Elo+
Party 1
Team Averages
Level 106
1,485 SR
1,624 Elo+

VS

Team Averages
Level 70
1,391 SR
1,207 Elo+
Danzaburou
Danzaburou
D-Fase-Prop
Danzaburou
Level 140
God Stats
39W - 40L
1,551 SR
Queue Stats
287W - 336L
1,383 Elo+
Solo
Tiamat
Tiamat
QuntSaviorWaltur
Tiamat
Level 28
God Stats
0W - 2L
1,344 SR
Queue Stats
1W - 5L
1,233 Elo+
Party 2
Gilgamesh
Gilgamesh
kyle-like69
Gilgamesh
Level 41
God Stats
0W - 1L
1,277 SR
Queue Stats
2W - 18L
1,004 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 8
8,819
802
7,345
7,428
2,545
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Triefo
Jing Wei
12
4 / 3 / 11
8,573
779
7,878
7,845
2,793
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
7 / 1 / 8
9,819
893
10,055
11,891
12,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D-Fase-Prop
Danzaburou
10
1 / 4 / 3
7,709
701
4,967
9,378
3,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 6 / 1
7,651
696
4,968
11,482
6,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
kyle-like69
Gilgamesh
9
1 / 7 / 2
7,216
656
5,507
10,866
4,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
5
5
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
Danzaburou
D-Fase-Prop
Danzaburou
1
4
3
0.63
L
3
6
1
0.58
W
Jing Wei
Triefo
Jing Wei
4
3
11
3.17
L
Gilgamesh
kyle-like69
Gilgamesh
1
7
2
0.29
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,278
Damage
15,442
27,164
Taken
31,726
17,926
Mitigated
14,450
7,126
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,345
325
2,283
3,606
7,428
2,545
690
993
6,435
33,963
0
L
Danzaburou
D-Fase-Prop
Danzaburou
4,967
1,272
0
1,898
9,378
3,413
484
4,994
4,384
0
24,581
L
4,968
464
0
1,743
11,482
6,804
0
7,138
4,344
18,502
0
W
Jing Wei
Triefo
Jing Wei
7,878
5,838
0
265
7,845
2,793
1,648
2,249
5,596
0
24,733
L
Gilgamesh
kyle-like69
Gilgamesh
5,507
1,607
0
275
10,866
4,233
0
5,288
5,578
0
17,390
W
10,055
128
0
972
11,891
12,588
115
1,800
10,091
21,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,211
Gold Earned
22,576
120
Minions Killed
78
0
Camps Cleared
0
629,396
Distance Traveled
517,563
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,819
802
64
6
0
201,954
3
L
Danzaburou
7,709
701
34
3
0
163,069
2
L
Tiamat
7,651
696
21
2
0
187,830
0
W
Jing Wei
8,573
779
42
4
0
200,887
0
L
Gilgamesh
7,216
656
23
2
0
166,664
0
W
Ares
9,819
893
14
1
0
226,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role