Player Matchup

Scylla
Scylla
Silver IV
Ant0ni011
Scylla
Silver IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver V
ArdubaESP
Tyr
Silver V
Level 47
God Stats
19W - 22L
1,498 SR
Queue Stats
172W - 210L
453 MMR
Solo
Aphrodite
Aphrodite
Silver III
NTW1215
Aphrodite
Silver III
Level 104
God Stats
21W - 27L
1,553 SR
Queue Stats
252W - 277L
777 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
zafrkancija123
Ah Muzen Cab
Silver IV
Level 118
God Stats
23W - 17L
1,527 SR
Queue Stats
290W - 307L
515 MMR
Solo
Arachne
Arachne
Bronze II
красныйперчик
Arachne
Bronze II
Level 146
God Stats
11W - 11L
1,526 SR
Queue Stats
331W - 334L
249 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,521 SR
699 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,507 SR
537 MMR
Eset
Eset
Silver V
AlexRedPT
Eset
Silver V
Level 118
God Stats
3W - 2L
1,674 SR
Queue Stats
242W - 244L
574 MMR
Solo
Danzaburou
Danzaburou
Bronze I
Werden98
Danzaburou
Bronze I
Level 49
God Stats
2W - 3L
1,358 SR
Queue Stats
464W - 483L
733 MMR
Solo
Ares
Ares
Silver IV
Zurkian
Ares
Silver IV
Level 97
God Stats
6W - 16L
1,260 SR
Queue Stats
360W - 369L
681 MMR
Solo
Horus
Horus
Silver IV
harck5
Horus
Silver IV
Level 122
God Stats
0W - 1L
1,604 SR
Queue Stats
95W - 116L
617 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
vinay0608
Ao Kuang
Bronze III
Level 125
God Stats
16W - 8L
1,641 SR
Queue Stats
221W - 239L
80 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ant0ni011
Scylla
20
6 / 4 / 16
19,188
564
37,603
25,010
9,992
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 3 / 7
19,588
576
24,560
42,177
52,634
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
NTW1215
Aphrodite
20
0 / 2 / 26
18,388
541
16,478
31,398
39,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
zafrkancija123
Ah Muzen Cab
20
13 / 2 / 11
23,668
696
45,575
31,018
13,951
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 7 / 10
17,936
528
8,558
34,842
17,325
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
TsukuyomiAnhurAthenaNoxSet

VS

Bans
Guan YuKing ArthurJanusSylvanusAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
7 / 4 / 4
17,539
516
33,783
28,394
13,167
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Werden98
Danzaburou
20
2 / 8 / 6
14,664
431
25,219
31,899
17,579
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
Zurkian
Ares
20
3 / 5 / 5
14,772
434
21,290
40,068
59,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
harck5
Horus
18
0 / 6 / 6
14,721
433
10,750
37,613
48,008
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
vinay0608
Ao Kuang
20
6 / 10 / 4
14,720
433
16,147
33,277
16,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
43
33
Kills
18
18
Deaths
33
70
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Eset
7
4
4
2.25
W
Scylla
Ant0ni011
Scylla
6
4
16
3.5
W
8
3
7
3.83
W
Aphrodite
NTW1215
Aphrodite
0
2
26
6.5
L
Danzaburou
Werden98
Danzaburou
2
8
6
0.63
L
Ares
Zurkian
Ares
3
5
5
1.1
L
Horus
harck5
Horus
0
6
6
0.5
L
Ao Kuang
vinay0608
Ao Kuang
6
10
4
0.8
W
Ah Muzen Cab
zafrkancija123
Ah Muzen Cab
13
2
11
9.25
W
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,774
Damage
107,189
164,445
Taken
171,251
133,538
Mitigated
154,050
88,518
Healing
54,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
33,783
1,500
906
8,261
28,394
13,167
140
13,063
14,876
161,803
0
W
Scylla
Ant0ni011
Scylla
37,603
5,960
140
8,622
25,010
9,992
3,096
14,748
9,860
159,943
0
W
24,560
2,728
0
16,675
42,177
52,634
336
22,669
18,180
21,312
104,876
W
Aphrodite
NTW1215
Aphrodite
16,478
605
14,299
19,042
31,398
39,636
1,474
14,163
16,702
60,587
0
L
Danzaburou
Werden98
Danzaburou
25,219
10,224
1,140
13,202
31,899
17,579
1,615
8,573
23,190
0
113,556
L
Ares
Zurkian
Ares
21,290
1,013
459
10,930
40,068
59,066
200
11,858
27,889
84,505
0
L
Horus
harck5
Horus
10,750
3,435
3,689
10,345
37,613
48,008
491
15,568
21,778
392
40,705
L
Ao Kuang
vinay0608
Ao Kuang
16,147
3,960
0
5,953
33,277
16,230
2,190
12,131
20,876
98,671
0
W
Ah Muzen Cab
zafrkancija123
Ah Muzen Cab
45,575
35,145
0
20,148
31,018
13,951
8,496
8,856
22,029
0
217,770
W
8,558
8,283
0
9,592
34,842
17,325
1,764
12,601
21,900
0
173,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,768
Gold Earned
76,416
941
Minions Killed
790
0
Camps Cleared
0
3,376,746
Distance Traveled
2,888,503
44
Wards Purchased
53
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
17,539
516
268
8
0
587,217
10
W
Scylla
19,188
564
249
7
0
632,372
8
W
Tyr
19,588
576
197
6
0
675,177
4
W
Aphrodite
18,388
541
75
2
0
669,837
20
L
Danzaburou
14,664
431
189
6
0
562,415
12
L
Ares
14,772
434
120
4
0
538,425
12
L
Horus
14,721
433
62
2
0
665,884
13
L
Ao Kuang
14,720
433
151
4
0
534,562
6
W
Ah Muzen Cab
23,668
696
245
7
0
691,876
2
W
Arachne
17,936
528
175
5
0
707,484
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role