Player Matchup

Anubis
Anubis
FXprime
Anubis
Level 26
God Stats
25W - 28L
1,539 SR
Queue Stats
333W - 343L
1,541 Elo+
Solo
Ymir
Ymir
FriKsMa
Ymir
Level 8
God Stats
3W - 6L
1,217 SR
Queue Stats
7W - 13L
1,320 Elo+
Solo
Nemesis
Nemesis
FroggCommander
Nemesis
Level 13
God Stats
2W - 6L
1,322 SR
Queue Stats
5W - 13L
1,266 Elo+
Solo
Tsukuyomi
Tsukuyomi
SlipperyScuba
Tsukuyomi
Level 15
God Stats
10W - 11L
1,429 SR
Queue Stats
20W - 18L
1,614 Elo+
Solo
Scylla
Scylla
zwęglonyMiecz
Scylla
Level 4
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,441 SR
1,448 Elo+

VS

Team Averages
Level 22
1,448 SR
1,498 Elo+
Neith
Neith
ElbertGodoy
Neith
Level 19
God Stats
1W - 1L
1,343 SR
Queue Stats
80W - 57L
1,644 Elo+
Solo
Vulcan
Vulcan
Feuin
Vulcan
Level 28
God Stats
5W - 5L
1,543 SR
Queue Stats
100W - 90L
1,532 Elo+
Solo
Scylla
Scylla
Flarewind
Scylla
Level 29
God Stats
8W - 10L
1,353 SR
Queue Stats
228W - 238L
1,507 Elo+
Solo
Kali
Kali
Ludkliff
Kali
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
NuADekvat
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FXprime
Anubis
20
15 / 10 / 9
16,640
1,387
22,850
20,448
8,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ymir
FriKsMa
Ymir
17
1 / 10 / 9
11,018
918
7,324
22,690
20,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
2 / 8 / 15
12,044
1,004
9,993
22,433
8,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
SlipperyScuba
Tsukuyomi
19
7 / 12 / 12
13,590
1,133
19,887
21,717
8,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 7 / 7
10,503
875
2,340
8,776
2,550
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 22
15,374
1,281
35,172
13,983
5,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vulcan
Feuin
Vulcan
19
4 / 2 / 18
12,361
1,030
9,351
6,747
1,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Flarewind
Scylla
20
11 / 3 / 21
14,527
1,211
17,666
11,682
3,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
19
4 / 10 / 21
12,952
1,079
9,782
18,272
6,945
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
NuADekvat
Fenrir
19
14 / 11 / 15
14,882
1,240
15,217
18,637
8,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
144
26
Kills
47
47
Deaths
28
52
Assists
97
Player
Kills
Deaths
Assists
KDA
W
14
2
22
12.5
L
Anubis
FXprime
Anubis
15
10
9
1.95
W
Vulcan
Feuin
Vulcan
4
2
18
6.5
W
Scylla
Flarewind
Scylla
11
3
21
7.17
L
Ymir
FriKsMa
Ymir
1
10
9
0.55
L
2
8
15
1.19
W
Kali
4
10
21
1.45
W
Fenrir
NuADekvat
Fenrir
14
11
15
1.95
L
Tsukuyomi
SlipperyScuba
Tsukuyomi
7
12
12
1.08
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,394
Damage
87,188
96,064
Taken
69,321
47,950
Mitigated
26,039
5,382
Healing
8,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,172
20,458
0
3,203
13,983
5,049
0
5,408
8,575
0
73,465
L
Anubis
FXprime
Anubis
22,850
761
0
3,546
20,448
8,708
0
6,750
13,684
59,988
0
W
Vulcan
Feuin
Vulcan
9,351
3,087
0
396
6,747
1,872
0
4,292
2,455
31,678
0
W
Scylla
Flarewind
Scylla
17,666
891
0
0
11,682
3,459
0
4,457
7,225
49,943
0
L
Ymir
FriKsMa
Ymir
7,324
1,651
0
705
22,690
20,252
0
9,904
12,742
37,803
0
L
9,993
1,871
0
685
22,433
8,392
0
3,553
18,880
508
24,603
W
Kali
9,782
5,419
0
3,585
18,272
6,945
0
10,095
8,177
205
15,650
W
Fenrir
NuADekvat
Fenrir
15,217
4,963
0
1,348
18,637
8,714
0
8,758
9,879
371
21,763
L
Tsukuyomi
SlipperyScuba
Tsukuyomi
19,887
6,090
0
446
21,717
8,048
0
5,605
16,092
0
38,313
L
2,340
532
0
0
8,776
2,550
0
1,703
7,073
5,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,795
Gold Earned
70,096
221
Minions Killed
235
5
Camps Cleared
11
902,562
Distance Traveled
1,005,473
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,374
1,281
73
6
4
199,248
0
L
Anubis
16,640
1,387
104
9
2
197,771
0
W
Vulcan
12,361
1,030
52
4
1
217,533
0
W
Scylla
14,527
1,211
91
8
1
243,311
1
L
Ymir
11,018
918
57
5
0
161,072
0
L
Nemesis
12,044
1,004
19
2
0
215,178
0
W
Kali
12,952
1,079
8
1
1
176,772
0
W
Fenrir
14,882
1,240
11
1
4
168,609
0
L
Tsukuyomi
13,590
1,133
33
3
3
201,425
0
L
Scylla
10,503
875
8
1
0
127,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role