Player Matchup

Hachiman
Hachiman
Ado770
Hachiman
Level 20
God Stats
2W - 1L
1,758 SR
Queue Stats
182W - 136L
1,557 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Astrye
Ah Muzen Cab
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 26L
1,665 Elo+
Party 1
Ra
Ra
DAMNATI0N
Ra
Level 10
God Stats
8W - 8L
1,722 SR
Queue Stats
304W - 251L
1,745 Elo+
Solo
Pele
Pele
TarelkaPelmeney
Pele
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 19L
1,696 Elo+
Party 1
Aphrodite
Aphrodite
xwmsven
Aphrodite
Level 29
God Stats
4W - 1L
1,593 SR
Queue Stats
62W - 48L
1,604 Elo+
Solo
Team Averages
Level 20
1,615 SR
1,653 Elo+

VS

Team Averages
Level 17
1,576 SR
1,643 Elo+
Ullr
Ullr
JebacCieeSzmatko
Ullr
Level 17
God Stats
15W - 13L
1,543 SR
Queue Stats
15W - 13L
1,529 Elo+
Solo
Tiamat
Tiamat
Mneumonia
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 84L
1,691 Elo+
Solo
Bellona
Bellona
TotodokiKun
Bellona
Level 22
God Stats
3W - 2L
1,516 SR
Queue Stats
25W - 16L
1,643 Elo+
Solo
Nemesis
Nemesis
Xileano03
Nemesis
Level 4
God Stats
8W - 6L
1,500 SR
Queue Stats
60W - 46L
1,820 Elo+
Solo
Ymir
Ymir
artturikov
Ymir
Level 27
God Stats
4W - 2L
1,822 SR
Queue Stats
126W - 140L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ado770
Hachiman
16
7 / 2 / 8
10,246
569
13,883
12,289
5,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Astrye
Ah Muzen Cab
18
5 / 5 / 5
11,479
638
16,043
13,385
5,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 5 / 6
10,354
575
9,761
12,531
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 3 / 2
11,664
648
12,621
14,910
5,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
xwmsven
Aphrodite
16
4 / 2 / 13
10,631
591
5,709
12,462
5,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 2
9,558
531
7,274
18,796
6,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Mneumonia
Tiamat
17
3 / 3 / 3
10,228
568
8,901
10,604
4,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TotodokiKun
Bellona
14
3 / 5 / 3
8,757
487
10,625
15,811
15,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Xileano03
Nemesis
16
7 / 5 / 3
9,881
549
11,686
14,876
7,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 7 / 3
7,399
411
3,711
17,596
10,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
30
Kills
17
17
Deaths
30
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ado770
Hachiman
7
2
8
5.5
W
Ah Muzen Cab
Astrye
Ah Muzen Cab
5
5
5
1.5
W
3
5
6
1.2
L
4
10
2
0.5
L
Tiamat
Mneumonia
Tiamat
3
3
3
1.5
W
11
3
2
4
L
Bellona
TotodokiKun
Bellona
3
5
3
0.9
L
Nemesis
Xileano03
Nemesis
7
5
3
1.7
L
0
7
3
0.21
W
Aphrodite
xwmsven
Aphrodite
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,017
Damage
42,197
65,577
Taken
77,683
27,351
Mitigated
44,903
28,677
Healing
17,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ado770
Hachiman
13,883
9,392
0
2,738
12,289
5,633
3,316
2,616
9,649
0
61,382
W
Ah Muzen Cab
Astrye
Ah Muzen Cab
16,043
4,579
0
1,716
13,385
5,446
2,340
6,035
6,975
0
93,497
W
9,761
906
1,681
6,505
12,531
4,997
500
793
11,361
61,140
0
L
7,274
4,398
0
4,464
18,796
6,620
1,800
2,195
16,535
0
63,733
L
Tiamat
Mneumonia
Tiamat
8,901
1,087
0
2,852
10,604
4,974
0
306
10,283
62,116
0
W
12,621
3,414
0
5,220
14,910
5,341
0
907
13,757
0
68,388
L
Bellona
TotodokiKun
Bellona
10,625
3,159
342
2,678
15,811
15,536
0
5,917
9,484
0
40,611
L
Nemesis
Xileano03
Nemesis
11,686
6,074
0
5,018
14,876
7,489
0
2,175
12,616
0
66,012
L
3,711
894
0
2,041
17,596
10,284
0
4,169
13,295
28,480
0
W
Aphrodite
xwmsven
Aphrodite
5,709
1,360
3,936
6,881
12,462
5,934
1,299
1,705
10,598
37,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,374
Gold Earned
45,823
600
Minions Killed
482
0
Camps Cleared
0
1,672,094
Distance Traveled
1,569,340
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,246
569
88
5
0
290,410
1
W
Ah Muzen Cab
11,479
638
170
9
0
342,326
0
W
Ra
10,354
575
139
8
0
335,834
4
L
Ullr
9,558
531
108
6
0
266,820
4
L
Tiamat
10,228
568
159
9
0
303,731
3
W
Pele
11,664
648
123
7
0
396,304
4
L
Bellona
8,757
487
63
4
0
343,245
4
L
Nemesis
9,881
549
105
6
0
370,990
6
L
Ymir
7,399
411
47
3
0
284,554
3
W
Aphrodite
10,631
591
80
4
0
307,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role