Player Matchup

Arachne
Arachne
C_QUINNY_
Arachne
Level 49
God Stats
12W - 6L
1,116 SR
Queue Stats
125W - 196L
1,293 Elo+
Party 1
Anubis
Anubis
KaiUweAusmOsten
Anubis
Level 103
God Stats
17W - 17L
1,328 SR
Queue Stats
338W - 329L
1,463 Elo+
Solo
Ymir
Ymir
NaawtyNickk
Ymir
Level 29
God Stats
8W - 7L
1,569 SR
Queue Stats
170W - 229L
1,295 Elo+
Party 1
Bellona
Bellona
Threehorn A72
Bellona
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,388 Elo+
Solo
Chiron
Chiron
yNotJunky
Chiron
Level 41
God Stats
2W - 1L
1,725 SR
Queue Stats
70W - 94L
1,381 Elo+
Solo
Team Averages
Level 65
1,448 SR
1,364 Elo+

VS

Team Averages
Level 58
1,359 SR
1,292 Elo+
Chronos
Chronos
 
Chronos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
RidusZik
Izanami
Level 22
God Stats
5W - 11L
1,262 SR
Queue Stats
6W - 14L
1,189 Elo+
Party 2
Janus
Janus
SkOrPiOn031105
Janus
Level 84
God Stats
1W - 8L
1,188 SR
Queue Stats
294W - 520L
1,269 Elo+
Party 2
Gilgamesh
Gilgamesh
TOURER_V_777
Gilgamesh
Level 64
God Stats
3W - 6L
1,344 SR
Queue Stats
56W - 118L
1,274 Elo+
Party 2
Sobek
Sobek
krabi___222
Sobek
Level 49
God Stats
3W - 5L
1,500 SR
Queue Stats
253W - 481L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
C_QUINNY_
Arachne
11
2 / 0 / 2
6,711
516
1,418
6,431
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 0 / 3
8,028
618
6,185
5,664
2,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
6 / 1 / 6
6,933
533
9,259
8,494
3,700
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
12
0 / 3 / 2
6,806
524
4,971
8,728
7,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Boots

Boots

+6%
Movement Speed

Chiron
yNotJunky
Chiron
12
5 / 1 / 8
7,550
581
8,831
6,105
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 2 / 1
7,293
561
4,373
9,292
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
RidusZik
Izanami
9
1 / 5 / 0
5,709
439
1,765
7,822
2,064
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 5 / 0
6,235
480
3,780
6,379
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
TOURER_V_777
Gilgamesh
9
0 / 2 / 1
5,828
448
3,371
7,761
2,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 6 / 1
4,885
376
3,270
12,011
4,704
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
20
Kills
4
5
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
2
1
1.25
W
Arachne
C_QUINNY_
Arachne
2
0
2
3
W
7
0
3
8.5
W
6
1
6
9
L
Izanami
RidusZik
Izanami
1
5
0
0.2
L
1
5
0
0.2
L
Gilgamesh
TOURER_V_777
Gilgamesh
0
2
1
0.25
W
Bellona
0
3
2
0.33
L
0
6
1
0.08
W
Chiron
yNotJunky
Chiron
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,664
Damage
16,559
35,422
Taken
43,265
18,104
Mitigated
13,971
14,322
Healing
10,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,373
1,033
0
3,590
9,292
2,884
1,294
1,100
8,192
40,938
0
W
Arachne
C_QUINNY_
Arachne
1,418
955
0
1,592
6,431
2,686
0
819
5,572
0
40,491
W
6,185
557
0
3,940
5,664
2,686
58
2,348
3,006
39,667
0
W
9,259
2,342
0
1,170
8,494
3,700
74
2,424
6,020
23,777
0
L
Izanami
RidusZik
Izanami
1,765
1,267
306
1,152
7,822
2,064
0
3,283
4,539
0
28,212
L
3,780
385
0
721
6,379
1,437
480
3,929
2,450
25,289
0
L
Gilgamesh
TOURER_V_777
Gilgamesh
3,371
1,066
0
1,515
7,761
2,882
0
2,402
5,359
0
33,404
W
Bellona
4,971
1,631
0
2,266
8,728
7,053
136
4,328
4,400
0
34,337
L
3,270
78
618
2,434
12,011
4,704
0
4,730
7,281
8,173
0
W
Chiron
yNotJunky
Chiron
8,831
1,496
1,146
4,208
6,105
1,979
28
1,104
5,001
0
43,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,028
Gold Earned
29,950
339
Minions Killed
282
0
Camps Cleared
0
1,128,923
Distance Traveled
1,142,796
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,293
561
82
6
0
200,766
2
W
Arachne
6,711
516
83
6
0
268,266
0
W
Anubis
8,028
618
86
7
0
222,546
1
W
Ymir
6,933
533
35
3
0
229,373
4
L
Izanami
5,709
439
52
4
0
208,632
0
L
Janus
6,235
480
61
5
0
237,410
2
L
Gilgamesh
5,828
448
73
6
0
243,786
0
W
Bellona
6,806
524
69
5
0
198,928
0
L
Sobek
4,885
376
14
1
0
252,202
1
W
Chiron
7,550
581
66
5
0
209,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role