Player Matchup

Ra
Ra
Gold I
Destroyer0555
Ra
Gold I
Level 159
God Stats
2W - 1L
1,560 SR
Queue Stats
165W - 153L
1,772 MMR
Party 1
Fenrir
Fenrir
Gold V
Dynastyhunter69
Fenrir
Gold V
Level 129
God Stats
5W - 4L
1,580 SR
Queue Stats
28W - 29L
1,594 MMR
Party 1
Ah Puch
Ah Puch
Platinum II
Gooiyo
Ah Puch
Platinum II
Level 160
God Stats
6W - 9L
1,511 SR
Queue Stats
181W - 187L
1,755 MMR
Party 2
Izanami
Izanami
Platinum V
IX_TakeNotes_Xl
Izanami
Platinum V
Level 147
God Stats
9W - 7L
1,685 SR
Queue Stats
167W - 153L
1,595 MMR
Solo
Nox
Nox
Platinum V
Noxdeanoctis
Nox
Platinum V
Level 160
God Stats
31W - 37L
1,506 SR
Queue Stats
159W - 156L
1,626 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,568 SR
1,668 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,533 SR
1,685 MMR
Agni
Agni
Platinum II
ByViruzZ75
Agni
Platinum II
Level 152
God Stats
2W - 4L
1,351 SR
Queue Stats
164W - 157L
1,941 MMR
Solo
Jing Wei
Jing Wei
Silver II
ChronoWalker
Jing Wei
Silver II
Level 139
God Stats
1W - 4L
1,261 SR
Queue Stats
18W - 17L
1,593 MMR
Solo
Arachne
Arachne
Gold II
Tophur5672
Arachne
Gold II
Level 88
God Stats
34W - 23L
1,700 SR
Queue Stats
70W - 75L
1,746 MMR
Solo
Yemoja
Yemoja
Platinum V
cryingfordayss
Yemoja
Platinum V
Level 160
God Stats
9W - 13L
1,785 SR
Queue Stats
153W - 148L
1,689 MMR
Party 3
Amaterasu
Amaterasu
Gold V
uglycrying
Amaterasu
Gold V
Level 124
God Stats
0W - 2L
1,571 SR
Queue Stats
14W - 15L
1,455 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 1
8,513
655
6,657
5,757
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 5
7,476
575
3,825
8,306
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Gooiyo
Ah Puch
13
5 / 3 / 0
8,158
628
6,882
10,627
6,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 1 / 3
8,282
637
4,341
6,216
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 6
7,491
576
5,786
1,831
1,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AthenaSetTsukuyomiDanzaburouJanus

VS

Bans
TiamatNemesisGuan YuGebAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
6,618
509
3,864
9,385
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ChronoWalker
Jing Wei
12
1 / 2 / 0
7,201
554
1,200
7,065
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Tophur5672
Arachne
10
1 / 3 / 2
6,192
476
1,840
8,228
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 2
6,420
494
2,356
8,465
4,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
uglycrying
Amaterasu
12
1 / 5 / 2
7,012
539
5,566
10,723
6,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
6
6
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Jing Wei
ChronoWalker
Jing Wei
1
2
0
0.5
W
10
0
1
10.5
W
1
2
5
1.75
W
Ah Puch
Gooiyo
Ah Puch
5
3
0
1.67
W
0
1
3
1.5
W
1
0
6
4
L
Arachne
Tophur5672
Arachne
1
3
2
0.67
L
1
1
2
2
L
Amaterasu
uglycrying
Amaterasu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,491
Damage
14,826
32,737
Taken
43,866
16,235
Mitigated
18,650
15,670
Healing
11,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,864
555
0
1,837
9,385
2,873
0
5,347
3,844
36,788
0
L
Jing Wei
ChronoWalker
Jing Wei
1,200
816
0
1,378
7,065
1,632
0
1,128
5,897
0
41,991
W
6,657
722
474
2,471
5,757
2,089
8
2,857
2,678
50,057
0
W
3,825
624
0
3,856
8,306
3,510
0
1,201
6,955
0
44,009
W
Ah Puch
Gooiyo
Ah Puch
6,882
578
0
6,466
10,627
6,999
932
925
9,702
43,722
0
W
4,341
2,459
0
1,466
6,216
2,598
1,042
594
5,622
0
75,253
W
5,786
397
0
937
1,831
1,039
442
227
1,560
22,162
0
L
Arachne
Tophur5672
Arachne
1,840
1,031
0
2,710
8,228
3,663
0
2,606
5,552
0
29,014
L
2,356
429
1,802
1,620
8,465
4,091
0
3,909
4,532
17,153
0
L
Amaterasu
uglycrying
Amaterasu
5,566
2,491
55
2,592
10,723
6,391
0
6,007
4,716
0
34,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,920
Gold Earned
33,443
495
Minions Killed
337
0
Camps Cleared
0
1,278,458
Distance Traveled
1,151,977
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,618
509
88
7
0
187,564
3
L
Jing Wei
7,201
554
94
7
0
256,534
2
W
Ra
8,513
655
116
9
0
269,367
1
W
Fenrir
7,476
575
83
6
0
298,809
1
W
Ah Puch
8,158
628
98
8
0
225,753
3
W
Izanami
8,282
637
148
11
0
229,143
4
W
Nox
7,491
576
50
4
0
255,386
4
L
Arachne
6,192
476
66
5
0
232,326
3
L
Yemoja
6,420
494
28
2
0
243,971
3
L
Amaterasu
7,012
539
61
5
0
231,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role