Player Matchup

Gilgamesh
Gilgamesh
Hatesaurus
Gilgamesh
Level 89
God Stats
22W - 15L
1,457 SR
Queue Stats
126W - 95L
1,590 Elo+
Party 1
Skadi
Skadi
LuciiPrince
Skadi
Level 47
God Stats
5W - 1L
1,517 SR
Queue Stats
133W - 64L
1,629 Elo+
Party 1
Ymir
Ymir
Okxmi
Ymir
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 5L
1,769 Elo+
Party 1
Team Averages
Level 49
1,491 SR
1,662 Elo+

VS

Team Averages
Level 64
1,402 SR
1,360 Elo+
Merlin
Merlin
EzzyDub
Merlin
Level 17
God Stats
0W - 2L
1,170 SR
Queue Stats
23W - 39L
1,349 Elo+
Solo
Horus
Horus
Lukester2904
Horus
Level 46
God Stats
0W - 1L
1,569 SR
Queue Stats
49W - 55L
1,327 Elo+
Solo
Hou Yi
Hou Yi
MrJDC77
Hou Yi
Level 128
God Stats
4W - 7L
1,467 SR
Queue Stats
83W - 124L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hatesaurus
Gilgamesh
13
3 / 0 / 5
9,101
650
4,358
6,404
4,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 1 / 6
9,055
647
8,968
8,321
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Okxmi
Ymir
13
3 / 0 / 4
9,817
701
4,594
8,750
5,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EzzyDub
Merlin
11
0 / 2 / 1
7,781
556
8,170
5,795
2,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 1
7,464
533
1,942
8,946
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
MrJDC77
Hou Yi
11
1 / 1 / 0
7,947
568
7,035
7,705
2,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
EzzyDub
Merlin
0
2
1
0.25
W
Gilgamesh
Hatesaurus
Gilgamesh
3
0
5
5.5
W
2
1
6
5
L
0
5
1
0.1
L
Hou Yi
MrJDC77
Hou Yi
1
1
0
1
W
Ymir
Okxmi
Ymir
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,920
Damage
17,147
23,475
Taken
22,446
12,952
Mitigated
9,661
7,587
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
EzzyDub
Merlin
8,170
225
513
1,562
5,795
2,181
0
873
4,922
28,441
0
W
Gilgamesh
Hatesaurus
Gilgamesh
4,358
398
0
1,117
6,404
4,561
0
2,257
4,147
0
29,962
W
8,968
2,747
0
4,374
8,321
2,870
193
2,589
5,732
0
39,521
L
1,942
523
943
1,569
8,946
4,533
0
2,262
6,684
0
17,930
L
Hou Yi
MrJDC77
Hou Yi
7,035
2,115
0
1,875
7,705
2,947
0
1,467
6,238
0
38,588
W
Ymir
Okxmi
Ymir
4,594
397
0
2,096
8,750
5,521
0
3,428
5,322
43,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,973
Gold Earned
23,192
164
Minions Killed
150
0
Camps Cleared
0
777,160
Distance Traveled
723,610
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,781
556
46
3
0
205,469
1
W
Gilgamesh
9,101
650
39
3
0
281,714
2
W
Skadi
9,055
647
72
5
0
247,920
0
L
Horus
7,464
533
38
3
0
260,049
0
L
Hou Yi
7,947
568
66
5
0
258,092
6
W
Ymir
9,817
701
53
4
0
247,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role