Player Matchup

Izanami
Izanami
BigFawn97525557
Izanami
Level 26
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 1L
1,207 Elo+
Solo
Tiamat
Tiamat
CrimsonPlay
Tiamat
Level 8
God Stats
10W - 11L
1,176 SR
Queue Stats
16W - 22L
1,218 Elo+
Solo
Jormungandr
Jormungandr
EASDJSAIFJIAWDS
Jormungandr
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
倞Sir
Gilgamesh
Level 67
God Stats
1W - 1L
1,462 SR
Queue Stats
33W - 37L
1,598 Elo+
Party 1
Odin
Odin
魅灬小莫
Odin
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 26L
1,729 Elo+
Party 1
Team Averages
Level 27
1,471 SR
1,450 Elo+

VS

Team Averages
Level 16
1,394 SR
1,494 Elo+
Zeus
Zeus
AriesStarLord
Zeus
Level 20
God Stats
98W - 81L
1,483 SR
Queue Stats
584W - 627L
1,559 Elo+
Solo
Nemesis
Nemesis
Assassin_Elite9
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,490 Elo+
Solo
Guan Yu
Guan Yu
Malicemoon
Guan Yu
Level 5
God Stats
3W - 1L
1,485 SR
Queue Stats
4W - 1L
1,700 Elo+
Solo
Nu Wa
Nu Wa
MetalBeowulf89
Nu Wa
Level 24
God Stats
16W - 15L
1,360 SR
Queue Stats
281W - 292L
1,384 Elo+
Solo
Ra
Ra
barkukoy
Ra
Level 18
God Stats
5W - 10L
1,140 SR
Queue Stats
239W - 234L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 20
10,935
994
10,088
11,308
3,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
20
9 / 2 / 21
12,399
1,127
21,393
13,061
12,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
EASDJSAIFJIAWDS
Jormungandr
19
7 / 1 / 22
12,472
1,134
11,945
12,910
13,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
倞Sir
Gilgamesh
20
17 / 2 / 15
15,101
1,373
31,126
19,946
14,919
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
11 / 4 / 21
12,724
1,157
22,909
17,110
7,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 5
11,197
1,018
17,604
14,254
4,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 7 / 9
9,946
904
10,206
20,868
9,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Malicemoon
Guan Yu
16
3 / 9 / 5
11,089
1,008
8,826
25,381
21,309
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 9 / 11
11,285
1,026
19,249
21,605
7,585
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 14 / 7
10,709
974
9,914
21,700
8,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
49
46
Kills
12
12
Deaths
46
99
Assists
37
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
L
0
7
9
0.64
W
2
3
20
4
W
Tiamat
9
2
21
9.75
W
Jormungandr
EASDJSAIFJIAWDS
Jormungandr
7
1
22
18
L
Guan Yu
Malicemoon
Guan Yu
3
9
5
0.61
L
1
9
11
0.72
L
3
14
7
0.46
W
Gilgamesh
倞Sir
Gilgamesh
17
2
15
12.25
W
11
4
21
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,461
Damage
65,799
74,335
Taken
103,808
51,132
Mitigated
52,195
5,230
Healing
14,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,604
2,092
18
696
14,254
4,911
0
4,097
9,970
28,392
0
L
10,206
4,063
0
1,606
20,868
9,949
0
6,081
14,341
105
28,077
W
10,088
8,399
0
749
11,308
3,623
0
8,213
3,095
0
31,540
W
Tiamat
21,393
865
0
2,561
13,061
12,161
0
7,394
5,667
45,756
0
W
Jormungandr
EASDJSAIFJIAWDS
Jormungandr
11,945
2,940
0
510
12,910
13,331
0
8,616
4,294
41,925
0
L
Guan Yu
Malicemoon
Guan Yu
8,826
2,101
1,985
2,864
25,381
21,309
0
11,418
12,785
0
17,529
L
19,249
6,375
677
3,135
21,605
7,585
0
4,103
17,085
51,670
0
L
9,914
841
2,093
1,447
21,700
8,441
0
6,441
14,863
21,064
0
W
Gilgamesh
倞Sir
Gilgamesh
31,126
12,585
0
1,410
19,946
14,919
0
12,383
7,563
0
60,539
W
22,909
5,819
0
0
17,110
7,098
0
10,203
6,907
0
33,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,631
Gold Earned
54,226
221
Minions Killed
195
12
Camps Cleared
2
1,052,766
Distance Traveled
949,536
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,197
1,018
22
2
0
166,624
1
L
Nemesis
9,946
904
31
3
0
212,739
0
W
Izanami
10,935
994
34
3
1
174,139
0
W
Tiamat
12,399
1,127
56
5
0
236,069
0
W
Jormungandr
12,472
1,134
52
5
0
221,105
1
L
Guan Yu
11,089
1,008
17
2
1
212,305
3
L
Nu Wa
11,285
1,026
91
8
0
162,786
0
L
Ra
10,709
974
34
3
1
195,082
0
W
Gilgamesh
15,101
1,373
49
4
11
203,694
2
W
Odin
12,724
1,157
30
3
0
217,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role