Player Matchup

Cernunnos
Cernunnos
Anderlos
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BanntheImmortal
He Bo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
DBD DRAY
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,366 Elo+
Party 1
Raijin
Raijin
HaecUltimaMultis
Raijin
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
468W - 463L
1,613 Elo+
Solo
Heimdallr
Heimdallr
xHOPFR0Gx
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 109
1,500 SR
1,465 Elo+

VS

Team Averages
Level 148
1,470 SR
1,509 Elo+
Hachiman
Hachiman
GODYO
Hachiman
Level 160
God Stats
43W - 57L
1,463 SR
Queue Stats
2,737W - 2,862L
1,445 Elo+
Solo
Jormungandr
Jormungandr
H111Power609
Jormungandr
Level 116
God Stats
2W - 4L
1,225 SR
Queue Stats
488W - 483L
1,576 Elo+
Solo
Xbalanque
Xbalanque
HectorBlue
Xbalanque
Level 158
God Stats
2W - 0L
1,749 SR
Queue Stats
88W - 78L
1,538 Elo+
Solo
Ah Puch
Ah Puch
WalliKowalski
Ah Puch
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 109L
1,420 Elo+
Solo
Ares
Ares
manfacefish
Ares
Level 149
God Stats
3W - 3L
1,413 SR
Queue Stats
197W - 210L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Anderlos
Cernunnos
20
9 / 8 / 11
12,852
857
23,992
20,256
8,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 9 / 7
11,253
750
16,917
12,747
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
DBD DRAY
Cthulhu
16
0 / 8 / 16
9,558
637
6,960
19,726
24,481
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 6 / 14
11,283
752
15,036
14,196
6,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
xHOPFR0Gx
Heimdallr
20
7 / 7 / 16
12,182
812
18,152
16,760
8,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GODYO
Hachiman
15
7 / 7 / 8
10,849
723
9,491
14,469
6,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Jormungandr
H111Power609
Jormungandr
19
4 / 5 / 17
11,748
783
13,680
22,141
23,657
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
HectorBlue
Xbalanque
20
13 / 7 / 11
13,366
891
16,558
19,977
9,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
20
9 / 3 / 21
14,029
935
21,507
15,981
7,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
5 / 8 / 14
11,651
777
8,783
24,861
28,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
109
30
Kills
38
38
Deaths
30
64
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Anderlos
Cernunnos
9
8
11
1.81
L
9
9
7
1.39
L
Cthulhu
DBD DRAY
Cthulhu
0
8
16
1
W
Hachiman
GODYO
Hachiman
7
7
8
1.57
W
Jormungandr
H111Power609
Jormungandr
4
5
17
2.5
L
5
6
14
2
W
Xbalanque
HectorBlue
Xbalanque
13
7
11
2.64
W
Ah Puch
9
3
21
6.5
W
5
8
14
1.5
L
Heimdallr
xHOPFR0Gx
Heimdallr
7
7
16
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,057
Damage
70,019
83,685
Taken
97,429
52,439
Mitigated
75,988
16,304
Healing
31,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Anderlos
Cernunnos
23,992
14,520
1,563
4,712
20,256
8,890
1,222
10,605
9,651
0
37,093
L
16,917
258
26
490
12,747
4,754
70
5,119
7,628
20,616
0
L
Cthulhu
DBD DRAY
Cthulhu
6,960
436
2,145
243
19,726
24,481
938
10,260
9,466
14,735
0
W
Hachiman
GODYO
Hachiman
9,491
5,456
1,404
3,045
14,469
6,487
1,547
8,854
5,615
0
15,977
W
Jormungandr
H111Power609
Jormungandr
13,680
1,601
2,392
3,822
22,141
23,657
0
6,225
15,916
29,407
0
L
15,036
1,498
797
2,027
14,196
6,086
1,000
8,841
5,355
33,533
0
W
Xbalanque
HectorBlue
Xbalanque
16,558
4,308
2,097
5,743
19,977
9,702
1,969
7,246
12,728
0
36,079
W
Ah Puch
21,507
512
1,007
7,364
15,981
7,752
669
9,045
6,936
49,212
0
W
8,783
292
500
3,716
24,861
28,390
505
7,543
17,318
13,814
0
L
Heimdallr
xHOPFR0Gx
Heimdallr
18,152
7,186
1,746
2,555
16,760
8,228
2,516
9,145
7,615
0
38,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,128
Gold Earned
61,643
144
Minions Killed
156
0
Camps Cleared
0
1,079,044
Distance Traveled
1,268,796
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,852
857
29
2
0
214,985
1
L
He Bo
11,253
750
17
1
0
223,822
0
L
Cthulhu
9,558
637
7
0
0
213,989
0
W
Hachiman
10,849
723
12
1
0
169,863
1
W
Jormungandr
11,748
783
27
2
0
222,132
0
L
Raijin
11,283
752
46
3
0
215,649
1
W
Xbalanque
13,366
891
36
2
0
340,355
0
W
Ah Puch
14,029
935
70
5
0
268,428
0
W
Ares
11,651
777
11
1
0
268,018
0
L
Heimdallr
12,182
812
45
3
0
210,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role