Player Matchup

Cerberus
Cerberus
Baserxes
Cerberus
Level 16
God Stats
1W - 1L
1,874 SR
Queue Stats
8W - 6L
1,531 Elo+
Party 1
Ra
Ra
DeathTalls583146
Ra
Level 12
God Stats
1W - 0L
1,302 SR
Queue Stats
2W - 3L
1,183 Elo+
Party 1
Mercury
Mercury
deimont
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,146 Elo+
Party 1
Team Averages
Level 15
1,559 SR
1,286 Elo+

VS

Team Averages
Level 56
1,500 SR
1,373 Elo+
Mercury
Mercury
Ala5aR
Mercury
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,119 Elo+
Party 2
Hachiman
Hachiman
BlueGlut
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,500 Elo+
Solo
Janus
Janus
Jairrocket
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baserxes
Cerberus
17
9 / 3 / 9
14,029
701
13,046
23,916
27,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
5 / 1 / 13
13,708
685
11,563
9,636
4,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
deimont
Mercury
16
4 / 7 / 9
13,369
668
5,500
12,518
5,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ala5aR
Mercury
16
3 / 6 / 5
13,085
654
8,196
15,362
5,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
BlueGlut
Hachiman
14
2 / 8 / 5
12,005
600
7,072
14,941
4,855
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
17
5 / 4 / 2
12,464
623
15,480
10,294
2,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
18
Kills
10
11
Deaths
18
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
Ala5aR
Mercury
3
6
5
0.92
W
Cerberus
Baserxes
Cerberus
9
3
9
4.5
L
Hachiman
BlueGlut
Hachiman
2
8
5
0.56
W
5
1
13
11.5
L
Janus
5
4
2
1.5
W
Mercury
deimont
Mercury
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,109
Damage
30,748
46,070
Taken
40,597
37,347
Mitigated
13,642
16,102
Healing
3,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Ala5aR
Mercury
8,196
2,678
0
687
15,362
5,993
709
6,447
8,915
0
63,997
W
Cerberus
Baserxes
Cerberus
13,046
784
0
4,165
23,916
27,291
868
7,836
16,080
31,127
0
L
Hachiman
BlueGlut
Hachiman
7,072
3,843
504
758
14,941
4,855
610
10,324
4,617
0
37,412
W
11,563
2,213
5,038
6,066
9,636
4,380
1,674
3,514
6,122
89,739
0
L
Janus
15,480
828
0
1,550
10,294
2,794
306
7,926
2,368
72,070
0
W
Mercury
deimont
Mercury
5,500
2,192
0
833
12,518
5,676
1,047
5,312
7,206
0
51,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,106
Gold Earned
37,554
224
Minions Killed
214
0
Camps Cleared
0
1,145,320
Distance Traveled
1,045,442
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,085
654
77
4
0
391,621
7
W
Cerberus
14,029
701
42
2
0
370,337
0
L
Hachiman
12,005
600
52
3
0
305,259
1
W
Ra
13,708
685
130
7
0
379,313
3
L
Janus
12,464
623
85
4
0
348,562
2
W
Mercury
13,369
668
52
3
0
395,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role