Player Matchup

Cerberus
Cerberus
FrigusAries
Cerberus
Level 25
God Stats
4W - 8L
1,124 SR
Queue Stats
160W - 224L
1,395 Elo+
Party 1
Xbalanque
Xbalanque
Ghoul Prime
Xbalanque
Level 69
God Stats
18W - 15L
1,460 SR
Queue Stats
271W - 349L
1,355 Elo+
Party 1
Sun Wukong
Sun Wukong
Lord6ixth3907
Sun Wukong
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,016 Elo+
Party 1
Nox
Nox
Mochii Cream
Nox
Level 67
God Stats
3W - 2L
1,630 SR
Queue Stats
166W - 212L
1,361 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WASPSAW
Tsukuyomi
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 28L
1,722 Elo+
Party 1
Team Averages
Level 49
1,443 SR
1,370 Elo+

VS

Team Averages
Level 96
1,512 SR
1,474 Elo+
Bellona
Bellona
Eric1206
Bellona
Level 98
God Stats
30W - 32L
1,510 SR
Queue Stats
311W - 283L
1,491 Elo+
Solo
Scylla
Scylla
Ragnarok2740
Scylla
Level 152
God Stats
11W - 9L
1,691 SR
Queue Stats
739W - 727L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
RangaPants
Sun Wukong
Level 31
God Stats
2W - 4L
1,386 SR
Queue Stats
46W - 62L
1,318 Elo+
Solo
Heimdallr
Heimdallr
TTP_Insanedonkey
Heimdallr
Level 68
God Stats
9W - 11L
1,429 SR
Queue Stats
309W - 282L
1,503 Elo+
Solo
Erlang Shen
Erlang Shen
a_hot_snowflake
Erlang Shen
Level 129
God Stats
9W - 11L
1,542 SR
Queue Stats
250W - 257L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FrigusAries
Cerberus
13
1 / 2 / 5
8,285
414
7,326
15,237
9,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
Ghoul Prime
Xbalanque
15
2 / 2 / 7
9,097
455
6,777
8,932
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Lord6ixth3907
Sun Wukong
13
0 / 4 / 1
7,996
400
2,524
11,948
9,796
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 2 / 8
10,941
547
9,312
9,499
4,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
WASPSAW
Tsukuyomi
18
10 / 3 / 1
11,475
574
16,039
14,337
10,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eric1206
Bellona
18
4 / 1 / 4
10,848
542
12,087
15,388
15,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Scylla
13
1 / 10 / 4
8,574
429
6,164
12,566
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
RangaPants
Sun Wukong
1
0 / 0 / 0
3,765
188
0
0
0
Heimdallr
15
2 / 3 / 2
9,124
456
11,693
11,045
4,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
a_hot_snowflake
Erlang Shen
16
6 / 6 / 3
9,960
498
6,826
18,728
7,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
19
Kills
13
13
Deaths
20
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Eric1206
Bellona
4
1
4
6
W
Cerberus
FrigusAries
Cerberus
1
2
5
1.75
W
Xbalanque
Ghoul Prime
Xbalanque
2
2
7
2.75
W
Sun Wukong
Lord6ixth3907
Sun Wukong
0
4
1
0.13
W
6
2
8
5
L
Scylla
1
10
4
0.3
L
Sun Wukong
RangaPants
Sun Wukong
0
0
0
0
L
Heimdallr
2
3
2
1
W
Tsukuyomi
WASPSAW
Tsukuyomi
10
3
1
3.5
L
Erlang Shen
a_hot_snowflake
Erlang Shen
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,978
Damage
36,770
59,953
Taken
57,727
37,575
Mitigated
31,589
17,602
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Eric1206
Bellona
12,087
2,696
0
3,955
15,388
15,461
96
3,389
11,883
11,326
56,978
W
Cerberus
FrigusAries
Cerberus
7,326
1,083
462
5,516
15,237
9,186
1,174
1,637
13,564
41,311
0
W
Xbalanque
Ghoul Prime
Xbalanque
6,777
2,475
915
2,161
8,932
3,479
1,885
1,954
6,860
0
49,762
W
Sun Wukong
Lord6ixth3907
Sun Wukong
2,524
308
0
603
11,948
9,796
192
1,223
10,725
0
29,293
W
9,312
384
480
2,387
9,499
4,388
598
2,094
7,229
60,304
0
L
Scylla
6,164
469
0
1,422
12,566
3,763
0
3,469
8,857
41,883
0
L
Sun Wukong
RangaPants
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
11,693
3,690
0
2,621
11,045
4,676
646
3,542
7,405
0
61,061
W
Tsukuyomi
WASPSAW
Tsukuyomi
16,039
4,454
0
5,078
14,337
10,726
1,138
1,532
12,761
0
87,362
L
Erlang Shen
a_hot_snowflake
Erlang Shen
6,826
3,904
0
7,050
18,728
7,689
438
5,514
12,944
0
43,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,794
Gold Earned
42,271
464
Minions Killed
403
0
Camps Cleared
0
2,017,720
Distance Traveled
1,421,682
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,848
542
139
7
0
367,043
2
W
Cerberus
8,285
414
65
3
0
471,172
1
W
Xbalanque
9,097
455
89
4
0
373,281
1
W
Sun Wukong
7,996
400
73
4
0
323,227
0
W
Nox
10,941
547
118
6
0
423,271
6
L
Scylla
8,574
429
83
4
0
312,461
1
L
Sun Wukong
3,765
188
0
0
0
0
0
L
Heimdallr
9,124
456
102
5
0
351,836
5
W
Tsukuyomi
11,475
574
119
6
0
426,769
2
L
Erlang Shen
9,960
498
79
4
0
390,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role