Player Matchup

Chernobog
Chernobog
MartinStein
Chernobog
Level 25
God Stats
3W - 5L
1,207 SR
Queue Stats
125W - 134L
1,404 Elo+
Party 4
Artemis
Artemis
SkiesTorn
Artemis
Level 17
God Stats
21W - 39L
1,422 SR
Queue Stats
75W - 98L
1,303 Elo+
Solo
Kuzenbo
Kuzenbo
Sloriana
Kuzenbo
Level 18
God Stats
3W - 4L
1,620 SR
Queue Stats
26W - 30L
1,527 Elo+
Party 2
Kukulkan
Kukulkan
UGotTheDud
Kukulkan
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 127L
1,174 Elo+
Party 4
Nike
Nike
Vibrance
Nike
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,530 Elo+
Party 2
Team Averages
Level 20
1,450 SR
1,388 Elo+

VS

Team Averages
Level 29
1,664 SR
1,487 Elo+
Baron Samedi
Baron Samedi
B5463
Baron Samedi
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 34L
1,407 Elo+
Party 3
Mercury
Mercury
JIRΔCHII
Mercury
Level 16
God Stats
38W - 11L
1,677 SR
Queue Stats
72W - 25L
1,632 Elo+
Party 1
Guan Yu
Guan Yu
RikerrHunts
Guan Yu
Level 10
God Stats
5W - 1L
1,885 SR
Queue Stats
25W - 28L
1,383 Elo+
Party 3
Discordia
Discordia
TΩGEPII
Discordia
Level 42
God Stats
4W - 2L
1,534 SR
Queue Stats
133W - 82L
1,603 Elo+
Party 1
Yemoja
Yemoja
zellybeans_
Yemoja
Level 7
God Stats
4W - 2L
1,723 SR
Queue Stats
4W - 4L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MartinStein
Chernobog
19
9 / 8 / 10
14,257
1,018
20,439
24,617
10,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
SkiesTorn
Artemis
19
4 / 4 / 10
12,548
896
13,891
21,306
7,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Sloriana
Kuzenbo
19
2 / 5 / 15
12,901
922
24,631
28,483
44,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
UGotTheDud
Kukulkan
20
1 / 14 / 16
12,862
919
22,821
27,463
10,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
19
6 / 5 / 14
13,543
967
20,400
24,627
21,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B5463
Baron Samedi
20
10 / 4 / 16
15,367
1,098
42,761
21,437
11,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
JIRΔCHII
Mercury
20
19 / 1 / 14
17,779
1,270
38,723
22,918
12,182
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
RikerrHunts
Guan Yu
20
4 / 5 / 18
14,261
1,019
11,911
24,225
29,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
TΩGEPII
Discordia
20
3 / 2 / 18
13,785
985
24,193
11,699
4,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
20
0 / 10 / 19
13,184
942
4,986
32,397
19,266
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
121
22
Kills
36
36
Deaths
22
65
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
B5463
Baron Samedi
10
4
16
4.5
W
Mercury
JIRΔCHII
Mercury
19
1
14
26
L
Chernobog
MartinStein
Chernobog
9
8
10
1.75
W
Guan Yu
RikerrHunts
Guan Yu
4
5
18
2.6
L
Artemis
SkiesTorn
Artemis
4
4
10
2.25
L
Kuzenbo
Sloriana
Kuzenbo
2
5
15
1.9
W
Discordia
TΩGEPII
Discordia
3
2
18
6
L
Kukulkan
UGotTheDud
Kukulkan
1
14
16
0.64
L
Nike
6
5
14
2.6
W
Yemoja
0
10
19
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,182
Damage
122,574
126,496
Taken
112,676
93,755
Mitigated
77,002
3,475
Healing
35,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
B5463
Baron Samedi
42,761
1,254
4,860
9,857
21,437
11,061
0
8,437
13,000
63,285
0
W
Mercury
JIRΔCHII
Mercury
38,723
25,255
0
5,529
22,918
12,182
0
7,327
14,891
0
81,041
L
Chernobog
MartinStein
Chernobog
20,439
11,977
0
856
24,617
10,196
0
14,360
10,257
0
52,602
W
Guan Yu
RikerrHunts
Guan Yu
11,911
2,153
2,960
4,064
24,225
29,863
0
8,944
15,199
0
23,839
L
Artemis
SkiesTorn
Artemis
13,891
4,952
269
0
21,306
7,824
0
13,536
7,770
0
28,585
L
Kuzenbo
Sloriana
Kuzenbo
24,631
7,150
0
0
28,483
44,138
0
14,986
13,497
35,947
0
W
Discordia
TΩGEPII
Discordia
24,193
1,019
456
1,109
11,699
4,630
0
5,682
6,017
51,186
0
L
Kukulkan
UGotTheDud
Kukulkan
22,821
3,815
0
970
27,463
10,365
0
14,515
12,749
44,062
0
L
Nike
20,400
4,525
0
1,380
24,627
21,232
0
14,543
9,931
541
31,058
W
Yemoja
4,986
1,803
1,251
5,050
32,397
19,266
0
17,596
14,801
20,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,111
Gold Earned
74,376
196
Minions Killed
262
3
Camps Cleared
11
1,331,996
Distance Traveled
1,456,417
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,367
1,098
52
4
1
289,234
0
W
Mercury
17,779
1,270
99
7
9
373,701
1
L
Chernobog
14,257
1,018
66
5
1
230,598
0
W
Guan Yu
14,261
1,019
18
1
0
311,952
0
L
Artemis
12,548
896
34
2
0
257,613
0
L
Kuzenbo
12,901
922
16
1
1
316,958
0
W
Discordia
13,785
985
67
5
1
308,097
0
L
Kukulkan
12,862
919
54
4
0
219,381
0
L
Nike
13,543
967
26
2
1
307,446
0
W
Yemoja
13,184
942
26
2
0
173,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role