Player Matchup

Tsukuyomi
Tsukuyomi
AL-HaGeSs-9
Tsukuyomi
Level 26
God Stats
8W - 3L
1,801 SR
Queue Stats
162W - 178L
1,405 Elo+
Solo
Ymir
Ymir
Ceppe21
Ymir
Level 24
God Stats
2W - 5L
1,340 SR
Queue Stats
43W - 33L
1,561 Elo+
Solo
Persephone
Persephone
FreshPrinceWill1
Persephone
Level 25
God Stats
0W - 1L
1,283 SR
Queue Stats
313W - 357L
1,465 Elo+
Solo
Chaac
Chaac
XxDevil GazzAxX
Chaac
Level 21
God Stats
6W - 1L
1,888 SR
Queue Stats
6W - 3L
1,708 Elo+
Solo
Danzaburou
Danzaburou
skinlessbanana8
Danzaburou
Level 16
God Stats
1W - 1L
1,731 SR
Queue Stats
23W - 20L
1,643 Elo+
Solo
Team Averages
Level 22
1,609 SR
1,556 Elo+

VS

Team Averages
Level 20
1,561 SR
1,420 Elo+
Vulcan
Vulcan
Tu_Solo_Laner_
Vulcan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,590 Elo+
Solo
Ares
Ares
dan4ik-shaman
Ares
Level 15
God Stats
2W - 0L
1,707 SR
Queue Stats
17W - 31L
1,142 Elo+
Solo
Loki
Loki
k-muca307
Loki
Level 27
God Stats
43W - 42L
1,489 SR
Queue Stats
76W - 87L
1,333 Elo+
Solo
Apollo
Apollo
motardfou91
Apollo
Level 23
God Stats
22W - 15L
1,460 SR
Queue Stats
316W - 259L
1,481 Elo+
Solo
Achilles
Achilles
plymouth-ship6
Achilles
Level 24
God Stats
37W - 25L
1,649 SR
Queue Stats
194W - 153L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AL-HaGeSs-9
Tsukuyomi
16
2 / 5 / 6
9,840
492
7,209
16,731
6,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
Ceppe21
Ymir
18
14 / 8 / 1
12,636
632
16,066
18,596
9,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
FreshPrinceWill1
Persephone
14
1 / 11 / 4
8,529
426
5,180
14,657
5,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 0
9,775
489
3,253
11,195
12,049
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
skinlessbanana8
Danzaburou
14
3 / 8 / 1
9,112
456
3,116
16,475
5,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 5
11,370
569
18,829
11,912
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 9 / 3
7,330
367
1,074
10,223
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
18
9 / 7 / 4
11,903
595
8,205
13,391
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
19
7 / 2 / 6
11,989
599
12,996
13,392
5,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
20
8 / 0 / 3
12,656
633
13,679
11,151
10,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
21
Kills
33
34
Deaths
21
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AL-HaGeSs-9
Tsukuyomi
2
5
6
1
L
Ymir
Ceppe21
Ymir
14
8
1
1.81
L
Persephone
FreshPrinceWill1
Persephone
1
11
4
0.27
W
9
3
5
3.83
L
1
2
0
0.5
W
0
9
3
0.17
W
Loki
9
7
4
1.57
W
Apollo
7
2
6
5
W
Achilles
8
0
3
9.5
L
Danzaburou
skinlessbanana8
Danzaburou
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,824
Damage
54,783
77,654
Taken
60,069
39,229
Mitigated
30,951
17,385
Healing
11,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AL-HaGeSs-9
Tsukuyomi
7,209
2,318
0
6,995
16,731
6,198
0
6,389
10,342
0
58,107
L
Ymir
Ceppe21
Ymir
16,066
4,495
0
2,203
18,596
9,939
2,080
3,625
14,971
76,924
0
L
Persephone
FreshPrinceWill1
Persephone
5,180
911
0
149
14,657
5,355
82
8,246
6,408
38,951
0
W
18,829
4,300
0
2,621
11,912
4,792
74
4,555
7,119
81,547
0
L
3,253
587
0
3,720
11,195
12,049
2,350
166
11,029
0
59,467
W
1,074
859
0
406
10,223
5,494
318
4,103
6,056
5,977
0
W
Loki
8,205
2,090
0
2,878
13,391
5,116
874
4,848
8,383
0
63,334
W
Apollo
12,996
8,292
0
943
13,392
5,082
1,194
5,849
7,522
0
93,626
W
Achilles
13,679
3,979
0
4,520
11,151
10,467
428
1,368
9,743
0
101,988
L
Danzaburou
skinlessbanana8
Danzaburou
3,116
1,430
0
4,318
16,475
5,688
0
1,477
14,998
0
43,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,892
Gold Earned
55,248
510
Minions Killed
590
0
Camps Cleared
0
1,747,753
Distance Traveled
1,706,972
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,840
492
95
5
0
378,478
0
L
Ymir
12,636
632
120
6
0
329,004
5
L
Persephone
8,529
426
76
4
0
343,972
1
W
Vulcan
11,370
569
129
6
0
379,903
2
L
Chaac
9,775
489
133
7
0
387,197
0
W
Ares
7,330
367
14
1
0
236,128
1
W
Loki
11,903
595
135
7
0
377,981
0
W
Apollo
11,989
599
135
7
0
358,625
8
W
Achilles
12,656
633
177
9
0
354,335
0
L
Danzaburou
9,112
456
86
4
0
309,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role