Player Matchup

Janus
Janus
Gold I
DMranToLATAM
Janus
Gold I
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,761 MMR
Solo
Tyr
Tyr
Platinum III
FerGon59
Tyr
Platinum III
Level 157
God Stats
22W - 14L
1,628 SR
Queue Stats
119W - 108L
1,735 MMR
Party 1
Arachne
Arachne
Gold I
JusTwoBrothers
Arachne
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Masters
SweatyMeatSacks
Anhur
Masters
Level 157
God Stats
9W - 7L
1,508 SR
Queue Stats
286W - 267L
2,659 MMR
Party 3
Odin
Odin
Masters
basikally
Odin
Masters
Level 159
God Stats
15W - 7L
1,981 SR
Queue Stats
294W - 287L
2,644 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,623 SR
2,060 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,523 SR
1,958 MMR
Cerberus
Cerberus
Gold II
AGFA
Cerberus
Gold II
Level 158
God Stats
5W - 7L
1,552 SR
Queue Stats
187W - 188L
1,737 MMR
Solo
Bastet
Bastet
Diamond II
DraidenTTV
Bastet
Diamond II
Level 121
God Stats
5W - 9L
1,429 SR
Queue Stats
511W - 485L
2,211 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond IV
LegitiMatt
Cu Chulainn
Diamond IV
Level 157
God Stats
11W - 18L
1,362 SR
Queue Stats
713W - 711L
2,125 MMR
Party 2
Ullr
Ullr
Masters
SweeetJC
Ullr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond IV
Waterboy321
Eset
Diamond IV
Level 147
God Stats
36W - 26L
1,772 SR
Queue Stats
768W - 754L
2,219 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
6,724
611
4,032
4,421
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 1 / 1
6,794
618
6,959
9,822
6,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 1 / 5
7,297
663
5,552
5,324
2,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 1 / 2
6,851
623
3,657
6,178
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
9
6 / 1 / 3
6,464
588
3,669
5,671
2,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ScyllaSetTiamatAthenaGuan Yu

VS

Bans
TsukuyomiAresNemesisSobekYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AGFA
Cerberus
7
0 / 5 / 2
4,674
425
2,653
9,097
3,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
DraidenTTV
Bastet
9
1 / 2 / 0
5,343
486
2,677
7,181
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
LegitiMatt
Cu Chulainn
10
2 / 4 / 1
6,040
549
5,418
8,860
3,790
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
9
2 / 4 / 0
5,753
523
3,995
5,866
1,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 4 / 0
4,030
366
801
3,306
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
19
Kills
5
5
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AGFA
Cerberus
0
5
2
0.2
W
1
1
5
3.5
L
Bastet
DraidenTTV
Bastet
1
2
0
0.5
W
3
1
1
3.5
W
6
1
5
8.5
L
Cu Chulainn
LegitiMatt
Cu Chulainn
2
4
1
0.63
W
3
1
2
4
L
Ullr
2
4
0
0.5
L
0
4
0
0
W
Odin
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,869
Damage
15,544
31,416
Taken
34,310
13,121
Mitigated
11,313
12,145
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AGFA
Cerberus
2,653
115
0
1,372
9,097
3,273
0
2,744
6,353
16,965
0
W
4,032
274
0
1,257
4,421
1,324
41
1,280
3,091
45,642
0
L
Bastet
DraidenTTV
Bastet
2,677
304
0
2,439
7,181
2,198
0
116
7,065
0
23,907
W
6,959
718
0
5,410
9,822
6,050
392
0
9,822
0
40,653
W
5,552
3,205
0
1,873
5,324
2,008
52
179
5,131
0
37,650
L
Cu Chulainn
LegitiMatt
Cu Chulainn
5,418
984
0
2,305
8,860
3,790
0
0
8,860
0
24,973
W
3,657
2,384
0
2,899
6,178
1,717
80
897
5,281
0
38,253
L
Ullr
3,995
1,705
0
537
5,866
1,319
0
0
5,866
0
26,207
L
801
252
0
854
3,306
733
0
1,172
2,134
10,757
0
W
Odin
3,669
1,430
0
706
5,671
2,022
26
1,002
4,637
0
12,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,130
Gold Earned
25,840
365
Minions Killed
214
0
Camps Cleared
0
1,146,321
Distance Traveled
925,327
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,674
425
34
3
0
206,496
5
W
Janus
6,724
611
94
9
0
229,442
1
L
Bastet
5,343
486
63
6
0
215,268
1
W
Tyr
6,794
618
89
8
0
221,560
1
W
Arachne
7,297
663
79
7
0
267,175
3
L
Cu Chulainn
6,040
549
42
4
0
215,147
3
W
Anhur
6,851
623
84
8
0
185,470
3
L
Ullr
5,753
523
54
5
0
181,117
3
L
Eset
4,030
366
21
2
0
107,299
1
W
Odin
6,464
588
19
2
0
242,674
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role