Player Matchup

Cthulhu
Cthulhu
DEGEN3RATION X
Cthulhu
Level 143
God Stats
9W - 4L
1,748 SR
Queue Stats
77W - 46L
1,570 Elo+
Party 1
Anhur
Anhur
Jawa302
Anhur
Level 108
God Stats
9W - 4L
1,500 SR
Queue Stats
185W - 114L
1,672 Elo+
Party 1
Ra
Ra
macdoov
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 6L
1,726 Elo+
Party 1
Team Averages
Level 86
1,583 SR
1,656 Elo+

VS

Team Averages
Level 40
1,498 SR
1,463 Elo+
Neith
Neith
LiftedJackie
Neith
Level 7
God Stats
1W - 6L
1,433 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Anubis
Anubis
Tanneth_of_Ceryl
Anubis
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 32L
1,401 Elo+
Solo
Bacchus
Bacchus
v TOO LAZY v
Bacchus
Level 80
God Stats
4W - 4L
1,561 SR
Queue Stats
25W - 21L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 9
7,882
876
5,559
5,113
2,656
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Jawa302
Anhur
11
9 / 0 / 4
8,052
895
8,625
5,246
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 11
6,782
754
2,230
4,431
1,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
5,464
607
154
5,247
1,173
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 6 / 0
6,043
671
1,849
6,904
2,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
v TOO LAZY v
Bacchus
9
1 / 3 / 1
6,346
705
4,199
7,683
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
14
Kills
2
2
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
W
Anhur
Jawa302
Anhur
9
0
4
11
L
0
5
1
0.1
L
1
6
0
0.17
W
0
2
11
2.75
L
Bacchus
v TOO LAZY v
Bacchus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,414
Damage
6,202
14,790
Taken
19,834
5,675
Mitigated
8,814
5,387
Healing
2,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,559
301
608
1,303
5,113
2,656
58
1,140
3,973
29,272
0
W
Anhur
Jawa302
Anhur
8,625
5,246
0
1,524
5,246
1,605
1,442
2,059
3,187
0
29,069
L
154
154
0
450
5,247
1,173
0
2,219
3,028
0
4,277
L
1,849
48
0
730
6,904
2,321
0
2,133
4,771
18,715
0
W
2,230
381
531
1,421
4,431
1,414
458
2,920
1,511
17,783
0
L
Bacchus
v TOO LAZY v
Bacchus
4,199
41
0
1,388
7,683
5,320
0
3,469
4,214
13,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,716
Gold Earned
17,853
123
Minions Killed
63
0
Camps Cleared
0
525,771
Distance Traveled
417,905
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,882
876
55
6
0
187,900
2
W
Anhur
8,052
895
34
4
0
163,530
1
L
Neith
5,464
607
9
1
0
130,556
0
L
Anubis
6,043
671
35
4
0
127,386
1
W
Ra
6,782
754
34
4
0
174,341
1
L
Bacchus
6,346
705
19
2
0
159,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role